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6d1277065d
Summary: Just a small update to fix the error message in `Alert.js`. In my app, I'm using https://github.com/zo0r/react-native-push-notification to show local notifications. When the notification is tapped, I'm trying to show an alert with the notification text, but this results in an error (which is not the problem I'm addressing here). Unfortunately the wrong parameter was passed to the `console.warn`, so you couldn't see what the error message was. Before: <img width="416" alt="bildschirmfoto 2016-07-18 um 10 50 35" src="https://cloud.githubusercontent.com/assets/666322/16910168/7b45c7ac-4cd7-11e6-8d3e-3861d2fc648c.png"> <img width="416" alt="bildschirmfoto 2016-07-18 um 10 50 43" src="https://cloud.githubusercontent.com/assets/666322/16910173/854fc0ea-4cd7-11e6-956f-93ee68a09bd6.png"> After fix: <img width="416" alt="bildschirmfoto 2016-07-18 um 10 50 35" src="https://cloud.githubusercontent.com/assets/666322/16910168/7b45c7ac-4cd7-11e6-8d3e-3861d2fc648c.png"> <img width="416" alt="bildschirmfoto 2016 Closes https://github.com/facebook/react-native/pull/8861 Differential Revision: D3586453 fbshipit-source-id: bf81e42bd4450ef15a301e7367e94355379c442e
134 lines
4.1 KiB
JavaScript
134 lines
4.1 KiB
JavaScript
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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* @providesModule Alert
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* @flow
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*/
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'use strict';
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var AlertIOS = require('AlertIOS');
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var Platform = require('Platform');
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var DialogModuleAndroid = require('NativeModules').DialogManagerAndroid;
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import type { AlertType, AlertButtonStyle } from 'AlertIOS';
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type Buttons = Array<{
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text?: string;
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onPress?: ?Function;
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style?: AlertButtonStyle;
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}>;
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/**
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* Launches an alert dialog with the specified title and message.
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*
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* Optionally provide a list of buttons. Tapping any button will fire the
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* respective onPress callback and dismiss the alert. By default, the only
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* button will be an 'OK' button.
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*
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* This is an API that works both on iOS and Android and can show static
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* alerts. To show an alert that prompts the user to enter some information,
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* see `AlertIOS`; entering text in an alert is common on iOS only.
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*
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* ## iOS
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*
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* On iOS you can specify any number of buttons. Each button can optionally
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* specify a style, which is one of 'default', 'cancel' or 'destructive'.
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*
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* ## Android
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*
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* On Android at most three buttons can be specified. Android has a concept
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* of a neutral, negative and a positive button:
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*
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* - If you specify one button, it will be the 'positive' one (such as 'OK')
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* - Two buttons mean 'negative', 'positive' (such as 'Cancel', 'OK')
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* - Three buttons mean 'neutral', 'negative', 'positive' (such as 'Later', 'Cancel', 'OK')
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*
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* ```
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* // Works on both iOS and Android
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* Alert.alert(
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* 'Alert Title',
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* 'My Alert Msg',
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* [
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* {text: 'Ask me later', onPress: () => console.log('Ask me later pressed')},
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* {text: 'Cancel', onPress: () => console.log('Cancel Pressed'), style: 'cancel'},
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* {text: 'OK', onPress: () => console.log('OK Pressed')},
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* ]
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* )
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* ```
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*/
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class Alert {
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static alert(
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title: ?string,
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message?: ?string,
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buttons?: Buttons,
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type?: AlertType,
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): void {
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if (Platform.OS === 'ios') {
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if (typeof type !== 'undefined') {
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console.warn('Alert.alert() with a 4th "type" parameter is deprecated and will be removed. Use AlertIOS.prompt() instead.');
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AlertIOS.alert(title, message, buttons, type);
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return;
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}
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AlertIOS.alert(title, message, buttons);
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} else if (Platform.OS === 'android') {
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AlertAndroid.alert(title, message, buttons);
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}
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}
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}
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/**
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* Wrapper around the Android native module.
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*/
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class AlertAndroid {
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static alert(
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title: ?string,
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message?: ?string,
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buttons?: Buttons,
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): void {
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var config = {
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title: title || '',
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message: message || '',
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};
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// At most three buttons (neutral, negative, positive). Ignore rest.
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// The text 'OK' should be probably localized. iOS Alert does that in native.
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var validButtons: Buttons = buttons ? buttons.slice(0, 3) : [{text: 'OK'}];
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var buttonPositive = validButtons.pop();
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var buttonNegative = validButtons.pop();
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var buttonNeutral = validButtons.pop();
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if (buttonNeutral) {
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config = {...config, buttonNeutral: buttonNeutral.text || '' }
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}
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if (buttonNegative) {
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config = {...config, buttonNegative: buttonNegative.text || '' }
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}
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if (buttonPositive) {
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config = {...config, buttonPositive: buttonPositive.text || '' }
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}
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DialogModuleAndroid.showAlert(
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config,
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(errorMessage) => console.warn(errorMessage),
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(action, buttonKey) => {
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if (action !== DialogModuleAndroid.buttonClicked) {
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return;
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}
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if (buttonKey === DialogModuleAndroid.buttonNeutral) {
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buttonNeutral.onPress && buttonNeutral.onPress();
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} else if (buttonKey === DialogModuleAndroid.buttonNegative) {
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buttonNegative.onPress && buttonNegative.onPress();
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} else if (buttonKey === DialogModuleAndroid.buttonPositive) {
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buttonPositive.onPress && buttonPositive.onPress();
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}
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}
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);
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}
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}
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module.exports = Alert;
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