Refactor the fuzzer a bit

This commit is contained in:
Thomas Goyne 2016-03-18 10:23:26 -07:00
parent edc0d1fc4a
commit 47cee90d32
7 changed files with 362 additions and 166 deletions

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@ -1,2 +1,5 @@
add_executable(fuzzer fuzzer.cpp)
add_executable(fuzzer
command_file.hpp
command_file.cpp
fuzzer.cpp)
target_link_libraries(fuzzer realm-object-store)

222
fuzzer/command_file.cpp Normal file
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@ -0,0 +1,222 @@
#include "command_file.hpp"
#include "impl/realm_coordinator.hpp"
#include "shared_realm.hpp"
#include <realm/link_view.hpp>
#include <realm/table.hpp>
#include <istream>
using namespace fuzzer;
using namespace realm;
#if 0
#define log(...) fprintf(stderr, __VA_ARGS__)
#else
#define log(...)
#endif
template<typename T>
static T read_value(std::istream& input)
{
T ret;
input >> ret;
return ret;
}
template<typename... Args>
static auto make_reader(void (*fn)(RealmState&, Args...)) {
return [=](std::istream& input) {
return std::bind(fn, std::placeholders::_1, read_value<Args>(input)...);
};
}
static void run_add(RealmState& state, int64_t value)
{
log("add %lld\n", value);
size_t ndx = state.table.add_empty_row();
state.table.set_int(0, ndx, state.uid++);
state.table.set_int(1, ndx, value);
}
static void run_modify(RealmState& state, size_t index, int64_t value)
{
if (index < state.table.size()) {
log("modify %zu %lld\n", index, value);
state.table.set_int(1, index, value);
state.modified.push_back(state.table.get_int(0, index));
}
}
static void run_delete(RealmState& state, size_t index)
{
if (index < state.table.size()) {
log("delete %zu\n", index);
state.table.move_last_over(index);
}
}
static void run_commit(RealmState& state)
{
log("commit\n");
state.realm.commit_transaction();
state.coordinator.on_change();
state.realm.begin_transaction();
}
static void run_lv_insert(RealmState& state, size_t pos, size_t target)
{
if (target < state.table.size() && pos <= state.lv->size()) {
log("lv insert %zu %zu\n", pos, target);
state.lv->insert(pos, target);
}
}
static void run_lv_set(RealmState& state, size_t pos, size_t target)
{
if (target < state.table.size() && pos < state.lv->size()) {
log("lv set %zu %zu\n", pos, target);
// We can't reliably detect self-assignment for verification, so don't do it
if (state.lv->get(pos).get_index() != target)
state.lv->set(pos, target);
}
}
static void run_lv_move(RealmState& state, size_t from, size_t to)
{
if (from < state.lv->size() && to < state.lv->size()) {
log("lv move %zu %zu\n", from, to);
// FIXME: only do the move if it has an effect to avoid getting a
// notification which we weren't expecting. This is really urgh.
for (size_t i = std::min(from, to); i < std::max(from, to); ++i) {
if (state.lv->get(i).get_index() != state.lv->get(i + 1).get_index()) {
state.lv->move(from, to);
break;
}
}
}
}
static void run_lv_swap(RealmState& state, size_t ndx1, size_t ndx2)
{
if (ndx1 < state.lv->size() && ndx2 < state.lv->size()) {
log("lv swap %zu %zu\n", ndx1, ndx2);
if (state.lv->get(ndx1).get_index() != state.lv->get(ndx2).get_index()) {
state.lv->swap(ndx1, ndx2);
// FIXME: swap() needs to produce moves so that a pair of swaps can
// be collapsed away. Currently it just marks the rows as modified.
state.modified.push_back(state.lv->get(ndx1).get_int(0));
state.modified.push_back(state.lv->get(ndx2).get_int(0));
}
}
}
static void run_lv_remove(RealmState& state, size_t pos)
{
if (pos < state.lv->size()) {
log("lv remove %zu\n", pos);
state.lv->remove(pos);
}
}
static void run_lv_remove_target(RealmState& state, size_t pos)
{
if (pos < state.lv->size()) {
log("lv target remove %zu\n", pos);
state.lv->remove_target_row(pos);
}
}
static std::map<char, std::function<std::function<void (RealmState&)>(std::istream&)>> readers = {
// Row functions
{'a', make_reader(run_add)},
{'c', make_reader(run_commit)},
{'d', make_reader(run_delete)},
{'m', make_reader(run_modify)},
// LinkView functions
{'i', make_reader(run_lv_insert)},
{'s', make_reader(run_lv_set)},
{'o', make_reader(run_lv_move)},
{'w', make_reader(run_lv_swap)},
{'r', make_reader(run_lv_remove)},
{'t', make_reader(run_lv_remove_target)},
};
template<typename T>
static std::vector<T> read_int_list(std::istream& input_stream)
{
std::vector<T> ret;
std::string line;
while (std::getline(input_stream, line) && !line.empty()) {
try {
ret.push_back(std::stoll(line));
log("%lld\n", (long long)ret.back());
}
catch (std::invalid_argument) {
// not an error
}
catch (std::out_of_range) {
// not an error
}
}
log("\n");
return ret;
}
CommandFile::CommandFile(std::istream& input)
: initial_values(read_int_list<int64_t>(input))
, initial_list_indices(read_int_list<size_t>(input))
{
if (!input.good())
return;
while (input.good()) {
char op = '\0';
input >> op;
if (!input.good())
break;
auto it = readers.find(op);
if (it == readers.end())
continue;
auto fn = it->second(input);
if (!input.good())
return;
commands.push_back(std::move(fn));
}
}
void CommandFile::import(RealmState& state)
{
auto& table = state.table;
state.realm.begin_transaction();
table.clear();
size_t ndx = table.add_empty_row(initial_values.size());
for (auto value : initial_values) {
table.set_int(0, ndx, state.uid++);
table.set_int(1, ndx++, value);
}
state.lv->clear();
for (auto value : initial_list_indices) {
if (value < table.size())
state.lv->add(value);
}
state.realm.commit_transaction();
}
void CommandFile::run(RealmState& state)
{
state.realm.begin_transaction();
for (auto& command : commands) {
command(state);
}
state.realm.commit_transaction();
}

38
fuzzer/command_file.hpp Normal file
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@ -0,0 +1,38 @@
#include <realm/link_view_fwd.hpp>
#include <iosfwd>
#include <functional>
#include <memory>
#include <vector>
namespace realm {
class Table;
class LinkView;
class Realm;
namespace _impl {
class RealmCoordinator;
}
}
namespace fuzzer {
struct RealmState {
realm::Realm& realm;
realm::_impl::RealmCoordinator& coordinator;
realm::Table& table;
realm::LinkViewRef lv;
int64_t uid = 0;
std::vector<int64_t> modified;
};
struct CommandFile {
std::vector<int64_t> initial_values;
std::vector<size_t> initial_list_indices;
std::vector<std::function<void (RealmState&)>> commands;
CommandFile(std::istream& input);
void import(RealmState& state);
void run(RealmState& state);
};
}

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@ -1,3 +1,6 @@
#include "command_file.hpp"
#include "list.hpp"
#include "object_schema.hpp"
#include "property.hpp"
#include "results.hpp"
@ -10,22 +13,15 @@
#include <realm/link_view.hpp>
#include <iostream>
#include <set>
#include <sstream>
#include <strstream>
#include <sys/types.h>
#include <sys/uio.h>
#include <unistd.h>
using namespace realm;
#define FUZZ_SORTED 1
#if 0
#define log(...) fprintf(stderr, __VA_ARGS__)
#else
#define log(...)
#endif
#define FUZZ_SORTED 0
#define FUZZ_LINKVIEW 1
// Read from a fd until eof into a string
// Needs to use unbuffered i/o to work properly with afl
@ -44,160 +40,32 @@ static void read_all(std::string& buffer, int fd)
}
}
static std::vector<int64_t> read_initial_values(std::istream& input_stream)
static Query query(fuzzer::RealmState& state)
{
std::vector<int64_t> initial_values;
std::string line;
input_stream.seekg(0);
while (std::getline(input_stream, line) && !line.empty()) {
try {
initial_values.push_back(std::stoll(line));
}
catch (std::invalid_argument) {
// not an error
}
catch (std::out_of_range) {
// not an error
}
}
return initial_values;
#if FUZZ_LINKVIEW
return state.table.where(state.lv);
#else
return state.table.where().greater(1, 100).less(1, 50000);
#endif
}
struct Change {
enum class Action {
Commit,
Add,
Modify,
Delete
} action;
size_t index = npos;
int64_t value = 0;
};
static std::vector<Change> read_changes(std::istream& input_stream)
static TableView tableview(fuzzer::RealmState& state)
{
std::vector<Change> ret;
while (!input_stream.eof()) {
char op = '\0';
input_stream >> op;
if (!input_stream.good())
break;
switch (op) {
case 'a': {
int64_t value = 0;
input_stream >> value;
if (input_stream.good())
ret.push_back({Change::Action::Add, npos, value});
break;
}
case 'm': {
int64_t value;
size_t ndx;
input_stream >> ndx >> value;
if (input_stream.good())
ret.push_back({Change::Action::Modify, ndx, value});
break;
}
case 'd': {
size_t ndx;
input_stream >> ndx;
if (input_stream.good())
ret.push_back({Change::Action::Delete, ndx, 0});
break;
}
case 'c': {
ret.push_back({Change::Action::Commit, npos, 0});
break;
}
default:
return ret;
}
}
return ret;
}
static Query query(Table& table)
{
return table.where().greater(1, 100).less(1, 50000);
}
static TableView tableview(Table& table)
{
auto tv = table.where().greater(1, 100).less(1, 50000).find_all();
auto tv = query(state).find_all();
#if FUZZ_SORTED
tv.sort({1, 0}, {true, true});
#endif
return tv;
}
static int64_t id = 0;
static void import_initial_values(SharedRealm& r, std::vector<int64_t>& initial_values)
{
auto& table = *r->read_group()->get_table("class_object");
r->begin_transaction();
table.clear();
size_t ndx = table.add_empty_row(initial_values.size());
for (auto value : initial_values) {
table.set_int(0, ndx, id++);
table.set_int(1, ndx++, value);
log("%lld\n", value);
}
r->commit_transaction();
}
// Apply the changes from the command file and then return whether a change
// notification should occur
static bool apply_changes(Realm& r, std::istream& input_stream)
static bool apply_changes(fuzzer::CommandFile& commands, fuzzer::RealmState& state)
{
auto& table = *r.read_group()->get_table("class_object");
auto tv = tableview(table);
auto tv = tableview(state);
commands.run(state);
std::vector<int64_t> modified;
log("\n");
r.begin_transaction();
for (auto const& change : read_changes(input_stream)) {
switch (change.action) {
case Change::Action::Commit:
log("c\n");
r.commit_transaction();
_impl::RealmCoordinator::get_existing_coordinator(r.config().path)->on_change();
r.begin_transaction();
break;
case Change::Action::Add: {
log("a %lld\n", change.value);
size_t ndx = table.add_empty_row();
table.set_int(0, ndx, id++);
table.set_int(1, ndx, change.value);
break;
}
case Change::Action::Modify:
if (change.index < table.size()) {
log("m %zu %lld\n", change.index, change.value);
modified.push_back(table.get_int(0, change.index));
table.set_int(1, change.index, change.value);
}
break;
case Change::Action::Delete:
if (change.index < table.size()) {
log("d %zu\n", change.index);
table.move_last_over(change.index);
}
break;
}
}
r.commit_transaction();
log("\n");
auto tv2 = tableview(table);
auto tv2 = tableview(state);
if (tv.size() != tv2.size())
return true;
@ -206,16 +74,16 @@ static bool apply_changes(Realm& r, std::istream& input_stream)
return true;
if (tv.get_int(0, i) != tv2.get_int(0, i))
return true;
if (find(begin(modified), end(modified), tv.get_int(0, i)) != end(modified))
if (find(begin(state.modified), end(state.modified), tv.get_int(0, i)) != end(state.modified))
return true;
}
return false;
}
static void verify(CollectionChangeIndices const& changes, std::vector<int64_t> values, Table& table)
static void verify(CollectionChangeIndices const& changes, std::vector<int64_t> values, fuzzer::RealmState& state)
{
auto tv = tableview(table);
auto tv = tableview(state);
// Apply the changes from the transaction log to our copy of the
// initial, using UITableView's batching rules (i.e. delete, then
@ -253,20 +121,41 @@ static void verify(CollectionChangeIndices const& changes, std::vector<int64_t>
static void test(Realm::Config const& config, SharedRealm& r, SharedRealm& r2, std::istream& input_stream)
{
std::vector<int64_t> initial_values = read_initial_values(input_stream);
if (initial_values.empty()) {
fuzzer::RealmState state = {
*r,
*_impl::RealmCoordinator::get_existing_coordinator(r->config().path),
*r->read_group()->get_table("class_object"),
r->read_group()->get_table("class_linklist")->get_linklist(0, 0),
0,
{}
};
fuzzer::CommandFile command(input_stream);
if (command.initial_values.empty()) {
return;
}
import_initial_values(r, initial_values);
command.import(state);
auto& table = *r->read_group()->get_table("class_object");
auto results = Results(r, ObjectSchema(), query(table))
fuzzer::RealmState state2 = {
*r2,
state.coordinator,
*r2->read_group()->get_table("class_object"),
r2->read_group()->get_table("class_linklist")->get_linklist(0, 0),
state.uid,
{}
};
#if FUZZ_LINKVIEW && !FUZZ_SORTED
auto results = List(r, ObjectSchema(), state.lv);
#else
auto results = Results(r, ObjectSchema(), query(state))
#if FUZZ_SORTED
.sort({{1, 0}, {true, true}})
#endif
;
#endif // FUZZ_LINKVIEW
initial_values.clear();
std::vector<int64_t> initial_values;
for (size_t i = 0; i < results.size(); ++i)
initial_values.push_back(results.get(i).get_int(1));
@ -279,20 +168,19 @@ static void test(Realm::Config const& config, SharedRealm& r, SharedRealm& r2, s
++notification_calls;
});
auto& coordinator = *_impl::RealmCoordinator::get_existing_coordinator(config.path);
coordinator.on_change(); r->notify();
state.coordinator.on_change(); r->notify();
if (notification_calls != 1) {
abort();
}
bool expect_notification = apply_changes(*r2, input_stream);
coordinator.on_change(); r->notify();
bool expect_notification = apply_changes(command, state2);
state.coordinator.on_change(); r->notify();
if (notification_calls != 1 + expect_notification) {
abort();
}
verify(changes, initial_values, table);
verify(changes, initial_values, state);
}
int main(int argc, char** argv) {
@ -311,6 +199,9 @@ int main(int argc, char** argv) {
{"object", "", {
{"id", PropertyTypeInt},
{"value", PropertyTypeInt}
}},
{"linklist", "", {
{"list", PropertyTypeArray, "object"}
}}
};
@ -321,9 +212,11 @@ int main(int argc, char** argv) {
auto r2 = Realm::get_shared_realm(config);
auto& coordinator = *_impl::RealmCoordinator::get_existing_coordinator(config.path);
auto test_on = [&](auto& buffer) {
id = 0;
r->begin_transaction();
r->read_group()->get_table("class_linklist")->add_empty_row();
r->commit_transaction();
auto test_on = [&](auto& buffer) {
std::istringstream ss(buffer);
test(config, r, r2, ss);
if (r->is_in_transaction())

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fuzzer/input-lv/0 Normal file
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@ -0,0 +1,38 @@
3
100
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6000
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60000
1
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3
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a 500
d 12
c
m 11 10000
a 800
i 5 13
s 3 8
o 2 10
w 1 6
r 7
t 11

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@ -12,6 +12,7 @@
5000
60000
a 500
d 12
c

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@ -12,6 +12,7 @@
112
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a 114
a 115
a 116