add android test app

This commit is contained in:
Ari Lazier 2015-11-23 22:14:50 -08:00
parent eb44b27633
commit 17b693877d
21 changed files with 694 additions and 5 deletions

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@ -14,7 +14,6 @@
.*/node_modules/react-tools/src/renderers/shared/event/eventPlugins/ResponderEventPlugin.js
.*/node_modules/react-tools/src/shared/vendor/core/ExecutionEnvironment.js
# Ignore commoner tests
.*/node_modules/commoner/test/.*
@ -22,7 +21,10 @@
.*/react-tools/node_modules/commoner/lib/reader.js
# Ignore jest
.*/react-native/node_modules/jest-cli/.*
.*/node_modules/jest-cli/.*
# Ignore Website
.*/website/.*
[include]
@ -34,13 +36,16 @@ module.system=haste
munge_underscores=true
module.name_mapper='^image![a-zA-Z0-9$_-]+$' -> 'GlobalImageStub'
module.name_mapper='^[./a-zA-Z0-9$_-]+\.png$' -> 'RelativeImageStub'
suppress_type=$FlowIssue
suppress_type=$FlowFixMe
suppress_type=$FixMe
suppress_comment=\\(.\\|\n\\)*\\$FlowFixMe\\($\\|[^(]\\|(\\(>=0\\.\\(1[0-4]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)
suppress_comment=\\(.\\|\n\\)*\\$FlowIssue\\((\\(>=0\\.\\(1[0-4]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)? #[0-9]+
suppress_comment=\\(.\\|\n\\)*\\$FlowFixMe\\($\\|[^(]\\|(\\(>=0\\.\\(1[0-7]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)
suppress_comment=\\(.\\|\n\\)*\\$FlowIssue\\((\\(>=0\\.\\(1[0-7]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)? #[0-9]+
suppress_comment=\\(.\\|\n\\)*\\$FlowFixedInNextDeploy
[version]
0.14.0
0.17.0

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@ -22,6 +22,12 @@ DerivedData
*.xcuserstate
project.xcworkspace
# Android/IJ
#
.idea
.gradle
local.properties
# node.js
#
node_modules/

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@ -0,0 +1,78 @@
apply plugin: "com.android.application"
/**
* The react.gradle file registers two tasks: bundleDebugJsAndAssets and bundleReleaseJsAndAssets.
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"]
* ]
*/
apply from: "react.gradle"
android {
compileSdkVersion 23
buildToolsVersion "23.0.1"
defaultConfig {
applicationId "com.reacttests"
minSdkVersion 16
targetSdkVersion 22
versionCode 1
versionName "1.0"
ndk {
abiFilters "armeabi-v7a", "x86"
}
}
buildTypes {
release {
minifyEnabled false // Set this to true to enable Proguard
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
}
dependencies {
compile fileTree(dir: "libs", include: ["*.jar"])
compile "com.android.support:appcompat-v7:23.0.1"
compile "com.facebook.react:react-native:0.14.+"
}

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@ -0,0 +1,60 @@
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in /usr/local/Cellar/android-sdk/24.3.3/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Disabling obfuscation is useful if you collect stack traces from production crashes
# (unless you are using a system that supports de-obfuscate the stack traces).
-dontobfuscate
# React Native
# Keep our interfaces so they can be used by other ProGuard rules.
# See http://sourceforge.net/p/proguard/bugs/466/
-keep,allowobfuscation @interface com.facebook.proguard.annotations.DoNotStrip
-keep,allowobfuscation @interface com.facebook.proguard.annotations.KeepGettersAndSetters
# Do not strip any method/class that is annotated with @DoNotStrip
-keep @com.facebook.proguard.annotations.DoNotStrip class *
-keepclassmembers class * {
@com.facebook.proguard.annotations.DoNotStrip *;
}
-keepclassmembers @com.facebook.proguard.annotations.KeepGettersAndSetters class * {
void set*(***);
*** get*();
}
-keep class * extends com.facebook.react.bridge.JavaScriptModule { *; }
-keep class * extends com.facebook.react.bridge.NativeModule { *; }
-keepclassmembers class * { @com.facebook.react.uimanager.UIProp <fields>; }
-keepclassmembers class * { @com.facebook.react.uimanager.ReactProp <methods>; }
-keepclassmembers class * { @com.facebook.react.uimanager.ReactPropGroup <methods>; }
# okhttp
-keepattributes Signature
-keepattributes *Annotation*
-keep class com.squareup.okhttp.** { *; }
-keep interface com.squareup.okhttp.** { *; }
-dontwarn com.squareup.okhttp.**
# okio
-keep class sun.misc.Unsafe { *; }
-dontwarn java.nio.file.*
-dontwarn org.codehaus.mojo.animal_sniffer.IgnoreJRERequirement
-dontwarn okio.**

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@ -0,0 +1,75 @@
def config = project.hasProperty("react") ? project.react : [];
def bundleAssetName = config.bundleAssetName ?: "index.android.bundle"
def entryFile = config.entryFile ?: "index.android.js"
// because elvis operator
def elvisFile(thing) {
return thing ? file(thing) : null;
}
def reactRoot = elvisFile(config.root) ?: file("../../")
def jsBundleDirDebug = elvisFile(config.jsBundleDirDebug) ?:
file("$buildDir/intermediates/assets/debug")
def jsBundleDirRelease = elvisFile(config.jsBundleDirRelease) ?:
file("$buildDir/intermediates/assets/release")
def resourcesDirDebug = elvisFile(config.resourcesDirDebug) ?:
file("$buildDir/intermediates/res/merged/debug")
def resourcesDirRelease = elvisFile(config.resourcesDirRelease) ?:
file("$buildDir/intermediates/res/merged/release")
def inputExcludes = config.inputExcludes ?: ["android/**", "ios/**"]
def jsBundleFileDebug = file("$jsBundleDirDebug/$bundleAssetName")
def jsBundleFileRelease = file("$jsBundleDirRelease/$bundleAssetName")
task bundleDebugJsAndAssets(type: Exec) {
// create dirs if they are not there (e.g. the "clean" task just ran)
doFirst {
jsBundleDirDebug.mkdirs()
resourcesDirDebug.mkdirs()
}
// set up inputs and outputs so gradle can cache the result
inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
outputs.dir jsBundleDirDebug
outputs.dir resourcesDirDebug
// set up the call to the react-native cli
workingDir reactRoot
commandLine "react-native", "bundle", "--platform", "android", "--dev", "true", "--entry-file",
entryFile, "--bundle-output", jsBundleFileDebug, "--assets-dest", resourcesDirDebug
enabled config.bundleInDebug ?: false
}
task bundleReleaseJsAndAssets(type: Exec) {
// create dirs if they are not there (e.g. the "clean" task just ran)
doFirst {
jsBundleDirRelease.mkdirs()
resourcesDirRelease.mkdirs()
}
// set up inputs and outputs so gradle can cache the result
inputs.files fileTree(dir: reactRoot, excludes: inputExcludes)
outputs.dir jsBundleDirRelease
outputs.dir resourcesDirRelease
// set up the call to the react-native cli
workingDir reactRoot
commandLine "react-native", "bundle", "--platform", "android", "--dev", "false", "--entry-file",
entryFile, "--bundle-output", jsBundleFileRelease, "--assets-dest", resourcesDirRelease
enabled config.bundleInRelease ?: true
}
gradle.projectsEvaluated {
// hook bundleDebugJsAndAssets into the android build process
bundleDebugJsAndAssets.dependsOn mergeDebugResources
bundleDebugJsAndAssets.dependsOn mergeDebugAssets
processDebugResources.dependsOn bundleDebugJsAndAssets
// hook bundleReleaseJsAndAssets into the android build process
bundleReleaseJsAndAssets.dependsOn mergeReleaseResources
bundleReleaseJsAndAssets.dependsOn mergeReleaseAssets
processReleaseResources.dependsOn bundleReleaseJsAndAssets
}

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@ -0,0 +1,22 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.reacttests">
<uses-permission android:name="android.permission.INTERNET" />
<application
android:allowBackup="true"
android:label="@string/app_name"
android:icon="@mipmap/ic_launcher"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="com.facebook.react.devsupport.DevSettingsActivity" />
</application>
</manifest>

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@ -0,0 +1,78 @@
package com.reacttests;
import android.app.Activity;
import android.os.Bundle;
import android.view.KeyEvent;
import com.facebook.react.LifecycleState;
import com.facebook.react.ReactInstanceManager;
import com.facebook.react.ReactRootView;
import com.facebook.react.modules.core.DefaultHardwareBackBtnHandler;
import com.facebook.react.shell.MainReactPackage;
import com.facebook.soloader.SoLoader;
public class MainActivity extends Activity implements DefaultHardwareBackBtnHandler {
private ReactInstanceManager mReactInstanceManager;
private ReactRootView mReactRootView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mReactRootView = new ReactRootView(this);
mReactInstanceManager = ReactInstanceManager.builder()
.setApplication(getApplication())
.setBundleAssetName("index.android.bundle")
.setJSMainModuleName("index.android")
.addPackage(new MainReactPackage())
.setUseDeveloperSupport(BuildConfig.DEBUG)
.setInitialLifecycleState(LifecycleState.RESUMED)
.build();
mReactRootView.startReactApplication(mReactInstanceManager, "ReactTests", null);
setContentView(mReactRootView);
}
@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_MENU && mReactInstanceManager != null) {
mReactInstanceManager.showDevOptionsDialog();
return true;
}
return super.onKeyUp(keyCode, event);
}
@Override
public void onBackPressed() {
if (mReactInstanceManager != null) {
mReactInstanceManager.onBackPressed();
} else {
super.onBackPressed();
}
}
@Override
public void invokeDefaultOnBackPressed() {
super.onBackPressed();
}
@Override
protected void onPause() {
super.onPause();
if (mReactInstanceManager != null) {
mReactInstanceManager.onPause();
}
}
@Override
protected void onResume() {
super.onResume();
if (mReactInstanceManager != null) {
mReactInstanceManager.onResume(this);
}
}
}

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@ -0,0 +1,3 @@
<resources>
<string name="app_name">ReactTests</string>
</resources>

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@ -0,0 +1,8 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.NoActionBar">
<!-- Customize your theme here. -->
</style>
</resources>

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@ -0,0 +1,20 @@
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:1.3.1'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
mavenLocal()
jcenter()
}
}

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@ -0,0 +1,20 @@
# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx10248m -XX:MaxPermSize=256m
# org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
android.useDeprecatedNdk=true

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@ -0,0 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-2.4-all.zip

164
tests/react-test-app/android/gradlew vendored Executable file
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@ -0,0 +1,164 @@
#!/usr/bin/env bash
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >&-
APP_HOME="`pwd -P`"
cd "$SAVED" >&-
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"

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@ -0,0 +1,90 @@
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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rootProject.name = 'ReactTests'
include ':app'

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/**
* Sample React Native App
* https://github.com/facebook/react-native
*/
'use strict';
var React = require('react-native');
var {
AppRegistry,
StyleSheet,
Text,
View,
} = React;
var ReactTests = React.createClass({
render: function() {
return (
<View style={styles.container}>
<Text style={styles.welcome}>
Welcome to React Native!
</Text>
<Text style={styles.instructions}>
To get started, edit index.android.js
</Text>
<Text style={styles.instructions}>
Shake or press menu button for dev menu
</Text>
</View>
);
}
});
var styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
backgroundColor: '#F5FCFF',
},
welcome: {
fontSize: 20,
textAlign: 'center',
margin: 10,
},
instructions: {
textAlign: 'center',
color: '#333333',
marginBottom: 5,
},
});
AppRegistry.registerComponent('ReactTests', () => ReactTests);