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https://github.com/status-im/realm-js.git
synced 2025-01-11 06:46:03 +00:00
Change order of Connection notification parameters (#1961)
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81dd5931d5
commit
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@ -597,8 +597,12 @@ class Session {
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removeProgressNotification(progressCallback) {}
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/**
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* Registers a connection notification on the session object. This will be notified about changes to the
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* underlying connection to the Realm Object Server.
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*
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* @param connectionCallback
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* @param {callback(newState, oldState)} callback - called with the following arguments:
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* - `newState` - the new state of the connection
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* - `oldState` - the state the connection transitioned from.
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*/
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addConnectionNotification(connectionCallback) {}
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2
lib/index.d.ts
vendored
2
lib/index.d.ts
vendored
@ -440,7 +440,7 @@ declare namespace Realm.Sync {
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type ProgressDirection = 'download' | 'upload';
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type ProgressMode = 'reportIndefinitely' | 'forCurrentlyOutstandingWork';
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type ConnectionNotificationCallback = (oldState: ConnectionState, newState: ConnectionState) => void;
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type ConnectionNotificationCallback = (newState: ConnectionState, oldState: ConnectionState) => void;
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/**
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* Session
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@ -214,7 +214,7 @@ public:
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std::string const name = "Session";
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using ProgressHandler = void(uint64_t transferred_bytes, uint64_t transferrable_bytes);
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using StateHandler = void(SyncSession::PublicState old_state, SyncSession::PublicState new_state);
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using ConnectionHandler = void(SyncSession::ConnectionState old_state, SyncSession::ConnectionState new_state);
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using ConnectionHandler = void(SyncSession::ConnectionState new_state, SyncSession::ConnectionState old_state);
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static FunctionType create_constructor(ContextType);
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@ -600,8 +600,8 @@ void SessionClass<T>::add_connection_notification(ContextType ctx, FunctionType,
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EventLoopDispatcher<ConnectionHandler> connection_handler([=](SyncSession::ConnectionState old_state, SyncSession::ConnectionState new_state) {
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HANDLESCOPE
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ValueType callback_arguments[2];
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callback_arguments[0] = Value::from_string(protected_ctx, get_connection_state_value(old_state));
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callback_arguments[1] = Value::from_string(protected_ctx, get_connection_state_value(new_state));
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callback_arguments[0] = Value::from_string(protected_ctx, get_connection_state_value(new_state));
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callback_arguments[1] = Value::from_string(protected_ctx, get_connection_state_value(old_state));
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Function<T>::callback(protected_ctx, protected_callback, typename T::Object(), 2, callback_arguments);
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});
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@ -945,7 +945,7 @@ module.exports = {
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};
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Realm.open(config).then(realm => {
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realm.syncSession.addConnectionNotification((oldState, newState) => {
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realm.syncSession.addConnectionNotification((newState, oldState) => {
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if (oldState === Realm.Sync.ConnectionState.Connected && newState === Realm.Sync.ConnectionState.Disconnected) {
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resolve('Done');
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}
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@ -972,10 +972,10 @@ module.exports = {
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};
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Realm.open(config).then(realm => {
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let callback1 = (oldState, newState) => {
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let callback1 = () => {
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reject("Should not be called");
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};
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let callback2 = (oldState, newState) => {
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let callback2 = (newState, oldState) => {
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if (oldState === Realm.Sync.ConnectionState.Connected && newState === Realm.Sync.ConnectionState.Disconnected) {
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resolve('Done');
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}
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@ -1009,7 +1009,7 @@ module.exports = {
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let session = realm.syncSession;
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TestCase.assertEqual(session.connectionState, Realm.Sync.ConnectionState.Disconnected);
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TestCase.assertFalse(session.isConnected());
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session.addConnectionNotification((oldState, newState) => {
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session.addConnectionNotification((newState, oldState) => {
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switch (newState) {
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case Realm.Sync.ConnectionState.Disconnected:
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TestCase.assertEqual(session.connectionState, Realm.Sync.ConnectionState.Disconnected);
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