Merge pull request #771 from realm/ex/fix_test_script
Make shellcheck happy about test.sh
This commit is contained in:
commit
cce41ebcf1
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@ -15,7 +15,7 @@ ios_sim_default_ios_version=${IOS_SIM_OS:-iOS 10.1}
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PATH="/opt/android-sdk-linux/platform-tools:$PATH"
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SRCROOT=$(cd "$(dirname "$0")/.." && pwd)
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XCPRETTY=`which xcpretty || true`
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XCPRETTY=$(which xcpretty || true)
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CI_RUN=false
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if [ -n "${JENKINS_HOME}" ]; then
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CI_RUN=true
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@ -47,7 +47,7 @@ start_server() {
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}
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stop_server() {
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if [[ ${SERVER_PID} > 0 ]] ; then
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if [[ ${SERVER_PID} -gt 0 ]] ; then
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kill -9 ${SERVER_PID}
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fi
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}
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@ -58,20 +58,20 @@ test_temp_dir=
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cleanup() {
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# Kill started object server
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stop_server || true
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# Quit Simulator.app to give it a chance to go down gracefully
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if $startedSimulator; then
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osascript -e 'tell app "Simulator" to quit without saving' || true
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sleep 0.25 # otherwise the pkill following will get it too early
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fi
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# Kill all child processes.
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pkill -9 -P $$ || true
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# Kill react native packager
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pkill node || true
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rm -f "$PACKAGER_OUT" "$LOGCAT_OUT"
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# Cleanup temp files
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if [ -n "$log_temp" ] && [ -e "$log_temp" ]; then
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rm "$log_temp" || true
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@ -107,21 +107,21 @@ start_packager() {
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xctest() {
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setup_ios_simulator
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# - Wait until the simulator is fully booted by waiting for it to launch SpringBoard
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printf "Waiting for springboard to ensure device is ready..."
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xcrun simctl launch "$IOS_SIM_DEVICE" com.apple.springboard 1>/dev/null 2>/dev/null || true
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echo " done"
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# - Run the build and test
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if [ -n "$XCPRETTY" ]; then
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log_temp=`mktemp build.log.XXXXXX`
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log_temp=$(mktemp build.log.XXXXXX)
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if [ -e "$log_temp" ]; then
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rm "$log_temp"
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fi
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xcrun xcodebuild -scheme "$1" -configuration "$CONFIGURATION" -sdk iphonesimulator -destination name="iPhone 5s" build test 2>&1 | tee "$log_temp" | "$XCPRETTY" -c --no-utf --report junit --output build/reports/junit.xml || {
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EXITCODE=$?
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printf "*** Xcode Failure (exit code $EXITCODE). The full xcode log follows: ***\n\n"
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printf "*** Xcode Failure (exit code %s). The full xcode log follows: ***\n\n" "$EXITCODE"
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cat "$log_temp"
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printf "\n\n*** End Xcode Failure ***\n"
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exit $EXITCODE
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@ -139,77 +139,80 @@ xctest() {
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setup_ios_simulator() {
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# - Ensure one version of xcode is chosen by all tools
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if [[ -z "$DEVELOPER_DIR" ]]; then
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export DEVELOPER_DIR="$(xcode-select -p)"
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DEV_DIR="$(xcode-select -p)"
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export DEVELOPER_DIR=$DEV_DIR
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fi
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# -- Ensure that the simulator is ready
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if [ $CI_RUN == true ]; then
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# - Kill the Simulator to ensure we are running the correct one, only when running in CI
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echo "Resetting simulator using toolchain from: $DEVELOPER_DIR"
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# Quit Simulator.app to give it a chance to go down gracefully
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local deadline=$((SECONDS+5))
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while pgrep -qx Simulator && [ $SECONDS -lt $deadline ]; do
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osascript -e 'tell app "Simulator" to quit without saving' || true
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sleep 0.25 # otherwise the pkill following will get it too early
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sleep 0.25 # otherwise the pkill following will get it too early
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done
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# stop CoreSimulatorService
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launchctl remove com.apple.CoreSimulator.CoreSimulatorService 2>/dev/null || true
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sleep 0.25 # launchtl can take a small moment to kill services
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# kill them with fire
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while pgrep -qx Simulator com.apple.CoreSimulator.CoreSimulatorService; do
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pkill -9 -x Simulator com.apple.CoreSimulator.CoreSimulatorService || true
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sleep 0.05
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done
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# - Prod `simctl` a few times as sometimes it fails the first couple of times after switching XCode vesions
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local deadline=$((SECONDS+5))
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while [ -z "`xcrun simctl list devices 2>/dev/null`" ] && [ $SECONDS -lt $deadline ]; do
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while [ -z "$(xcrun simctl list devices 2>/dev/null)" ] && [ $SECONDS -lt $deadline ]; do
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: # nothing to see here, will stop cycling on the first successful run
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done
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# - Choose a device, if it has not already been chosen
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local deadline=$((SECONDS+5))
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while [ -z "$IOS_SIM_DEVICE" ] && [ $SECONDS -lt $deadline ]; do
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export IOS_SIM_DEVICE=`ruby -rjson -e "puts JSON.parse(%x{xcrun simctl list devices --json})['devices'].each{|os,group| group.each{|dev| dev['os'] = os}}.flat_map{|x| x[1]}.select{|x| x['availability'] == '(available)'}.each{|x| x['score'] = (x['name'] == '$ios_sim_default_device_type' ? 1 : 0) + (x['os'] == '$ios_sim_default_ios_version' ? 1 : 0)}.sort_by!{|x| [x['score'], x['name']]}.reverse![0]['udid']"`
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IOS_DEVICE=$(ruby -rjson -e "puts JSON.parse(%x{xcrun simctl list devices --json})['devices'].each{|os,group| group.each{|dev| dev['os'] = os}}.flat_map{|x| x[1]}.select{|x| x['availability'] == '(available)'}.each{|x| x['score'] = (x['name'] == '$ios_sim_default_device_type' ? 1 : 0) + (x['os'] == '$ios_sim_default_ios_version' ? 1 : 0)}.sort_by!{|x| [x['score'], x['name']]}.reverse![0]['udid']")
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export IOS_SIM_DEVICE=$IOS_DEVICE
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done
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if [ -z "$IOS_SIM_DEVICE" ]; then
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echo "*** Failed to determine the iOS Simulator device to use ***"
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exit 1
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fi
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# - Reset the device we will be using if running in CI
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xcrun simctl shutdown "$IOS_SIM_DEVICE" 1>/dev/null 2>/dev/null || true # sometimes simctl gets confused
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xcrun simctl erase "$IOS_SIM_DEVICE"
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# - Start the target in Simulator.app
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# Note: as of Xcode 7.3.1 `simctl` can not completely boot a simulator, specifically it can not bring up backboard, so GUI apps can not run.
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# This is fixed in version 8 of Xcode, but we still need the compatibility
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"$DEVELOPER_DIR/Applications/Simulator.app/Contents/MacOS/Simulator" -CurrentDeviceUDID "$IOS_SIM_DEVICE" & # will get killed with all other children at exit
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startedSimulator=true
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else
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# - ensure that the simulator is running on a developer's workstation
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open "$DEVELOPER_DIR/Applications/Simulator.app"
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# - Select the first device booted in the simulator, since it will boot something for us
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local deadline=$((SECONDS+10))
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while [ -z "$IOS_SIM_DEVICE" ] && [ $SECONDS -lt $deadline ]; do
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export IOS_SIM_DEVICE=`ruby -rjson -e "puts JSON.parse(%x{xcrun simctl list devices --json})['devices'].each{|os,group| group.each{|dev| dev['os'] = os}}.flat_map{|x| x[1]}.select{|x| x['state'] == 'Booted'}[0]['udid']"`
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IOS_DEVICE=$(ruby -rjson -e "puts JSON.parse(%x{xcrun simctl list devices --json})['devices'].each{|os,group| group.each{|dev| dev['os'] = os}}.flat_map{|x| x[1]}.select{|x| x['state'] == 'Booted'}[0]['udid']")
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export IOS_SIM_DEVICE=$IOS_DEVICE
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done
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if [ -z "$IOS_SIM_DEVICE" ]; then
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echo "*** Failed to determine the iOS Simulator device in use ***"
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exit 1
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fi
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fi
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# Wait until the boot completes
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printf " waiting for simulator ($IOS_SIM_DEVICE) to boot..."
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until ruby -rjson -e 'exit JSON.parse(`xcrun simctl list devices -j `)["devices"].flat_map { |d| d[1] }.any? { |d| d["availability"] == "(available)" && d["state"] == "Booted" }'; do
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printf " waiting for simulator (%s) to boot..." "$IOS_SIM_DEVICE"
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until ruby -rjson -e "exit JSON.parse(%x{xcrun simctl list devices --json})['devices'].flat_map { |d| d[1] }.any? { |d| d['availability'] == '(available)' && d['state'] == 'Booted' }"; do
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sleep 0.25
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done
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echo " done"
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@ -222,6 +225,7 @@ trap cleanup EXIT
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# Use a consistent version of Node if possible.
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if [ -s "${HOME}/.nvm/nvm.sh" ]; then
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# shellcheck disable=SC1090
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. "${HOME}/.nvm/nvm.sh"
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nvm use 5.12 || true
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fi
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@ -320,7 +324,7 @@ case "$TARGET" in
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pushd "$SRCROOT/tests"
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npm install
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eval $npm_tests_cmd
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eval "$npm_tests_cmd"
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popd
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stop_server
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;;
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@ -337,6 +341,11 @@ case "$TARGET" in
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popd
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;;
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"test-runners")
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# Create a fake realm module that points to the source root so that test-runner tests can require('realm')
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rm -rf "$SRCROOT/tests/test-runners/node-modules/realm"
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mkdir -p "$SRCROOT/tests/test-runners/node_modules"
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ln -s "../../.." "$SRCROOT/tests/test-runners/node_modules/realm"
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npm install --build-from-source
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for runner in ava mocha jest; do
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@ -348,10 +357,11 @@ case "$TARGET" in
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;;
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"object-store")
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pushd src/object-store
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cmake -DCMAKE_BUILD_TYPE=$CONFIGURATION .
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cmake -DCMAKE_BUILD_TYPE="$CONFIGURATION" .
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make run-tests
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;;
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"download-object-server")
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# shellcheck disable=SC1091
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. dependencies.list
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object_server_bundle="realm-object-server-bundled_node_darwin-$REALM_OBJECT_SERVER_VERSION.tar.gz"
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@ -1 +0,0 @@
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../../..
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