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Summary: @public Previously, all ConcreteShadowNode subclasses had to override `getComponentName()` function to specialize a name of the component. And often it was all that those subclasses do. Now, it's a template argument; and many ShadowNode classes can be created as oneliners via *just* specializing ConcreteShadowNode template. Unfortunately, C++ does not allow to use `std::string`s or string literals as template arguments, but it allows to use pointers. Moreover, those pointers must point to some linked data, hence, those values must be declared in .cpp (not .h) files. For simplicity, we put those constants in Props classes, (but this is not a strong requirement). Reviewed By: mdvacca Differential Revision: D8942826 fbshipit-source-id: 4fd517e2485eb8f8c20a51df9b3496941856d8a5
54 lines
1.2 KiB
C++
54 lines
1.2 KiB
C++
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <limits>
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#include <memory>
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#include <fabric/attributedstring/ParagraphAttributes.h>
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#include <fabric/components/text/BaseTextProps.h>
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#include <fabric/components/view/ViewProps.h>
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#include <fabric/core/Props.h>
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namespace facebook {
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namespace react {
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/*
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* Props of <Paragraph> component.
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* Most of the props are directly stored in composed `ParagraphAttributes`
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* object.
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*/
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class ParagraphProps:
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public ViewProps,
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public BaseTextProps {
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public:
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ParagraphProps() = default;
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ParagraphProps(const ParagraphProps &sourceProps, const RawProps &rawProps);
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#pragma mark - Props
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/*
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* Contains all prop values that affect visual representation of the paragraph.
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*/
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const ParagraphAttributes paragraphAttributes {};
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/*
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* Defines can the text be selected (and copied) or not.
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*/
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const bool isSelectable {};
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#pragma mark - DebugStringConvertible
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SharedDebugStringConvertibleList getDebugProps() const override;
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};
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} // namespace react
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} // namespace facebook
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