Change RealmJS to use regular and debug cores
Bitcode build went away.
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fa4a281f19
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@ -879,6 +879,8 @@
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GCC_NO_COMMON_BLOCKS = YES;
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GCC_NO_COMMON_BLOCKS = YES;
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GCC_OPTIMIZATION_LEVEL = 0;
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GCC_OPTIMIZATION_LEVEL = 0;
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GCC_PREPROCESSOR_DEFINITIONS = (
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GCC_PREPROCESSOR_DEFINITIONS = (
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"DEBUG=1",
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REALM_DEBUG,
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REALM_HAVE_CONFIG,
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REALM_HAVE_CONFIG,
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__ASSERTMACROS__,
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__ASSERTMACROS__,
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);
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);
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@ -1069,11 +1071,7 @@
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isa = XCBuildConfiguration;
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isa = XCBuildConfiguration;
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buildSettings = {
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buildSettings = {
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DEBUG_INFORMATION_FORMAT = dwarf;
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DEBUG_INFORMATION_FORMAT = dwarf;
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GCC_PREPROCESSOR_DEFINITIONS = (
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OTHER_LIBTOOLFLAGS = "$(SRCROOT)/../core/librealm-ios-dbg.a";
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"DEBUG=1",
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"$(inherited)",
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);
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OTHER_LIBTOOLFLAGS = "$(SRCROOT)/../core/librealm-ios-bitcode.a";
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PRODUCT_NAME = RealmJS;
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PRODUCT_NAME = RealmJS;
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SKIP_INSTALL = YES;
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SKIP_INSTALL = YES;
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};
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};
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@ -1082,7 +1080,7 @@
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F63FF2B91C1241E500B3B8E0 /* Release */ = {
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F63FF2B91C1241E500B3B8E0 /* Release */ = {
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isa = XCBuildConfiguration;
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isa = XCBuildConfiguration;
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buildSettings = {
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buildSettings = {
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OTHER_LIBTOOLFLAGS = "$(SRCROOT)/../core/librealm-ios-bitcode.a";
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OTHER_LIBTOOLFLAGS = "$(SRCROOT)/../core/librealm-ios.a";
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PRODUCT_NAME = RealmJS;
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PRODUCT_NAME = RealmJS;
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SKIP_INSTALL = YES;
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SKIP_INSTALL = YES;
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};
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};
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