Valentin Shergin 1d93d70af4 Fabric: ShadowNodeCloneFunction signature was unified with ShadowNode copy constructor
Summary:
@public
Now it accepts `const ShadowNode &` instead of `std::shared_ptr<const ShadowNode>` which is more reasonable (and more performant) becasue the function must not retain ownershipt.

Reviewed By: mdvacca

Differential Revision: D9073921

fbshipit-source-id: c24c475615e0f81b3e004e118dea7565d8e757b4
2018-08-04 09:47:31 -07:00

161 lines
4.4 KiB
C++

/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <string>
#include <memory>
#include <vector>
#include <fabric/core/LocalData.h>
#include <fabric/core/Props.h>
#include <fabric/core/ReactPrimitives.h>
#include <fabric/core/Sealable.h>
#include <fabric/events/EventEmitter.h>
#include <fabric/debug/DebugStringConvertible.h>
namespace facebook {
namespace react {
struct ShadowNodeFragment;
class ShadowNode;
using SharedShadowNode = std::shared_ptr<const ShadowNode>;
using UnsharedShadowNode = std::shared_ptr<ShadowNode>;
using SharedShadowNodeList = std::vector<std::shared_ptr<const ShadowNode>>;
using SharedShadowNodeSharedList = std::shared_ptr<const SharedShadowNodeList>;
using SharedShadowNodeUnsharedList = std::shared_ptr<SharedShadowNodeList>;
using ShadowNodeCloneFunction = std::function<UnsharedShadowNode(
const ShadowNode &sourceShadowNode,
const ShadowNodeFragment &fragment
)>;
class ShadowNode:
public virtual Sealable,
public virtual DebugStringConvertible,
public std::enable_shared_from_this<ShadowNode> {
public:
static SharedShadowNodeSharedList emptySharedShadowNodeSharedList();
#pragma mark - Constructors
/*
* Creates a Shadow Node based on fields specified in a `fragment`.
*/
ShadowNode(
const ShadowNodeFragment &fragment,
const ShadowNodeCloneFunction &cloneFunction
);
/*
* Creates a Shadow Node via cloning given `sourceShadowNode` and
* applying fields from given `fragment`.
*/
ShadowNode(
const ShadowNode &sourceShadowNode,
const ShadowNodeFragment &fragment
);
/*
* Clones the shadow node using stored `cloneFunction`.
*/
UnsharedShadowNode clone(const ShadowNodeFragment &fragment) const;
#pragma mark - Getters
virtual ComponentHandle getComponentHandle() const = 0;
virtual ComponentName getComponentName() const = 0;
const SharedShadowNodeList &getChildren() const;
SharedProps getProps() const;
SharedEventEmitter getEventEmitter() const;
Tag getTag() const;
Tag getRootTag() const;
/*
* Returns a local data associated with the node.
* `LocalData` object might be used for data exchange between native view and
* shadow node instances.
* Concrete type of the object depends on concrete type of the `ShadowNode`.
*/
SharedLocalData getLocalData() const;
void sealRecursive() const;
#pragma mark - Mutating Methods
void appendChild(const SharedShadowNode &child);
void replaceChild(const SharedShadowNode &oldChild, const SharedShadowNode &newChild, int suggestedIndex = -1);
void clearSourceNode();
/*
* Sets local data assosiated with the node.
* The node must be unsealed at this point.
*/
void setLocalData(const SharedLocalData &localData);
#pragma mark - Equality
/*
* Equality operators.
* Use this to compare `ShadowNode`s values for equality (and non-equality).
* Same values indicates that nodes must not produce mutation instructions
* during tree diffing process.
* Child nodes are not considered as part of the value.
*/
virtual bool operator==(const ShadowNode& rhs) const;
virtual bool operator!=(const ShadowNode& rhs) const;
#pragma mark - DebugStringConvertible
std::string getDebugName() const override;
std::string getDebugValue() const override;
SharedDebugStringConvertibleList getDebugChildren() const override;
SharedDebugStringConvertibleList getDebugProps() const override;
protected:
Tag tag_;
Tag rootTag_;
SharedProps props_;
SharedEventEmitter eventEmitter_;
SharedShadowNodeSharedList children_;
SharedLocalData localData_;
private:
/*
* Clones the list of children (and creates a new `shared_ptr` to it) if
* `childrenAreShared_` flag is `true`.
*/
void cloneChildrenIfShared();
/*
* A reference to a cloning function that understands how to clone
* the specific type of ShadowNode.
*/
ShadowNodeCloneFunction cloneFunction_;
/*
* Indicates that `children` list is shared between nodes and need
* to be cloned before the first mutation.
*/
bool childrenAreShared_;
/*
* A number of the generation of the ShadowNode instance;
* is used and useful for debug-printing purposes *only*.
* Do not access this value in any circumstances.
*/
const int revision_;
};
} // namespace react
} // namespace facebook