The DEBUG macro is now defined at the project level

This commit is contained in:
Scott Kyle 2016-06-15 01:19:19 -07:00
parent 44fc1a4b36
commit a335d7bbc8
1 changed files with 0 additions and 9 deletions

View File

@ -974,10 +974,6 @@
02B58CCB1AE99CEC009B348C /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
GCC_PREPROCESSOR_DEFINITIONS = (
"DEBUG=1",
"$(inherited)",
);
INFOPLIST_FILE = ../tests/ios/Info.plist;
IPHONEOS_DEPLOYMENT_TARGET = 8.0;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks @loader_path/Frameworks";
@ -1015,7 +1011,6 @@
DYLIB_CURRENT_VERSION = 0.13.2;
EXECUTABLE_PREFIX = lib;
GCC_PREPROCESSOR_DEFINITIONS = (
"DEBUG=1",
"REALM_PLATFORM_NODE=1",
"$(inherited)",
);
@ -1090,10 +1085,6 @@
isa = XCBuildConfiguration;
buildSettings = {
DEBUG_INFORMATION_FORMAT = dwarf;
GCC_PREPROCESSOR_DEFINITIONS = (
"DEBUG=1",
"$(inherited)",
);
HEADER_SEARCH_PATHS = "";
OTHER_LDFLAGS = "-ObjC";
PRODUCT_NAME = "$(TARGET_NAME)";