Ryan Gomba c858420b2d Fix NativeAnimation invalidation & races on iOS
Summary:
This diff attempts to fix a number of iOS native animation bugs related to improper node invalidation and a race with view creation. The major issues were presented in #9120 as problems 3 and 3b, but I'll recap here:

The invalidation model we use is overly complicated and incomplete. The proper combination of `_needsUpdate` and `_hasUpdated` will result in nodes values being recomputed. However, we do not invalidate nodes in all the places we should, e.g. if we create a new view and attach it to an existing value node (see example in #9120). This diff chooses to remove the `_hasUpdated` flag, and simply relies on the `_needsUpdate` flag to mark a node as dirty.

We mark nodes as dirty when they are:
- created
- updated
- attached to new parents
- detached from old parents
- attached to a view

Calling `updateNodeIfNecessary` will, if necessary, compute all invalidated parent values before recomputing the node value. It will then apply the update, and mark the no
Closes https://github.com/facebook/react-native/pull/10663

Differential Revision: D4120301

Pulled By: mkonicek

fbshipit-source-id: e247afcb5d8c15999b8328c664b9f7e764d76a75
2016-11-28 11:13:31 -08:00

121 lines
2.4 KiB
Objective-C

/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import "RCTAnimatedNode.h"
#import <React/RCTDefines.h>
@implementation RCTAnimatedNode
{
NSMutableDictionary<NSNumber *, RCTAnimatedNode *> *_childNodes;
NSMutableDictionary<NSNumber *, RCTAnimatedNode *> *_parentNodes;
}
- (instancetype)initWithTag:(NSNumber *)tag
config:(NSDictionary<NSString *, id> *)config
{
if ((self = [super init])) {
_nodeTag = tag;
_config = [config copy];
}
return self;
}
RCT_NOT_IMPLEMENTED(- (instancetype)init)
- (NSDictionary<NSNumber *, RCTAnimatedNode *> *)childNodes
{
return _childNodes;
}
- (NSDictionary<NSNumber *, RCTAnimatedNode *> *)parentNodes
{
return _parentNodes;
}
- (void)addChild:(RCTAnimatedNode *)child
{
if (!_childNodes) {
_childNodes = [NSMutableDictionary new];
}
if (child) {
_childNodes[child.nodeTag] = child;
[child onAttachedToNode:self];
}
}
- (void)removeChild:(RCTAnimatedNode *)child
{
if (!_childNodes) {
return;
}
if (child) {
[_childNodes removeObjectForKey:child.nodeTag];
[child onDetachedFromNode:self];
}
}
- (void)onAttachedToNode:(RCTAnimatedNode *)parent
{
if (!_parentNodes) {
_parentNodes = [NSMutableDictionary new];
}
if (parent) {
_parentNodes[parent.nodeTag] = parent;
}
}
- (void)onDetachedFromNode:(RCTAnimatedNode *)parent
{
if (!_parentNodes) {
return;
}
if (parent) {
[_parentNodes removeObjectForKey:parent.nodeTag];
}
}
- (void)detachNode
{
for (RCTAnimatedNode *parent in _parentNodes.allValues) {
[parent removeChild:self];
}
for (RCTAnimatedNode *child in _childNodes.allValues) {
[self removeChild:child];
}
}
- (void)setNeedsUpdate
{
_needsUpdate = YES;
for (RCTAnimatedNode *child in _childNodes.allValues) {
[child setNeedsUpdate];
}
}
- (void)updateNodeIfNecessary
{
if (_needsUpdate) {
for (RCTAnimatedNode *parent in _parentNodes.allValues) {
[parent updateNodeIfNecessary];
}
[self performUpdate];
}
}
- (void)performUpdate
{
_needsUpdate = NO;
// To be overidden by subclasses
// This method is called on a node only if it has been marked for update
// during the current update loop
}
@end