code cleanup, build script
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@ -8,6 +8,7 @@
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#include "com_reacttests_RealmReactAndroid.h"
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#include "JSCExecutor.h"
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#include "js_init.h"
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#include "platform.hpp"
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#include <unordered_map>
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/*
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@ -27,7 +28,8 @@ JNIEXPORT jstring JNICALL Java_com_reacttests_RealmReactAndroid_injectRealmJsCon
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// Getting the internal storage path for the application
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const char* strFileDir = env->GetStringUTFChars(fileDir , NULL);
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std::string absoluteAppPath(strFileDir);
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env->ReleaseStringUTFChars(fileDir , strFileDir);
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env->ReleaseStringUTFChars(fileDir , strFileDir);
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realm::set_default_realm_file_directory(absoluteAppPath);
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// load the symbol
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typedef std::unordered_map<JSContextRef, facebook::react::JSCExecutor*> (*get_jsc_context_t)();
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@ -40,7 +42,7 @@ JNIEXPORT jstring JNICALL Java_com_reacttests_RealmReactAndroid_injectRealmJsCon
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msg << "Got the globalContext map, size=" << s_globalContextRefToJSCExecutor.size();
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for (auto pair : s_globalContextRefToJSCExecutor) {
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RJSInitializeInContextUsingPath(pair.first, absoluteAppPath);
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RJSInitializeInContext(pair.first);
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}
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return env->NewStringUTF(msg.str().c_str());
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@ -8,10 +8,14 @@
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namespace realm {
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static std::string s_default_realm_directory;
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void set_default_realm_file_directory(std::string dir) {
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s_default_realm_directory = dir;
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}
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std::string default_realm_file_directory()
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{
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// appFilesDir is defined in js_init.cpp
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return appFilesDir;
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return s_default_realm_directory;
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}
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void ensure_directory_exists_for_file(const std::string &fileName)
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@ -78,16 +78,6 @@ void RJSInitializeInContext(JSContextRef ctx) {
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assert(!exception);
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}
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// The default (internal) storage for each application is unique
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// the only way to get this path is using the android.content.Context via the JNI
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// we set this path when we initialise the Realm by calling RJSConstructorCreate, as it's the
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// only contact between the JNI layer and the Realm JS API.
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std::string appFilesDir;
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void RJSInitializeInContextUsingPath(JSContextRef ctx, std::string path) {
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RJSInitializeInContext(ctx);
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appFilesDir = path;
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}
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void RJSClearTestState() {
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realm::Realm::s_global_cache.clear();
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realm::remove_realm_files_from_directory(realm::default_realm_file_directory());
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@ -13,11 +13,8 @@ extern "C" {
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JSObjectRef RJSConstructorCreate(JSContextRef ctx);
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void RJSInitializeInContext(JSContextRef ctx);
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void RJSInitializeInContextUsingPath(JSContextRef ctx, std::string path);
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void RJSClearTestState(void);
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extern std::string appFilesDir;
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#ifdef __cplusplus
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}
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#endif
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@ -15,7 +15,10 @@ namespace realm {
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// separately for eadh platform
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//
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// return the directory in which realm files can/should be written to
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// set the directory where realm files should be stored
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void set_default_realm_file_directory(std::string dir);
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// return the directory in which realm files can/should be written to
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std::string default_realm_file_directory();
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// create the directories for the given filename
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@ -0,0 +1,6 @@
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#!/bin/bash
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cp ../../react-native/android/app/build/outputs/aar/app-debug.aar android/app/lib/
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rm -rf node_modules/realm node_modules/realm-tests
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npm install realm realm-tests
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cp ../../src/object-store/parser/queryTests.json node_modules/realm-tests/
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react-native run-android
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