realm-js/src/js_list.hpp

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////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 Realm Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "js_collection.hpp"
#include "js_realm_object.hpp"
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#include "js_results.hpp"
#include "js_types.hpp"
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#include "js_util.hpp"
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#include "shared_realm.hpp"
#include "list.hpp"
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#include "parser.hpp"
#include "query_builder.hpp"
namespace realm {
namespace js {
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template<typename T>
struct ListClass : ClassDefinition<T, realm::List, CollectionClass<T>> {
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using ContextType = typename T::Context;
using ObjectType = typename T::Object;
using ValueType = typename T::Value;
using Object = js::Object<T>;
using Value = js::Value<T>;
using ReturnValue = js::ReturnValue<T>;
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static ObjectType create_instance(ContextType, realm::List &);
// properties
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static void get_length(ContextType, ObjectType, ReturnValue &);
static void get_index(ContextType, ObjectType, uint32_t, ReturnValue &);
static bool set_index(ContextType, ObjectType, uint32_t, ValueType);
// methods
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static void push(ContextType, ObjectType, size_t, const ValueType[], ReturnValue &);
static void pop(ContextType, ObjectType, size_t, const ValueType[], ReturnValue &);
static void unshift(ContextType, ObjectType, size_t, const ValueType[], ReturnValue &);
static void shift(ContextType, ObjectType, size_t, const ValueType[], ReturnValue &);
static void splice(ContextType, ObjectType, size_t, const ValueType[], ReturnValue &);
static void snapshot(ContextType, ObjectType, size_t, const ValueType[], ReturnValue &);
static void filtered(ContextType, ObjectType, size_t, const ValueType[], ReturnValue &);
static void sorted(ContextType, ObjectType, size_t, const ValueType[], ReturnValue &);
std::string const name = "List";
MethodMap<T> const methods = {
{"push", wrap<push>},
{"pop", wrap<pop>},
{"unshift", wrap<unshift>},
{"shift", wrap<shift>},
{"splice", wrap<splice>},
{"snapshot", wrap<snapshot>},
{"filtered", wrap<filtered>},
{"sorted", wrap<sorted>},
};
PropertyMap<T> const properties = {
{"length", {wrap<get_length>, nullptr}},
};
IndexPropertyType<T> const index_accessor = {wrap<get_index>, wrap<set_index>};
};
template<typename T>
typename T::Object ListClass<T>::create_instance(ContextType ctx, realm::List &list) {
return create_object<T, ListClass<T>>(ctx, new realm::List(list));
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}
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template<typename T>
void ListClass<T>::get_length(ContextType ctx, ObjectType object, ReturnValue &return_value) {
auto list = get_internal<T, ListClass<T>>(object);
return_value.set((uint32_t)list->size());
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}
template<typename T>
void ListClass<T>::get_index(ContextType ctx, ObjectType object, uint32_t index, ReturnValue &return_value) {
auto list = get_internal<T, ListClass<T>>(object);
auto realm_object = realm::Object(list->get_realm(), list->get_object_schema(), list->get(index));
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return_value.set(RealmObjectClass<T>::create_instance(ctx, realm_object));
}
template<typename T>
bool ListClass<T>::set_index(ContextType ctx, ObjectType object, uint32_t index, ValueType value) {
auto list = get_internal<T, ListClass<T>>(object);
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list->set(ctx, value, index);
return true;
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}
template<typename T>
void ListClass<T>::push(ContextType ctx, ObjectType this_object, size_t argc, const ValueType arguments[], ReturnValue &return_value) {
validate_argument_count_at_least(argc, 1);
auto list = get_internal<T, ListClass<T>>(this_object);
for (size_t i = 0; i < argc; i++) {
list->add(ctx, arguments[i]);
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}
return_value.set((uint32_t)list->size());
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}
template<typename T>
void ListClass<T>::pop(ContextType ctx, ObjectType this_object, size_t argc, const ValueType arguments[], ReturnValue &return_value) {
validate_argument_count(argc, 0);
auto list = get_internal<T, ListClass<T>>(this_object);
size_t size = list->size();
if (size == 0) {
list->verify_in_transaction();
return_value.set_undefined();
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}
else {
size_t index = size - 1;
auto realm_object = realm::Object(list->get_realm(), list->get_object_schema(), list->get(index));
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return_value.set(RealmObjectClass<T>::create_instance(ctx, realm_object));
list->remove(index);
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}
}
template<typename T>
void ListClass<T>::unshift(ContextType ctx, ObjectType this_object, size_t argc, const ValueType arguments[], ReturnValue &return_value) {
validate_argument_count_at_least(argc, 1);
auto list = get_internal<T, ListClass<T>>(this_object);
for (size_t i = 0; i < argc; i++) {
list->insert(ctx, arguments[i], i);
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}
return_value.set((uint32_t)list->size());
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}
template<typename T>
void ListClass<T>::shift(ContextType ctx, ObjectType this_object, size_t argc, const ValueType arguments[], ReturnValue &return_value) {
validate_argument_count(argc, 0);
auto list = get_internal<T, ListClass<T>>(this_object);
if (list->size() == 0) {
list->verify_in_transaction();
return_value.set_undefined();
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}
else {
auto realm_object = realm::Object(list->get_realm(), list->get_object_schema(), list->get(0));
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return_value.set(RealmObjectClass<T>::create_instance(ctx, realm_object));
list->remove(0);
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}
}
template<typename T>
void ListClass<T>::splice(ContextType ctx, ObjectType this_object, size_t argc, const ValueType arguments[], ReturnValue &return_value) {
validate_argument_count_at_least(argc, 1);
auto list = get_internal<T, ListClass<T>>(this_object);
size_t size = list->size();
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long index = std::min<long>(Value::to_number(ctx, arguments[0]), size);
if (index < 0) {
index = std::max<long>(size + index, 0);
}
size_t remove;
if (argc < 2) {
remove = size - index;
}
else {
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remove = std::max<long>(Value::to_number(ctx, arguments[1]), 0);
remove = std::min<long>(remove, size - index);
}
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std::vector<ValueType> removed_objects;
removed_objects.reserve(remove);
for (size_t i = 0; i < remove; i++) {
auto realm_object = realm::Object(list->get_realm(), list->get_object_schema(), list->get(index));
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removed_objects.push_back(RealmObjectClass<T>::create_instance(ctx, realm_object));
list->remove(index);
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}
for (size_t i = 2; i < argc; i++) {
list->insert(ctx, arguments[i], index + i - 2);
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}
return_value.set(Object::create_array(ctx, removed_objects));
}
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template<typename T>
void ListClass<T>::snapshot(ContextType ctx, ObjectType this_object, size_t argc, const ValueType arguments[], ReturnValue &return_value) {
validate_argument_count(argc, 0);
auto list = get_internal<T, ListClass<T>>(this_object);
return_value.set(ResultsClass<T>::create_instance(ctx, *list, false));
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}
template<typename T>
void ListClass<T>::filtered(ContextType ctx, ObjectType this_object, size_t argc, const ValueType arguments[], ReturnValue &return_value) {
validate_argument_count_at_least(argc, 1);
auto list = get_internal<T, ListClass<T>>(this_object);
return_value.set(ResultsClass<T>::create_filtered(ctx, *list, argc, arguments));
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}
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template<typename T>
void ListClass<T>::sorted(ContextType ctx, ObjectType this_object, size_t argc, const ValueType arguments[], ReturnValue &return_value) {
validate_argument_count(argc, 1, 2);
auto list = get_internal<T, ListClass<T>>(this_object);
return_value.set(ResultsClass<T>::create_sorted(ctx, *list, argc, arguments));
}
} // js
} // realm