realm-js/parser/parser.cpp

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////////////////////////////////////////////////////////////////////////////
//
// Copyright 2015 Realm Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////
#include "parser.hpp"
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#include <iostream>
#include <pegtl.hh>
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#include <pegtl/analyze.hh>
#include <pegtl/trace.hh>
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using namespace pegtl;
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namespace realm {
namespace parser {
// strings
struct unicode : list< seq< one< 'u' >, rep< 4, must< xdigit > > >, one< '\\' > > {};
struct escaped_char : one< '"', '\\', '/', 'b', 'f', 'n', 'r', 't' > {};
struct escaped : sor< escaped_char, unicode > {};
struct unescaped : utf8::range< 0x20, 0x10FFFF > {};
struct char_ : if_then_else< one< '\\' >, must< escaped >, unescaped > {};
struct string_content : until< at< one< '"' > >, must< char_ > > {};
struct string : seq< one< '"' >, must< string_content >, any >
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{
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using content = string_content;
};
// numbers
struct minus : opt< one< '-' > > {};
struct dot : one< '.' > {};
struct float_num : sor<
seq< plus< digit >, dot, star< digit > >,
seq< star< digit >, dot, plus< digit > >
> {};
struct hex_num : seq< one< '0' >, one< 'x', 'X' >, plus< xdigit > > {};
struct int_num : plus< digit > {};
struct number : seq< minus, sor< float_num, hex_num, int_num > > {};
// key paths
struct key_path : list< seq< sor< alpha, one< '_' > >, star< sor< alnum, one< '_', '-' > > > >, one< '.' > > {};
// expressions and operators
struct expr : sor< string, key_path, number > {};
struct eq : sor< two< '=' >, one< '=' > > {};
struct noteq : pegtl::string< '!', '=' > {};
struct lteq : pegtl::string< '<', '=' > {};
struct lt : one< '<' > {};
struct gteq : pegtl::string< '>', '=' > {};
struct gt : one< '<' > {};
struct begins : istring< 'b', 'e', 'g', 'i', 'n', 's', 'w', 'i', 't', 'h' > {};
struct ends : istring< 'e', 'n', 'd', 's', 'w', 'i', 't', 'h' > {};
struct contains : istring< 'c', 'o', 'n', 't', 'a', 'i', 'n', 's' > {};
struct oper : sor< eq, noteq, lteq, lt, gteq, gt, begins, ends, contains > {};
// predicates
struct comparison_pred : seq< expr, pad< oper, blank >, expr > {};
struct pred;
struct group_pred : if_must< one< '(' >, pad< pred, blank >, one< ')' > > {};
struct not_pre : sor< seq< one< '!' >, star< blank > >, seq< istring< 'N', 'O', 'T' >, plus< blank > > > {};
struct atom_pred : seq< opt< not_pre >, pad< sor< group_pred, comparison_pred >, blank > > {};
struct and_op : sor< two< '&' >, istring< 'A', 'N', 'D' > > {};
struct or_op : sor< two< '|' >, istring< 'O', 'R' > > {};
struct or_ext : seq< pad< or_op, blank >, pred > {};
struct and_ext : seq< pad< and_op, blank >, pred > {};
struct and_pred : seq< atom_pred, star< and_ext > > {};
struct pred : seq< and_pred, star< or_ext > > {};
// state
struct ParserState
{
std::vector<Predicate *> predicate_stack;
Predicate *current() { return predicate_stack.back(); }
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bool negate_next;
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void addExpression(Expression exp)
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{
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if (current()->type == Predicate::Type::Comparison) {
current()->sub_expressions.emplace_back(std::move(exp));
predicate_stack.pop_back();
}
else {
Predicate p;
p.type = Predicate::Type::Comparison;
p.sub_expressions.emplace_back(std::move(exp));
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if (negate_next) {
p.negate = true;
negate_next = false;
}
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current()->sub_predicates.emplace_back(std::move(p));
predicate_stack.push_back(&current()->sub_predicates.back());
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}
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}
};
// rules
template< typename Rule >
struct action : nothing< Rule > {};
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template<> struct action< and_ext >
{
static void apply( const input & in, ParserState & state )
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{
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std::cout << "<and>" << in.string() << std::endl;
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// if we were put into an OR group we need to rearrange
auto current = state.current();
if (current->type == Predicate::Type::Or) {
auto &sub_preds = state.current()->sub_predicates;
auto second_last = sub_preds[sub_preds.size()-2];
if (second_last.type == Predicate::Type::And) {
// if we are in an OR group and second to last predicate group is
// an AND group then move the last predicate inside
second_last.sub_predicates.push_back(sub_preds.back());
sub_preds.pop_back();
}
else {
// otherwise combine last two into a new AND group
Predicate pred;
pred.type = Predicate::Type::And;
pred.sub_predicates = { second_last, sub_preds.back() };
sub_preds.pop_back();
sub_preds.pop_back();
sub_preds.push_back(pred);
}
}
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}
};
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template<> struct action< or_ext >
{
static void apply( const input & in, ParserState & state )
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{
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std::cout << "<or>" << in.string() << std::endl;
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// if already an OR group do nothing
auto current = state.current();
if (current->type == Predicate::Type::Or) {
return;
}
// if only two predicates in the group, then convert to OR
auto &sub_preds = state.current()->sub_predicates;
if (sub_preds.size()) {
current->type = Predicate::Type::Or;
return;
}
// split the current group into to groups which are ORed together
Predicate pred1, pred2;
pred1.type = Predicate::Type::And;
pred2.type = Predicate::Type::And;
pred1.sub_predicates.insert(sub_preds.begin(), sub_preds.back());
pred2.sub_predicates.push_back(sub_preds.back());
current->type = Predicate::Type::Or;
sub_preds = { pred1, pred2 };
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}
};
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template<> struct action< string >
{
static void apply( const input & in, ParserState & state )
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{
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std::cout << in.string() << std::endl;
Expression exp;
exp.type = Expression::Type::String;
exp.s = in.string();
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state.addExpression(exp);
}
};
template<> struct action< key_path >
{
static void apply( const input & in, ParserState & state )
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{
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std::cout << in.string() << std::endl;
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Expression exp;
exp.type = Expression::Type::KeyPath;
exp.s = in.string();
state.addExpression(std::move(exp));
}
};
template<> struct action< number >
{
static void apply( const input & in, ParserState & state )
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{
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std::cout << in.string() << std::endl;
Expression exp;
exp.type = Expression::Type::Number;
exp.s = in.string();
state.addExpression(std::move(exp));
}
};
#define OPERATOR_ACTION(rule, oper) \
template<> struct action< rule > { \
static void apply( const input & in, ParserState & state ) { \
std::cout << in.string() << std::endl; \
state.current()->op = oper; }};
OPERATOR_ACTION(eq, Predicate::Operator::Equal)
OPERATOR_ACTION(noteq, Predicate::Operator::NotEqual)
OPERATOR_ACTION(gteq, Predicate::Operator::GreaterThanOrEqual)
OPERATOR_ACTION(gt, Predicate::Operator::GreaterThan)
OPERATOR_ACTION(lteq, Predicate::Operator::LessThanOrEqual)
OPERATOR_ACTION(lt, Predicate::Operator::LessThan)
OPERATOR_ACTION(begins, Predicate::Operator::BeginsWith)
OPERATOR_ACTION(ends, Predicate::Operator::EndsWith)
OPERATOR_ACTION(contains, Predicate::Operator::Contains)
template<> struct action< one< '(' > >
{
static void apply( const input & in, ParserState & state )
{
std::cout << "<begin_group>" << std::endl;
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Predicate group;
group.type = Predicate::Type::And;
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if (state.negate_next) {
group.negate = true;
state.negate_next = false;
}
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state.current()->sub_predicates.emplace_back(std::move(group));
state.predicate_stack.push_back(&state.current()->sub_predicates.back());
}
};
template<> struct action< group_pred >
{
static void apply( const input & in, ParserState & state )
{
std::cout << "<end_group>" << std::endl;
state.predicate_stack.pop_back();
}
};
template<> struct action< not_pre >
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{
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static void apply( const input & in, ParserState & state )
{
std::cout << "<not>" << std::endl;
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state.negate_next = true;
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}
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};
Predicate parse(const std::string &query)
{
analyze< pred >();
const std::string source = "user query";
Predicate out_predicate;
out_predicate.type = Predicate::Type::And;
ParserState state;
state.predicate_stack.push_back(&out_predicate);
pegtl::parse< must< pred, eof >, action >(query, source, state);
return out_predicate;
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}
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}}