Add Session and some missing User docs (#828)

* Add Session and some missing User docs

* Remove accidentally pasted line

* Add permissions docs

* Respond to PR comments

* Remove docs for user.create
This commit is contained in:
Kristian Dupont 2017-02-01 21:45:55 +01:00 committed by GitHub
parent 9d1d970b1f
commit 70437745f0
3 changed files with 314 additions and 7 deletions

231
docs/permission.js Normal file
View File

@ -0,0 +1,231 @@
////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 Realm Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////
/**
* Objects of this class allow to change permissions of owned Realms.
* They are created exclusively by the client and are processed by the server
* as indicated by the status fields.
* PermissionChange objects allow to grant and revoke permissions by setting
* mayRead, mayWrite and mayManage accordingly.
* If any of these flags are not set, these are merged
* with either the existing or default permissions as applicable. As a
* side-effect this causes that the default permissions are permanently
* materialized for the affected Realm files and the affected user.
* Once the request has been processed, the Status, StatusMessage, and
* ErrorCode will be updated accordingly.
*/
class PermissionChange {
/**
* Gets the unique identifier of this object in the Management realm.
* @type {string}
*/
get id() {}
/**
* Gets the creation time of this object.
* @type {Date}
*/
get createdAt() {}
/**
* Gets when the object was updated the last time.
* @type {Date}
*/
get updatedAt() {}
/**
*
*/
get statusCode() {}
/**
* A detailed message describing the status (success, error) of the operation. null if the object
* has not been processed yet.
* Filled by the server after an object was processed with additional info
* explaining the status if necessary.
*/
get statusMessage() {}
/**
* The identifier of the user who will have changed permissions
* @type {string}
*/
get userId() {}
/**
* The URL for the Realm that the changes should apply to.
* @type {string}
*/
get realmUrl() {}
/**
* Should the user be allowed to read from the Realm?
* @type {bool}
*/
get mayRead() {}
/**
* Should the user be allowed to write to the Realm?
* @type {bool}
*/
get mayWrite() {}
/**
* Should the user be allowed to manage the Realm?
* @type {bool}
*/
get mayManage() {}
}
/**
* Objects of this class are used to offer permissions to owned Realms.
* They are created exclusively by the client and are processed by the server
* as indicated by the status fields.
* When offering permissions, you should create the offer and add it to the User's Management Realm.
* Once the request has been processed, the statusCode, statusMessage, and
* ErrorCode will be updated accordingly.
* If the request has been processed successfully, the token will be populated and you can share it
* with users you wish to grant permissions to.
* If the request has failed, statusMessage will be updated with relevant information about the
* failure and statusCode will be set.
*/
class PermissionOffer {
/**
* Gets the unique identifier of this object in the Management realm.
* @type {string}
*/
get id() {}
/**
* Gets the creation time of this object.
* @type {Date}
*/
get createdAt() {}
/**
* Gets when the object was updated the last time.
* @type {Date}
*/
get updatedAt() {}
/**
*
*/
get statusCode() {}
/**
* A detailed message describing the status (success, error) of the operation. null if the object
* has not been processed yet.
* Filled by the server after an object was processed with additional info
* explaining the status if necessary.
*/
get statusMessage() {}
/**
* Gets the token that can be used to offer the permissions defined in this object to another user.
* @type {string}
*/
get token() {}
/**
* The URL for the Realm that the changes should apply to.
* @type {string}
*/
get realmUrl() {}
/**
* Should the user be allowed to read from the Realm?
* @type {bool}
*/
get mayRead() {}
/**
* Should the user be allowed to write to the Realm?
* @type {bool}
*/
get mayWrite() {}
/**
* Should the user be allowed to manage the Realm?
* @type {bool}
*/
get mayManage() {}
/**
* Gets or sets the expiration date and time of the offer.
* If null, the offer will never expire. Otherwise, the offer may not be consumed past the expiration date.
* @type {Date}
*/
get expiresAt() {}
}
/**
* Objects of this class are used to accept a PermissionOffer using a provided token.
* Create an instance of PermissionOfferResponse using the provided PermissionOffer.token
* and add it to the user's ManagementRealm.
* Once the request has been processed, the statusCode and statusMessage will be updated accordingly.
* If the request has been processed successfully, the realmUrl will be populated and you can use it
* to connect to the Realm.
* If the request has failed, the statusMessage will be updated with relevant information about the
* failure and statusCode will be set.
*/
class PermissionOfferResponse {
/**
* Gets the unique identifier of this object in the Management realm.
* @type {string}
*/
get id() {}
/**
* Gets the creation time of this object.
* @type {Date}
*/
get createdAt() {}
/**
* Gets when the object was updated the last time.
* @type {Date}
*/
get updatedAt() {}
/**
*
*/
get statusCode() {}
/**
* A detailed message describing the status (success, error) of the operation. null if the object
* has not been processed yet.
* Filled by the server after an object was processed with additional info
* explaining the status if necessary.
*/
get statusMessage() {}
/**
* Gets the token that can be used to offer the permissions defined in this object to another user.
* @type {string}
*/
get token() {}
/**
* The URL for the Realm that the changes should apply to.
* @type {string}
*/
get realmUrl() {}
}

View File

@ -56,6 +56,12 @@ class Realm {
*/ */
get schemaVersion() {} get schemaVersion() {}
/**
* Gets the sync session if this is a synced Realm
* @type {Session}
*/
get syncSession() {}
/** /**
* Create a new `Realm` instance using the provided `config`. If a Realm does not yet exist * Create a new `Realm` instance using the provided `config`. If a Realm does not yet exist
* at `config.path` (or {@link Realm.defaultPath} if not provided), then this constructor * at `config.path` (or {@link Realm.defaultPath} if not provided), then this constructor

View File

@ -55,6 +55,7 @@ class Sync {
*/ */
static setLogLevel(log_level) {} static setLogLevel(log_level) {}
} }
/** /**
@ -149,15 +150,15 @@ class User {
static loginWithProvider(server, provider, providerToken, callback) {} static loginWithProvider(server, provider, providerToken, callback) {}
/** /**
* Create a new user using the username/password provider * Register a sync user with username and password.
* @param {string} server - authentication server * @param {string} server - authentication server
* @param {string} username * @param {string} username
* @param {string} password * @param {string} password
* @param {function(error, User)} callback - called with the following arguments: * @param {function(error, user)} callback - called with the following arguments:
* - `error` - an Error object is provided on failure * - `error` - an Error object is provided on failure
* - `user` - a valid User object on success * - `user` - a valid User object on success
*/ */
static create(server, username, password, callback) {} static register(server, username, password, callback) {}
/** /**
* Create an admin user for the given authentication server with an existing token * Create an admin user for the given authentication server with an existing token
@ -181,10 +182,79 @@ class User {
static get current() {} static get current() {}
/** /**
* Returns an instance of the Management Realm owned by the user. * Gets the server URL that was used for authentication.
* This Realm can be used to control access and permissions for Realms owned by the user. This includes * @type {string}
* giving other users access to Realms. */
get server() {}
/**
* Gets the identity of this user on the Realm Object Server.
* The identity is a guaranteed to be unique among all users on the Realm Object Server.
* @type {string}
*/
get identity() {}
/**
* Gets this user's refresh token. This is the user's credential for accessing the Realm
* Object Server and should be treated as sensitive data.
* @type {string}
*/
get token() {}
/**
* Returns true if this user is an administrator
* @type {bool}
*/
get isAdmin() {}
/**
* Logs out the user from the Realm Object Server.
*/
logout() {}
/**
* Get the management realm for this User.
* This Realm can be used to control access and permissions for Realms owned by the user.
* This includes giving others access to the Realms.
* @returns {Realm} * @returns {Realm}
*/ */
openAdminRealm() {} openManagementRealm() {}
}
/**
* An object encapsulating a Realm Object Server session. Sessions represent the communication between the
* client (and a local Realm file on disk), and the server (and a remote Realm at a given URL stored on a Realm Object Server).
* Sessions are always created by the SDK and vended out through various APIs. The lifespans of sessions
* associated with Realms are managed automatically.
* @memberof Realm.Sync
*/
class Session {
/**
* Gets the Sync-part of the configuration that the corresponding Realm was
* constructed with.
* @type {object}
*/
get config() {}
/**
* Gets the User that this session was created with.
* @type {User}
*/
get user() {}
/**
* Gets the URL of the Realm Object Server that this session is connected to.
* @type {string}
*/
get url() {}
/**
* Gets the current state of the session.
* Can be either:
* - "active": The session is connected to the Realm Object Server and is actively transferring data.
* - "inactive": The session is not currently communicating with the Realm Object Server.
* - "invalid": A non-recoverable error has occurred, and this session is semantically invalid. A new session should be created.
* @type {string}
*/
get state() {}
} }