Refactor the fuzzer a bit
This commit is contained in:
parent
edc0d1fc4a
commit
47cee90d32
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@ -1,2 +1,5 @@
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add_executable(fuzzer fuzzer.cpp)
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add_executable(fuzzer
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command_file.hpp
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command_file.cpp
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fuzzer.cpp)
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target_link_libraries(fuzzer realm-object-store)
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@ -0,0 +1,222 @@
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#include "command_file.hpp"
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#include "impl/realm_coordinator.hpp"
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#include "shared_realm.hpp"
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#include <realm/link_view.hpp>
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#include <realm/table.hpp>
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#include <istream>
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using namespace fuzzer;
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using namespace realm;
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#if 0
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#define log(...) fprintf(stderr, __VA_ARGS__)
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#else
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#define log(...)
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#endif
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template<typename T>
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static T read_value(std::istream& input)
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{
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T ret;
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input >> ret;
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return ret;
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}
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template<typename... Args>
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static auto make_reader(void (*fn)(RealmState&, Args...)) {
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return [=](std::istream& input) {
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return std::bind(fn, std::placeholders::_1, read_value<Args>(input)...);
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};
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}
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static void run_add(RealmState& state, int64_t value)
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{
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log("add %lld\n", value);
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size_t ndx = state.table.add_empty_row();
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state.table.set_int(0, ndx, state.uid++);
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state.table.set_int(1, ndx, value);
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}
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static void run_modify(RealmState& state, size_t index, int64_t value)
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{
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if (index < state.table.size()) {
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log("modify %zu %lld\n", index, value);
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state.table.set_int(1, index, value);
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state.modified.push_back(state.table.get_int(0, index));
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}
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}
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static void run_delete(RealmState& state, size_t index)
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{
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if (index < state.table.size()) {
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log("delete %zu\n", index);
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state.table.move_last_over(index);
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}
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}
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static void run_commit(RealmState& state)
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{
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log("commit\n");
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state.realm.commit_transaction();
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state.coordinator.on_change();
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state.realm.begin_transaction();
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}
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static void run_lv_insert(RealmState& state, size_t pos, size_t target)
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{
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if (target < state.table.size() && pos <= state.lv->size()) {
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log("lv insert %zu %zu\n", pos, target);
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state.lv->insert(pos, target);
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}
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}
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static void run_lv_set(RealmState& state, size_t pos, size_t target)
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{
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if (target < state.table.size() && pos < state.lv->size()) {
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log("lv set %zu %zu\n", pos, target);
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// We can't reliably detect self-assignment for verification, so don't do it
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if (state.lv->get(pos).get_index() != target)
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state.lv->set(pos, target);
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}
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}
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static void run_lv_move(RealmState& state, size_t from, size_t to)
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{
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if (from < state.lv->size() && to < state.lv->size()) {
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log("lv move %zu %zu\n", from, to);
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// FIXME: only do the move if it has an effect to avoid getting a
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// notification which we weren't expecting. This is really urgh.
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for (size_t i = std::min(from, to); i < std::max(from, to); ++i) {
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if (state.lv->get(i).get_index() != state.lv->get(i + 1).get_index()) {
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state.lv->move(from, to);
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break;
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}
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}
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}
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}
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static void run_lv_swap(RealmState& state, size_t ndx1, size_t ndx2)
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{
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if (ndx1 < state.lv->size() && ndx2 < state.lv->size()) {
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log("lv swap %zu %zu\n", ndx1, ndx2);
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if (state.lv->get(ndx1).get_index() != state.lv->get(ndx2).get_index()) {
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state.lv->swap(ndx1, ndx2);
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// FIXME: swap() needs to produce moves so that a pair of swaps can
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// be collapsed away. Currently it just marks the rows as modified.
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state.modified.push_back(state.lv->get(ndx1).get_int(0));
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state.modified.push_back(state.lv->get(ndx2).get_int(0));
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}
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}
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}
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static void run_lv_remove(RealmState& state, size_t pos)
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{
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if (pos < state.lv->size()) {
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log("lv remove %zu\n", pos);
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state.lv->remove(pos);
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}
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}
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static void run_lv_remove_target(RealmState& state, size_t pos)
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{
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if (pos < state.lv->size()) {
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log("lv target remove %zu\n", pos);
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state.lv->remove_target_row(pos);
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}
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}
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static std::map<char, std::function<std::function<void (RealmState&)>(std::istream&)>> readers = {
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// Row functions
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{'a', make_reader(run_add)},
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{'c', make_reader(run_commit)},
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{'d', make_reader(run_delete)},
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{'m', make_reader(run_modify)},
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// LinkView functions
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{'i', make_reader(run_lv_insert)},
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{'s', make_reader(run_lv_set)},
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{'o', make_reader(run_lv_move)},
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{'w', make_reader(run_lv_swap)},
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{'r', make_reader(run_lv_remove)},
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{'t', make_reader(run_lv_remove_target)},
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};
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template<typename T>
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static std::vector<T> read_int_list(std::istream& input_stream)
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{
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std::vector<T> ret;
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std::string line;
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while (std::getline(input_stream, line) && !line.empty()) {
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try {
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ret.push_back(std::stoll(line));
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log("%lld\n", (long long)ret.back());
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}
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catch (std::invalid_argument) {
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// not an error
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}
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catch (std::out_of_range) {
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// not an error
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}
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}
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log("\n");
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return ret;
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}
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CommandFile::CommandFile(std::istream& input)
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: initial_values(read_int_list<int64_t>(input))
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, initial_list_indices(read_int_list<size_t>(input))
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{
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if (!input.good())
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return;
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while (input.good()) {
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char op = '\0';
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input >> op;
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if (!input.good())
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break;
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auto it = readers.find(op);
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if (it == readers.end())
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continue;
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auto fn = it->second(input);
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if (!input.good())
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return;
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commands.push_back(std::move(fn));
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}
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}
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void CommandFile::import(RealmState& state)
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{
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auto& table = state.table;
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state.realm.begin_transaction();
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table.clear();
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size_t ndx = table.add_empty_row(initial_values.size());
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for (auto value : initial_values) {
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table.set_int(0, ndx, state.uid++);
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table.set_int(1, ndx++, value);
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}
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state.lv->clear();
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for (auto value : initial_list_indices) {
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if (value < table.size())
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state.lv->add(value);
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}
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state.realm.commit_transaction();
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}
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void CommandFile::run(RealmState& state)
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{
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state.realm.begin_transaction();
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for (auto& command : commands) {
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command(state);
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}
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state.realm.commit_transaction();
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}
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@ -0,0 +1,38 @@
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#include <realm/link_view_fwd.hpp>
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#include <iosfwd>
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#include <functional>
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#include <memory>
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#include <vector>
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namespace realm {
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class Table;
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class LinkView;
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class Realm;
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namespace _impl {
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class RealmCoordinator;
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}
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}
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namespace fuzzer {
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struct RealmState {
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realm::Realm& realm;
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realm::_impl::RealmCoordinator& coordinator;
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realm::Table& table;
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realm::LinkViewRef lv;
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int64_t uid = 0;
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std::vector<int64_t> modified;
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};
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struct CommandFile {
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std::vector<int64_t> initial_values;
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std::vector<size_t> initial_list_indices;
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std::vector<std::function<void (RealmState&)>> commands;
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CommandFile(std::istream& input);
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void import(RealmState& state);
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void run(RealmState& state);
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};
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}
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@ -1,3 +1,6 @@
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#include "command_file.hpp"
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#include "list.hpp"
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#include "object_schema.hpp"
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#include "property.hpp"
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#include "results.hpp"
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#include <realm/link_view.hpp>
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#include <iostream>
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#include <set>
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#include <sstream>
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#include <strstream>
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#include <sys/types.h>
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#include <sys/uio.h>
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#include <unistd.h>
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using namespace realm;
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#define FUZZ_SORTED 1
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#if 0
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#define log(...) fprintf(stderr, __VA_ARGS__)
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#else
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#define log(...)
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#endif
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#define FUZZ_SORTED 0
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#define FUZZ_LINKVIEW 1
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// Read from a fd until eof into a string
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// Needs to use unbuffered i/o to work properly with afl
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}
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}
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static std::vector<int64_t> read_initial_values(std::istream& input_stream)
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static Query query(fuzzer::RealmState& state)
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{
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std::vector<int64_t> initial_values;
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std::string line;
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input_stream.seekg(0);
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while (std::getline(input_stream, line) && !line.empty()) {
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try {
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initial_values.push_back(std::stoll(line));
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}
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catch (std::invalid_argument) {
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// not an error
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}
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catch (std::out_of_range) {
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// not an error
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}
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}
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return initial_values;
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#if FUZZ_LINKVIEW
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return state.table.where(state.lv);
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#else
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return state.table.where().greater(1, 100).less(1, 50000);
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#endif
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}
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struct Change {
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enum class Action {
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Commit,
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Add,
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Modify,
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Delete
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} action;
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size_t index = npos;
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int64_t value = 0;
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};
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static std::vector<Change> read_changes(std::istream& input_stream)
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static TableView tableview(fuzzer::RealmState& state)
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{
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std::vector<Change> ret;
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while (!input_stream.eof()) {
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char op = '\0';
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input_stream >> op;
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if (!input_stream.good())
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break;
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switch (op) {
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case 'a': {
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int64_t value = 0;
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input_stream >> value;
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if (input_stream.good())
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ret.push_back({Change::Action::Add, npos, value});
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break;
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}
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case 'm': {
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int64_t value;
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size_t ndx;
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input_stream >> ndx >> value;
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if (input_stream.good())
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ret.push_back({Change::Action::Modify, ndx, value});
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break;
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}
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case 'd': {
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size_t ndx;
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input_stream >> ndx;
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if (input_stream.good())
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ret.push_back({Change::Action::Delete, ndx, 0});
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break;
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}
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case 'c': {
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ret.push_back({Change::Action::Commit, npos, 0});
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break;
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}
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default:
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return ret;
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}
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}
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return ret;
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}
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static Query query(Table& table)
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{
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return table.where().greater(1, 100).less(1, 50000);
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}
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static TableView tableview(Table& table)
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{
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auto tv = table.where().greater(1, 100).less(1, 50000).find_all();
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auto tv = query(state).find_all();
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#if FUZZ_SORTED
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tv.sort({1, 0}, {true, true});
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#endif
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return tv;
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}
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static int64_t id = 0;
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static void import_initial_values(SharedRealm& r, std::vector<int64_t>& initial_values)
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{
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auto& table = *r->read_group()->get_table("class_object");
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r->begin_transaction();
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table.clear();
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size_t ndx = table.add_empty_row(initial_values.size());
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for (auto value : initial_values) {
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table.set_int(0, ndx, id++);
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table.set_int(1, ndx++, value);
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log("%lld\n", value);
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}
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r->commit_transaction();
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}
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// Apply the changes from the command file and then return whether a change
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// notification should occur
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static bool apply_changes(Realm& r, std::istream& input_stream)
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static bool apply_changes(fuzzer::CommandFile& commands, fuzzer::RealmState& state)
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{
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auto& table = *r.read_group()->get_table("class_object");
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auto tv = tableview(table);
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auto tv = tableview(state);
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commands.run(state);
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std::vector<int64_t> modified;
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log("\n");
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r.begin_transaction();
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for (auto const& change : read_changes(input_stream)) {
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switch (change.action) {
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case Change::Action::Commit:
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log("c\n");
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r.commit_transaction();
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_impl::RealmCoordinator::get_existing_coordinator(r.config().path)->on_change();
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r.begin_transaction();
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break;
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case Change::Action::Add: {
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log("a %lld\n", change.value);
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size_t ndx = table.add_empty_row();
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table.set_int(0, ndx, id++);
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table.set_int(1, ndx, change.value);
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break;
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}
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case Change::Action::Modify:
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if (change.index < table.size()) {
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log("m %zu %lld\n", change.index, change.value);
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modified.push_back(table.get_int(0, change.index));
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table.set_int(1, change.index, change.value);
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}
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break;
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case Change::Action::Delete:
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if (change.index < table.size()) {
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log("d %zu\n", change.index);
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table.move_last_over(change.index);
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}
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break;
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}
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}
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r.commit_transaction();
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log("\n");
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auto tv2 = tableview(table);
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auto tv2 = tableview(state);
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if (tv.size() != tv2.size())
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return true;
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@ -206,16 +74,16 @@ static bool apply_changes(Realm& r, std::istream& input_stream)
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return true;
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if (tv.get_int(0, i) != tv2.get_int(0, i))
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return true;
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if (find(begin(modified), end(modified), tv.get_int(0, i)) != end(modified))
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if (find(begin(state.modified), end(state.modified), tv.get_int(0, i)) != end(state.modified))
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return true;
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}
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return false;
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}
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static void verify(CollectionChangeIndices const& changes, std::vector<int64_t> values, Table& table)
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static void verify(CollectionChangeIndices const& changes, std::vector<int64_t> values, fuzzer::RealmState& state)
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{
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auto tv = tableview(table);
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auto tv = tableview(state);
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// Apply the changes from the transaction log to our copy of the
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// initial, using UITableView's batching rules (i.e. delete, then
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@ -253,20 +121,41 @@ static void verify(CollectionChangeIndices const& changes, std::vector<int64_t>
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static void test(Realm::Config const& config, SharedRealm& r, SharedRealm& r2, std::istream& input_stream)
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{
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std::vector<int64_t> initial_values = read_initial_values(input_stream);
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if (initial_values.empty()) {
|
||||
fuzzer::RealmState state = {
|
||||
*r,
|
||||
*_impl::RealmCoordinator::get_existing_coordinator(r->config().path),
|
||||
*r->read_group()->get_table("class_object"),
|
||||
r->read_group()->get_table("class_linklist")->get_linklist(0, 0),
|
||||
0,
|
||||
{}
|
||||
};
|
||||
|
||||
fuzzer::CommandFile command(input_stream);
|
||||
if (command.initial_values.empty()) {
|
||||
return;
|
||||
}
|
||||
import_initial_values(r, initial_values);
|
||||
command.import(state);
|
||||
|
||||
auto& table = *r->read_group()->get_table("class_object");
|
||||
auto results = Results(r, ObjectSchema(), query(table))
|
||||
fuzzer::RealmState state2 = {
|
||||
*r2,
|
||||
state.coordinator,
|
||||
*r2->read_group()->get_table("class_object"),
|
||||
r2->read_group()->get_table("class_linklist")->get_linklist(0, 0),
|
||||
state.uid,
|
||||
{}
|
||||
};
|
||||
|
||||
#if FUZZ_LINKVIEW && !FUZZ_SORTED
|
||||
auto results = List(r, ObjectSchema(), state.lv);
|
||||
#else
|
||||
auto results = Results(r, ObjectSchema(), query(state))
|
||||
#if FUZZ_SORTED
|
||||
.sort({{1, 0}, {true, true}})
|
||||
#endif
|
||||
;
|
||||
#endif // FUZZ_LINKVIEW
|
||||
|
||||
initial_values.clear();
|
||||
std::vector<int64_t> initial_values;
|
||||
for (size_t i = 0; i < results.size(); ++i)
|
||||
initial_values.push_back(results.get(i).get_int(1));
|
||||
|
||||
|
@ -279,20 +168,19 @@ static void test(Realm::Config const& config, SharedRealm& r, SharedRealm& r2, s
|
|||
++notification_calls;
|
||||
});
|
||||
|
||||
auto& coordinator = *_impl::RealmCoordinator::get_existing_coordinator(config.path);
|
||||
coordinator.on_change(); r->notify();
|
||||
state.coordinator.on_change(); r->notify();
|
||||
if (notification_calls != 1) {
|
||||
abort();
|
||||
}
|
||||
|
||||
bool expect_notification = apply_changes(*r2, input_stream);
|
||||
coordinator.on_change(); r->notify();
|
||||
bool expect_notification = apply_changes(command, state2);
|
||||
state.coordinator.on_change(); r->notify();
|
||||
|
||||
if (notification_calls != 1 + expect_notification) {
|
||||
abort();
|
||||
}
|
||||
|
||||
verify(changes, initial_values, table);
|
||||
verify(changes, initial_values, state);
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
|
@ -311,6 +199,9 @@ int main(int argc, char** argv) {
|
|||
{"object", "", {
|
||||
{"id", PropertyTypeInt},
|
||||
{"value", PropertyTypeInt}
|
||||
}},
|
||||
{"linklist", "", {
|
||||
{"list", PropertyTypeArray, "object"}
|
||||
}}
|
||||
};
|
||||
|
||||
|
@ -321,9 +212,11 @@ int main(int argc, char** argv) {
|
|||
auto r2 = Realm::get_shared_realm(config);
|
||||
auto& coordinator = *_impl::RealmCoordinator::get_existing_coordinator(config.path);
|
||||
|
||||
auto test_on = [&](auto& buffer) {
|
||||
id = 0;
|
||||
r->begin_transaction();
|
||||
r->read_group()->get_table("class_linklist")->add_empty_row();
|
||||
r->commit_transaction();
|
||||
|
||||
auto test_on = [&](auto& buffer) {
|
||||
std::istringstream ss(buffer);
|
||||
test(config, r, r2, ss);
|
||||
if (r->is_in_transaction())
|
||||
|
|
|
@ -0,0 +1,38 @@
|
|||
3
|
||||
100
|
||||
200
|
||||
400
|
||||
1000
|
||||
2000
|
||||
50
|
||||
80
|
||||
150
|
||||
180
|
||||
6000
|
||||
5000
|
||||
60000
|
||||
|
||||
1
|
||||
2
|
||||
3
|
||||
4
|
||||
5
|
||||
6
|
||||
7
|
||||
8
|
||||
9
|
||||
10
|
||||
11
|
||||
12
|
||||
|
||||
a 500
|
||||
d 12
|
||||
c
|
||||
m 11 10000
|
||||
a 800
|
||||
i 5 13
|
||||
s 3 8
|
||||
o 2 10
|
||||
w 1 6
|
||||
r 7
|
||||
t 11
|
|
@ -12,6 +12,7 @@
|
|||
5000
|
||||
60000
|
||||
|
||||
|
||||
a 500
|
||||
d 12
|
||||
c
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
112
|
||||
113
|
||||
|
||||
|
||||
a 114
|
||||
a 115
|
||||
a 116
|
||||
|
|
Loading…
Reference in New Issue