react-native/Examples/UIExplorer/js/AnimatedGratuitousApp/AnExBobble.js

173 lines
5.8 KiB
JavaScript

/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* The examples provided by Facebook are for non-commercial testing and
* evaluation purposes only.
*
* Facebook reserves all rights not expressly granted.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL
* FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* @providesModule AnExBobble
* @flow
*/
'use strict';
var React = require('react');
var ReactNative = require('react-native');
var {
Animated,
PanResponder,
StyleSheet,
View,
} = ReactNative;
var NUM_BOBBLES = 5;
var RAD_EACH = Math.PI / 2 / (NUM_BOBBLES - 2);
var RADIUS = 160;
var BOBBLE_SPOTS = [...Array(NUM_BOBBLES)].map((_, i) => { // static positions
return i === 0 ? {x: 0, y: 0} : { // first bobble is the selector
x: -Math.cos(RAD_EACH * (i - 1)) * RADIUS,
y: -Math.sin(RAD_EACH * (i - 1)) * RADIUS,
};
});
class AnExBobble extends React.Component {
state: any;
constructor(props: Object) {
super(props);
this.state = {};
this.state.bobbles = BOBBLE_SPOTS.map((_, i) => {
return new Animated.ValueXY();
});
this.state.selectedBobble = null;
var bobblePanListener = (e, gestureState) => { // async events => change selection
var newSelected = computeNewSelected(gestureState);
if (this.state.selectedBobble !== newSelected) {
if (this.state.selectedBobble !== null) {
var restSpot = BOBBLE_SPOTS[this.state.selectedBobble];
Animated.spring(this.state.bobbles[this.state.selectedBobble], {
toValue: restSpot, // return previously selected bobble to rest position
}).start();
}
if (newSelected !== null && newSelected !== 0) {
Animated.spring(this.state.bobbles[newSelected], {
toValue: this.state.bobbles[0], // newly selected should track the selector
}).start();
}
this.state.selectedBobble = newSelected;
}
};
var releaseBobble = () => {
this.state.bobbles.forEach((bobble, i) => {
Animated.spring(bobble, {
toValue: {x: 0, y: 0} // all bobbles return to zero
}).start();
});
};
this.state.bobbleResponder = PanResponder.create({
onStartShouldSetPanResponder: () => true,
onPanResponderGrant: () => {
BOBBLE_SPOTS.forEach((spot, idx) => {
Animated.spring(this.state.bobbles[idx], {
toValue: spot, // spring each bobble to its spot
friction: 3, // less friction => bouncier
}).start();
});
},
onPanResponderMove: Animated.event(
[ null, {dx: this.state.bobbles[0].x, dy: this.state.bobbles[0].y} ],
{listener: bobblePanListener} // async state changes with arbitrary logic
),
onPanResponderRelease: releaseBobble,
onPanResponderTerminate: releaseBobble,
});
}
render(): React.Element<any> {
return (
<View style={styles.bobbleContainer}>
{this.state.bobbles.map((_, i) => {
var j = this.state.bobbles.length - i - 1; // reverse so lead on top
var handlers = j > 0 ? {} : this.state.bobbleResponder.panHandlers;
return (
<Animated.Image
{...handlers}
key={i}
source={{uri: BOBBLE_IMGS[j]}}
style={[styles.circle, {
backgroundColor: randColor(), // re-renders are obvious
transform: this.state.bobbles[j].getTranslateTransform(), // simple conversion
}]}
/>
);
})}
</View>
);
}
}
var styles = StyleSheet.create({
circle: {
position: 'absolute',
height: 60,
width: 60,
borderRadius: 30,
borderWidth: 0.5,
},
bobbleContainer: {
top: -68,
paddingRight: 66,
flexDirection: 'row',
flex: 1,
justifyContent: 'flex-end',
backgroundColor: 'transparent',
},
});
function computeNewSelected(
gestureState: Object,
): ?number {
var {dx, dy} = gestureState;
var minDist = Infinity;
var newSelected = null;
var pointRadius = Math.sqrt(dx * dx + dy * dy);
if (Math.abs(RADIUS - pointRadius) < 80) {
BOBBLE_SPOTS.forEach((spot, idx) => {
var delta = {x: spot.x - dx, y: spot.y - dy};
var dist = delta.x * delta.x + delta.y * delta.y;
if (dist < minDist) {
minDist = dist;
newSelected = idx;
}
});
}
return newSelected;
}
function randColor(): string {
var colors = [0,1,2].map(() => Math.floor(Math.random() * 150 + 100));
return 'rgb(' + colors.join(',') + ')';
}
var BOBBLE_IMGS = [
'https://scontent-sea1-1.xx.fbcdn.net/hphotos-xpf1/t39.1997-6/10173489_272703316237267_1025826781_n.png',
'https://scontent-sea1-1.xx.fbcdn.net/hphotos-xaf1/l/t39.1997-6/p240x240/851578_631487400212668_2087073502_n.png',
'https://scontent-sea1-1.xx.fbcdn.net/hphotos-xaf1/t39.1997-6/p240x240/851583_654446917903722_178118452_n.png',
'https://scontent-sea1-1.xx.fbcdn.net/hphotos-xaf1/t39.1997-6/p240x240/851565_641023175913294_875343096_n.png',
'https://scontent-sea1-1.xx.fbcdn.net/hphotos-xaf1/t39.1997-6/851562_575284782557566_1188781517_n.png',
];
module.exports = AnExBobble;