Nick Lockwood f685878938 Improved 3D touch implementation, and added example
Summary:
public
This diff improves the implementation of 3D touch by adding a `forceTouchAvailable` constant to View that can be used to check if the feature is supported.

I've also added an example of how you can use the `force` property of the touch event to measure touch pressure in React Native.

Reviewed By: vjeux

Differential Revision: D2864926

fb-gh-sync-id: 754c54989212ce4e4863716ceaba59673f0bb29d
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UIExplorer

The UIExplorer is a sample app that showcases React Native views and modules.

Running this app

Before running the app, make sure you ran:

git clone https://github.com/facebook/react-native.git
cd react-native
npm install

Running on iOS

Mac OS and Xcode are required.

  • Open Examples/UIExplorer/UIExplorer.xcodeproj in Xcode
  • Hit the Run button

See Running on device if you want to use a physical device.

Running on Android

You'll need to have all the prerequisites (SDK, NDK) for Building React Native installed.

Start an Android emulator (Genymotion is recommended).

cd react-native
./gradlew :Examples:UIExplorer:android:app:installDebug
./packager/packager.sh

Note: Building for the first time can take a while.

Open the UIExplorer app in your emulator.

See Running on Device in case you want to use a physical device.

Built from source

Building the app on both iOS and Android means building the React Native framework from source. This way you're running the latest native and JS code the way you see it in your clone of the github repo.

This is different from apps created using react-native init which have a dependency on a specific version of React Native JS and native code, declared in a package.json file (and build.gradle for Android apps).