don't validate when we only need an updated column mapping
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b5372a40e9
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094192a869
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@ -20,6 +20,7 @@
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#include <realm/link_view.hpp>
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#include <realm/table_view.hpp>
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#include <realm/util/assert.hpp>
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using namespace realm;
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using namespace std;
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@ -127,7 +128,7 @@ realm::TableRef ObjectStore::table_for_object_type_create_if_needed(realm::Group
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return group->get_or_add_table(table_name_for_object_type(object_type), &created);
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}
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std::vector<std::string> ObjectStore::validate_schema_and_update_column_mapping(realm::Group *group, ObjectSchema &target_schema) {
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std::vector<std::string> ObjectStore::validate_schema(realm::Group *group, ObjectSchema &target_schema) {
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vector<string> validation_errors;
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ObjectSchema table_schema(group, target_schema.name);
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@ -176,6 +177,16 @@ std::vector<std::string> ObjectStore::validate_schema_and_update_column_mapping(
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return validation_errors;
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}
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void ObjectStore::update_column_mapping(Group *group, ObjectSchema &target_schema) {
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ObjectSchema table_schema(group, target_schema.name);
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for (auto& target_prop:target_schema.properties) {
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auto table_prop = table_schema.property_for_name(target_prop.name);
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REALM_ASSERT_DEBUG(table_prop);
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target_prop.table_column = table_prop->table_column;
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}
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}
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static inline bool property_has_changed(Property &p1, Property &p2) {
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return p1.type != p2.type || p1.name != p2.name || p1.object_type != p2.object_type;
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}
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@ -283,7 +294,7 @@ bool ObjectStore::update_realm_with_schema(realm::Group *group,
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// read-only realms may be missing tables entirely
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if (table) {
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auto errors = validate_schema_and_update_column_mapping(group, target_schema);
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auto errors = validate_schema(group, target_schema);
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if (errors.size()) {
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throw ObjectStoreValidationException(errors, target_schema.name);
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}
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@ -325,7 +336,7 @@ bool ObjectStore::indexes_are_up_to_date(Group *group, Schema &schema) {
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continue;
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}
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validate_schema_and_update_column_mapping(group, object_schema); // FIXME we just need the column mapping
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update_column_mapping(group, object_schema);
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for (auto& property:object_schema.properties) {
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if (property.requires_index() != table->has_search_index(property.table_column)) {
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return false;
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@ -35,8 +35,12 @@ namespace realm {
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static bool is_migration_required(realm::Group *group, uint64_t new_version);
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// verify a target schema against its table, setting the table_column property on each schema object
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// updates the column mapping on the target_schema
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// returns array of validation errors
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static std::vector<std::string> validate_schema_and_update_column_mapping(Group *group, ObjectSchema &target_schema);
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static std::vector<std::string> validate_schema(Group *group, ObjectSchema &target_schema);
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// updates the target_column member for all properties based on the column indexes in the passed in group
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static void update_column_mapping(Group *group, ObjectSchema &target_schema);
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// updates a Realm to a given target schema/version creating tables and updating indexes as necessary
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// returns if any changes were made
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@ -45,10 +49,7 @@ namespace realm {
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// NOTE: must be performed within a write transaction
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typedef std::function<void()> MigrationFunction;
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typedef std::vector<ObjectSchema> Schema;
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static bool update_realm_with_schema(Group *group,
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uint64_t version,
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Schema &schema,
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MigrationFunction migration);
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static bool update_realm_with_schema(Group *group, uint64_t version, Schema &schema, MigrationFunction migration);
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// get a table for an object type
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static realm::TableRef table_for_object_type(Group *group, StringData object_type);
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