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https://github.com/status-im/react-native.git
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dd3a6eda70
Summary: This diff contains several tight to each other changes (which can/should not be split into several diffs): * The props parsing/conversion process was de-virtualized: we don't use virtual `apply` method to parse props anymore. Instead, we use old-fashioned constructors. * All fields of Props classes which represent props values were marked as `const` which make impossible to modify them after the objects were created (even if we have non-const value-of/pointer-to the whole Props object). Those fields are also `public` now. * All custom handwritten getters were removed (because we don't need them anymore). So, now we don't need all those custom getters which makes code much more compact, performant and codegen-friendly. Reviewed By: fkgozali Differential Revision: D7901245 fbshipit-source-id: 9f4b1fd2da64bf963b63215ed3bd74b9d3c58dd5
65 lines
1.5 KiB
C++
65 lines
1.5 KiB
C++
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <memory>
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#include <fabric/core/ConcreteComponentDescriptor.h>
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#include <fabric/core/ConcreteShadowNode.h>
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#include <fabric/core/LocalData.h>
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#include <fabric/core/ShadowNode.h>
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#include <folly/dynamic.h>
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using namespace facebook::react;
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/**
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* This defines a set of TestComponent classes: Props, ShadowNode, ComponentDescriptor.
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* To be used for testing purpose.
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*/
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class TestLocalData: public LocalData {
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public:
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void setNumber(const int &number) {
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number_ = number;
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}
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int getNumber() const {
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return number_;
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}
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private:
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int number_ {0};
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};
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class TestProps : public Props {
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public:
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using Props::Props;
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TestProps():
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Props(Props(), {{"nativeID", "testNativeID"}}) {}
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};
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using SharedTestProps = std::shared_ptr<const TestProps>;
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class TestShadowNode;
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using SharedTestShadowNode = std::shared_ptr<const TestShadowNode>;
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class TestShadowNode : public ConcreteShadowNode<TestProps> {
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public:
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using ConcreteShadowNode::ConcreteShadowNode;
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ComponentName getComponentName() const override {
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return ComponentName("Test");
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}
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};
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class TestComponentDescriptor: public ConcreteComponentDescriptor<TestShadowNode> {
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public:
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// TODO (shergin): Why does this gets repeated here and the shadow node class?
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ComponentName getComponentName() const override {
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return "Test";
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}
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};
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