mirror of https://github.com/status-im/reagent.git
Improve managed inputs
Make sure they are reset to their current value just after the next render (if they are not changed during that rendering).
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@ -34,22 +34,31 @@
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(when (.' c :cljsIsDirty)
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(.' c forceUpdate)))))
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(deftype RenderQueue [^:mutable queue ^:mutable scheduled?]
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(defn run-funs [a]
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(dotimes [i (alength a)]
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((aget a i))))
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(deftype RenderQueue [^:mutable queue ^:mutable scheduled?
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^:mutable after-render]
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Object
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(queue-render [this c]
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(.push queue c)
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(.schedule this))
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(add-after-render [_ f]
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(.push after-render f))
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(schedule [this]
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(when-not scheduled?
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(set! scheduled? true)
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(next-tick #(.run-queue this))))
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(run-queue [_]
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(let [q queue]
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(let [q queue aq after-render]
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(set! queue (array))
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(set! after-render (array))
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(set! scheduled? false)
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(run-queue q))))
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(run-queue q)
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(run-funs aq))))
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(def render-queue (RenderQueue. (array) false))
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(def render-queue (RenderQueue. (array) false (array)))
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(defn flush []
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(.run-queue render-queue))
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@ -61,6 +70,13 @@
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(defn mark-rendered [c]
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(.! c :cljsIsDirty false))
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(defn do-after-flush [f]
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(.add-after-render render-queue f))
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(defn do-later [f]
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(do-after-flush f)
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(.schedule render-queue))
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;; Render helper
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(defn is-reagent-component [c]
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@ -88,33 +88,39 @@
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;;; Specialization for input components
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(defn input-unmount [this]
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(.! this :cljsInputValue nil))
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(defn input-set-value [this]
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(when-some [value (.' this :cljsInputValue)]
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(.! this :cljsInputDirty false)
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(let [node (.' this getDOMNode)]
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(when (not= value (.' node :value))
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(.! node :value value)))))
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(defn input-handle-change [this on-change e]
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(let [res (on-change e)]
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;; Make sure the input is re-rendered, in case on-change
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;; wants to keep the value unchanged
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(batch/queue-render this)
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(when-not (.' this :cljsInputDirty)
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(.! this :cljsInputDirty true)
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(batch/do-later #(input-set-value this)))
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res))
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(defn input-did-update [this]
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(let [value (.' this :cljsInputValue)]
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(when-not (nil? value)
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(let [node (.' this getDOMNode)]
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(when (not= value (.' node :value))
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(.! node :value value))))))
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(defn input-render-setup [this jsprops]
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;; Don't rely on React for updating "controlled inputs", since it
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;; doesn't play well with async rendering (misses keystrokes).
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(let [on-change (.' jsprops :onChange)
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value (when-not (nil? on-change)
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(.' jsprops :value))]
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(if (and (.' jsprops hasOwnProperty "onChange")
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(.' jsprops hasOwnProperty "value"))
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(let [v (.' jsprops :value)
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value (if (nil? v) "" v)
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on-change (.' jsprops :onChange)]
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(.! this :cljsInputValue value)
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(when-not (nil? value)
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(batch/mark-rendered this)
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(js-delete jsprops "value")
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(doto jsprops
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(.! :defaultValue value)
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(.! :value nil)
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(.! :onChange #(input-handle-change this on-change %))))))
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(.! :onChange #(input-handle-change this on-change %))))
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(.! this :cljsInputValue nil)))
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(defn input-component? [x]
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(let [DOM (.' js/React :DOM)]
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@ -148,8 +154,8 @@
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(defn add-input-methods [spec]
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(doto spec
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(.! :componentDidUpdate #(this-as c (input-did-update c)))
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(.! :componentWillUnmount #(this-as c (batch/dispose c)))))
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(.! :componentDidUpdate #(this-as c (input-set-value c)))
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(.! :componentWillUnmount #(this-as c (input-unmount c)))))
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(defn wrap-component [comp extras name]
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(let [input? (input-component? comp)
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