mirror of
https://github.com/status-im/react-native.git
synced 2025-02-23 22:58:19 +00:00
Summary: `ShadowTree` class is already thread-safe, so we don't need to (we should not) guard concurent access to it. We should guard concurrent write-access to the collection of them though. Note that unordered_map is "thread-compatible" collection, so concurrent reading access is okay. Reviewed By: mdvacca Differential Revision: D13269745 fbshipit-source-id: 4779626018da0e42b81a835e538f6c1d1a8e25f7
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
// Copyright (c) Facebook, Inc. and its affiliates.
|
|
|
|
// This source code is licensed under the MIT license found in the
|
|
// LICENSE file in the root directory of this source tree.
|
|
|
|
#include "ShadowTreeRegistry.h"
|
|
|
|
namespace facebook {
|
|
namespace react {
|
|
|
|
void ShadowTreeRegistry::add(std::unique_ptr<ShadowTree> &&shadowTree) const {
|
|
std::unique_lock<folly::SharedMutex> lock(mutex_);
|
|
|
|
registry_.emplace(shadowTree->getSurfaceId(), std::move(shadowTree));
|
|
}
|
|
|
|
std::unique_ptr<ShadowTree> ShadowTreeRegistry::remove(
|
|
SurfaceId surfaceId) const {
|
|
std::unique_lock<folly::SharedMutex> lock(mutex_);
|
|
|
|
auto iterator = registry_.find(surfaceId);
|
|
auto shadowTree = std::unique_ptr<ShadowTree>(iterator->second.release());
|
|
registry_.erase(iterator);
|
|
return shadowTree;
|
|
}
|
|
|
|
bool ShadowTreeRegistry::get(
|
|
SurfaceId surfaceId,
|
|
std::function<void(const ShadowTree &shadowTree)> callback) const {
|
|
std::shared_lock<folly::SharedMutex> lock(mutex_);
|
|
|
|
auto iterator = registry_.find(surfaceId);
|
|
|
|
if (iterator == registry_.end()) {
|
|
return false;
|
|
}
|
|
|
|
callback(*iterator->second);
|
|
return true;
|
|
}
|
|
|
|
} // namespace react
|
|
} // namespace facebook
|