Spencer Ahrens 7b5277bb75 mostly working on Android + OTA
Summary:
It works great on iOS, and mostly works on Android, and is now OTA'able as part of the screen config! Haven't done template view yet. One remaining issue:

Layout is borked on Android. I'm guessing the issue has to do with the timing of setting the constraints in `updateRootLayoutSpecs` and calling `mBinding.startSurface` which actually builds the shadow tree. If I try to call `updateRootLayoutSpecs` earlier, it just crashes immediately. Here's the layout it spits out, which clearly has -440 for the x of 420006, which is the RCTText component, causing it to get cut off on the left of the screen:
```
updateLayoutMountItem for reactTag: 420006 x: -440, y: -13, width: 931, height: 78
updateLayoutMountItem for reactTag: 420010 x: 26, y: 79, width: 0, height: 1651
updateLayoutMountItem for reactTag: 420012 x: 0, y: 26, width: 0, height: 158
updateLayoutMountItem for reactTag: 420016 x: 0, y: 210, width: 454, height: 454
updateLayoutMountItem for reactTag: 420018 x: 454, y: 210, width: 455, height: 454
updateLayoutMountItem for reactTag: 420022 x: 0, y: 690, width: 454, height: 454
updateLayoutMountItem for reactTag: 420024 x: 454, y: 690, width: 455, height: 454
updateLayoutMountItem for reactTag: 420028 x: 0, y: 1171, width: 454, height: 454
updateLayoutMountItem for reactTag: 420030 x: 454, y: 1171, width: 455, height: 454
updateLayoutMountItem for reactTag: 420032 x: 0, y: 1651, width: 0, height: 0
```

Reviewed By: mdvacca

Differential Revision: D12813192

fbshipit-source-id: 450d646af4883ff25184141721351da67b091b7c
2018-11-05 15:43:55 -08:00

113 lines
3.3 KiB
C++

// Copyright (c) Facebook, Inc. and its affiliates.
// This source code is licensed under the MIT license found in the
// LICENSE file in the root directory of this source tree.
#pragma once
#include <memory>
#include <mutex>
#include <fabric/core/ComponentDescriptor.h>
#include <fabric/core/LayoutConstraints.h>
#include <fabric/uimanager/ComponentDescriptorRegistry.h>
#include <fabric/uimanager/ContextContainer.h>
#include <fabric/uimanager/SchedulerDelegate.h>
#include <fabric/uimanager/ShadowTree.h>
#include <fabric/uimanager/ShadowTreeDelegate.h>
#include <fabric/uimanager/UIManagerDelegate.h>
namespace facebook {
namespace react {
class FabricUIManager;
/*
* Scheduler coordinates Shadow Tree updates and event flows.
*/
class Scheduler final : public UIManagerDelegate, public ShadowTreeDelegate {
public:
Scheduler(const SharedContextContainer &contextContainer);
~Scheduler();
#pragma mark - Surface Management
void startSurface(
SurfaceId surfaceId,
const std::string &moduleName,
const folly::dynamic &initialProps,
const LayoutConstraints &layoutConstraints = {},
const LayoutContext &layoutContext = {}) const;
void renderTemplateToSurface(
SurfaceId surfaceId,
const std::string &uiTemplate);
void stopSurface(SurfaceId surfaceId) const;
Size measureSurface(
SurfaceId surfaceId,
const LayoutConstraints &layoutConstraints,
const LayoutContext &layoutContext) const;
/*
* Applies given `layoutConstraints` and `layoutContext` to a Surface.
* The user interface will be relaid out as a result. The operation will be
* performed synchronously (including mounting) if the method is called
* on the main thread.
* Can be called from any thread.
*/
void constraintSurfaceLayout(
SurfaceId surfaceId,
const LayoutConstraints &layoutConstraints,
const LayoutContext &layoutContext) const;
#pragma mark - Delegate
/*
* Sets and gets the Scheduler's delegate.
* The delegate is stored as a raw pointer, so the owner must null
* the pointer before being destroyed.
*/
void setDelegate(SchedulerDelegate *delegate);
SchedulerDelegate *getDelegate() const;
#pragma mark - UIManagerDelegate
void uiManagerDidFinishTransaction(
Tag rootTag,
const SharedShadowNodeUnsharedList &rootChildNodes) override;
void uiManagerDidCreateShadowNode(
const SharedShadowNode &shadowNode) override;
#pragma mark - ShadowTreeDelegate
void shadowTreeDidCommit(
const ShadowTree &shadowTree,
const ShadowViewMutationList &mutations) const override;
#pragma mark - Deprecated
/*
* UIManager instance must be temporarily exposed for registration purposes.
*/
std::shared_ptr<FabricUIManager> getUIManager_DO_NOT_USE();
private:
SchedulerDelegate *delegate_;
std::shared_ptr<FabricUIManager> uiManager_;
SharedComponentDescriptorRegistry componentDescriptorRegistry_;
mutable std::mutex mutex_;
mutable std::unordered_map<SurfaceId, std::unique_ptr<ShadowTree>>
shadowTreeRegistry_; // Protected by `mutex_`.
SharedEventDispatcher eventDispatcher_;
SharedContextContainer contextContainer_;
void uiManagerDidFinishTransactionWithoutLock(
Tag rootTag,
const SharedShadowNodeUnsharedList &rootChildNodes);
};
} // namespace react
} // namespace facebook