192 lines
6.2 KiB
JavaScript
192 lines
6.2 KiB
JavaScript
/**
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* Copyright 2004-present Facebook. All Rights Reserved.
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*
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* @providesModule ReactIOSEventEmitter
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* @typechecks static-only
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*/
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"use strict";
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var EventPluginHub = require('EventPluginHub');
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var ReactEventEmitterMixin = require('ReactEventEmitterMixin');
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var ReactIOSTagHandles = require('ReactIOSTagHandles');
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var NodeHandle = require('NodeHandle');
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var EventConstants = require('EventConstants');
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var merge = require('merge');
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var warning = require('warning');
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var topLevelTypes = EventConstants.topLevelTypes;
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/**
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* Version of `ReactBrowserEventEmitter` that works on the receiving side of a
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* serialized worker boundary.
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*/
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// Shared default empty native event - conserve memory.
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var EMPTY_NATIVE_EVENT = {};
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/**
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* Selects a subsequence of `Touch`es, without destroying `touches`.
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*
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* @param {Array<Touch>} touches Deserialized touch objects.
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* @param {Array<number>} indices Indices by which to pull subsequence.
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* @return {Array<Touch>} Subsequence of touch objects.
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*/
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var touchSubsequence = function(touches, indices) {
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var ret = [];
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for (var i = 0; i < indices.length; i++) {
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ret.push(touches[indices[i]]);
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}
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return ret;
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};
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/**
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* TODO: Pool all of this.
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*
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* Destroys `touches` by removing touch objects at indices `indices`. This is
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* to maintain compatibility with W3C touch "end" events, where the active
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* touches don't include the set that has just been "ended".
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*
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* @param {Array<Touch>} touches Deserialized touch objects.
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* @param {Array<number>} indices Indices to remove from `touches`.
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* @return {Array<Touch>} Subsequence of removed touch objects.
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*/
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var removeTouchesAtIndices = function(touches, indices) {
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var rippedOut = [];
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for (var i = 0; i < indices.length; i++) {
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var index = indices[i];
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rippedOut.push(touches[index]);
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touches[index] = null;
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}
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var fillAt = 0;
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for (var j = 0; j < touches.length; j++) {
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var cur = touches[j];
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if (cur !== null) {
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touches[fillAt++] = cur;
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}
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}
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touches.length = fillAt;
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return rippedOut;
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};
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/**
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* `ReactIOSEventEmitter` is used to attach top-level event listeners. For example:
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*
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* ReactIOSEventEmitter.putListener('myID', 'onClick', myFunction);
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*
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* This would allocate a "registration" of `('onClick', myFunction)` on 'myID'.
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*
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* @internal
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*/
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var ReactIOSEventEmitter = merge(ReactEventEmitterMixin, {
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registrationNames: EventPluginHub.registrationNameModules,
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putListener: EventPluginHub.putListener,
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getListener: EventPluginHub.getListener,
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deleteListener: EventPluginHub.deleteListener,
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deleteAllListeners: EventPluginHub.deleteAllListeners,
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/**
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* Internal version of `receiveEvent` in terms of normalized (non-tag)
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* `rootNodeID`.
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*
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* @see receiveEvent.
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*
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* @param {rootNodeID} rootNodeID React root node ID that event occured on.
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* @param {TopLevelType} topLevelType Top level type of event.
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* @param {object} nativeEventParam Object passed from native.
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*/
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_receiveRootNodeIDEvent: function(rootNodeID, topLevelType, nativeEventParam) {
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var nativeEvent = nativeEventParam || EMPTY_NATIVE_EVENT;
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ReactIOSEventEmitter.handleTopLevel(
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topLevelType,
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rootNodeID,
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rootNodeID,
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nativeEvent
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);
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},
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/**
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* Publically exposed method on module for native objc to invoke when a top
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* level event is extracted.
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* @param {rootNodeID} rootNodeID React root node ID that event occured on.
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* @param {TopLevelType} topLevelType Top level type of event.
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* @param {object} nativeEventParam Object passed from native.
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*/
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receiveEvent: function(tag, topLevelType, nativeEventParam) {
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var rootNodeID = ReactIOSTagHandles.tagToRootNodeID[tag];
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ReactIOSEventEmitter._receiveRootNodeIDEvent(
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rootNodeID,
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topLevelType,
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nativeEventParam
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);
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},
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/**
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* Simple multi-wrapper around `receiveEvent` that is intended to receive an
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* efficient representation of `Touch` objects, and other information that
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* can be used to construct W3C compliant `Event` and `Touch` lists.
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*
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* This may create dispatch behavior that differs than web touch handling. We
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* loop through each of the changed touches and receive it as a single event.
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* So two `touchStart`/`touchMove`s that occur simultaneously are received as
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* two separate touch event dispatches - when they arguably should be one.
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*
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* This implementation reuses the `Touch` objects themselves as the `Event`s
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* since we dispatch an event for each touch (though that might not be spec
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* compliant). The main purpose of reusing them is to save allocations.
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*
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* TODO: Dispatch multiple changed touches in one event. The bubble path
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* could be the first common ancestor of all the `changedTouches`.
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*
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* One difference between this behavior and W3C spec: cancelled touches will
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* not appear in `.touches`, or in any future `.touches`, though they may
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* still be "actively touching the surface".
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*
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* Web desktop polyfills only need to construct a fake touch event with
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* identifier 0, also abandoning traditional click handlers.
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*/
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receiveTouches: function(eventTopLevelType, touches, changedIndices) {
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var changedTouches =
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eventTopLevelType === topLevelTypes.topTouchEnd ||
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eventTopLevelType === topLevelTypes.topTouchCancel ?
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removeTouchesAtIndices(touches, changedIndices) :
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touchSubsequence(touches, changedIndices);
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for (var jj = 0; jj < changedTouches.length; jj++) {
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var touch = changedTouches[jj];
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// Touch objects can fullfill the role of `DOM` `Event` objects if we set
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// the `changedTouches`/`touches`. This saves allocations.
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touch.changedTouches = changedTouches;
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touch.touches = touches;
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var nativeEvent = touch;
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var rootNodeID = null;
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var target = nativeEvent.target;
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if (target !== null && target !== undefined) {
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if (target < ReactIOSTagHandles.tagsStartAt) {
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if (__DEV__) {
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warning(
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false,
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'A view is reporting that a touch occured on tag zero.'
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);
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}
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} else {
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rootNodeID = NodeHandle.getRootNodeID(target);
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}
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}
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ReactIOSEventEmitter._receiveRootNodeIDEvent(
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rootNodeID,
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eventTopLevelType,
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nativeEvent
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);
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}
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}
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});
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module.exports = ReactIOSEventEmitter;
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