Minor doc updates to sync
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docs/sync.js
10
docs/sync.js
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@ -18,7 +18,7 @@
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/**
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* When opening a Realm created with Realm Mobile Platform v1.x, it is automatically
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* migration to format of Realm Mobile Plarform v2.x. In the case where this migration
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* migrated to the v2.x format. In case this migration
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* is not possible, an exception is thrown. The exception´s `message` property will be equal
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* to `IncompatibleSyncedRealmException`. The Realm is backed up, and the property `configuration`
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* is a {Realm~Configuration} which refers to it. You can open it as a local, read-only Realm, and
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@ -31,9 +31,9 @@ class Sync {
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* Add a sync listener to listen to changes across multiple Realms
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* @param {string} server_url - the sync server to listen to
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* @param {SyncUser} admin_user - an admin user obtained by calling `new Realm.Sync.User.adminUser`
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* @param {string} regex - a regular expression used to determine which cahnged Realms should trigger events -
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* @param {string} regex - a regular expression used to determine which changed Realms should trigger events -
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* Use `.*` to match all all Realms
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* @param {string} name - The name of event that should cause the callback to be called
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* @param {string} name - The name of the event that should trigger the callback to be called
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* _Currently only the 'change' event is supported_
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* @param {function(change_event)} change_callback - called when changes are made to any Realm which
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* match the given regular expression
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@ -64,7 +64,7 @@ class Sync {
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/**
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* Initiate a client reset. The Realm must be closed prior to the reset.
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* @param {string} [path] - The Realm to reset.
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* @param {string} [path] - The path to the Realm to reset.
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* Throws error if reset is not possible.
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* @example
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* {
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@ -81,7 +81,7 @@ class Sync {
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}
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/**
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* Change info passed when receiving sync 'change' events
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* Change information passed when receiving sync 'change' events
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* @memberof Realm.Sync
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*/
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class ChangeEvent {
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