50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
// Copyright 2004-present Facebook. All Rights Reserved.
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#pragma once
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#include <functional>
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#include <memory>
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#include <string>
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#include <JavaScriptCore/JSContextRef.h>
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#include "MessageQueueThread.h"
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namespace facebook {
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namespace react {
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namespace ReactMarker {
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using LogMarker = std::function<void(const std::string&)>;
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extern LogMarker logMarker;
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};
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namespace WebWorkerUtil {
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using WebWorkerQueueFactory = std::function<std::unique_ptr<MessageQueueThread>(int id, MessageQueueThread* ownerMessageQueue)>;
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extern WebWorkerQueueFactory createWebWorkerThread;
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using LoadScriptFromAssets = std::function<std::string(const std::string& assetName)>;
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extern LoadScriptFromAssets loadScriptFromAssets;
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using LoadScriptFromNetworkSync = std::function<std::string(const std::string& url, const std::string& tempfileName)>;
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extern LoadScriptFromNetworkSync loadScriptFromNetworkSync;
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};
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namespace PerfLogging {
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using InstallNativeHooks = std::function<void(JSGlobalContextRef)>;
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extern InstallNativeHooks installNativeHooks;
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};
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namespace JSNativeHooks {
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using Hook = JSValueRef (*) (
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JSContextRef ctx,
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JSObjectRef function,
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JSObjectRef thisObject,
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size_t argumentCount,
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const JSValueRef arguments[],
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JSValueRef *exception);
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extern Hook loggingHook;
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extern Hook nowHook;
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}
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} }
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