mirror of
https://github.com/status-im/react-native.git
synced 2025-01-10 09:35:48 +00:00
926bfdb9f4
Summary: ericvicenti Here is the latest updates and fixes for the container testing. Everything should be good to go now, the update for `inotify.max_user_watches` should fix the E2E test issues you were seeing locally. The update to the packer prevents excessively large filename lengths due to the hash used in the name and splits them into directories instead. I was getting errors locally on the E2E because the hash filename was over 248 characters which was causing issues on the base image file system. It might not have appeared in circle due to another file system being used with different limits. I can separate it out into another PR if you want though. * Turned jenkins instrumentation parallelism up to 3 * Disabled various instrumentation tests that seemed to have inconsistent results from Jenkins by default * Install google-chrome in the android base image so the chrome debug E2E test does not fail * Turned back on E2E tests cc normanjoyner Closes https://github.com/facebook/react-native/pull/13417 Differential Revision: D4876137 Pulled By: ericvicenti fbshipit-source-id: 31e033c1e34b02acb5484478414197ac9eb11f95
255 lines
6.5 KiB
Bash
Executable File
255 lines
6.5 KiB
Bash
Executable File
#!/bin/bash
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set -ex
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# set default environment variables
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ROOT=$(pwd)
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SCRIPTS=$(pwd)/scripts
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RUN_ANDROID=0
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RUN_CLI_INSTALL=1
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RUN_IOS=0
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RUN_JS=0
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RETRY_COUNT=${RETRY_COUNT:-2}
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AVD_UUID=$(cat /dev/urandom | tr -dc 'a-zA-Z0-9' | fold -w 8 | head -n 1)
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ANDROID_NPM_DEPS="appium@1.5.1 mocha@2.4.5 wd@0.3.11 colors@1.0.3 pretty-data2@0.40.1"
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CLI_PACKAGE=$ROOT/react-native-cli/react-native-cli-*.tgz
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PACKAGE=$ROOT/react-native-*.tgz
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REACT_NATIVE_MAX_WORKERS=1
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# solve issue with max user watches limit
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echo 65536 | tee -a /proc/sys/fs/inotify/max_user_watches
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watchman shutdown-server
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# retries command on failure
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# $1 -- max attempts
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# $2 -- command to run
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function retry() {
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local -r -i max_attempts="$1"; shift
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local -r cmd="$@"
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local -i attempt_num=1
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until $cmd; do
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if (( attempt_num == max_attempts )); then
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echo "Execution of '$cmd' failed; no more attempts left"
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return 1
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else
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(( attempt_num++ ))
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echo "Execution of '$cmd' failed; retrying for attempt number $attempt_num..."
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fi
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done
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}
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# parse command line args & flags
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while :; do
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case "$1" in
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--android)
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RUN_ANDROID=1
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shift
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;;
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--ios)
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RUN_IOS=1
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shift
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;;
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--js)
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RUN_JS=1
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shift
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;;
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--skip-cli-install)
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RUN_CLI_INSTALL=0
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shift
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;;
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--tvos)
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RUN_IOS=1
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shift
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;;
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*)
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break
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esac
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done
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function e2e_suite() {
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cd $ROOT
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if [ $RUN_ANDROID -eq 0 ] && [ $RUN_IOS -eq 0 ] && [ $RUN_JS -eq 0 ]; then
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echo "No e2e tests specified!"
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return 0
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fi
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# create temp dir
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TEMP_DIR=$(mktemp -d /tmp/react-native-XXXXXXXX)
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# To make sure we actually installed the local version
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# of react-native, we will create a temp file inside the template
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# and check that it exists after `react-native init
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IOS_MARKER=$(mktemp $ROOT/local-cli/templates/HelloWorld/ios/HelloWorld/XXXXXXXX)
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ANDROID_MARKER=$(mktemp ${ROOT}/local-cli/templates/HelloWorld/android/XXXXXXXX)
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# install CLI
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cd react-native-cli
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npm pack
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cd ..
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# can skip cli install for non sudo mode
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if [ $RUN_CLI_INSTALL -ne 0 ]; then
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npm install -g $CLI_PACKAGE
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if [ $? -ne 0 ]; then
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echo "Could not install react-native-cli globally, please run in su mode"
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echo "Or with --skip-cli-install to skip this step"
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return 1
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fi
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fi
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if [ $RUN_ANDROID -ne 0 ]; then
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set +ex
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# create virtual device
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if ! android list avd | grep "$AVD_UUID" > /dev/null; then
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echo no | android create avd -n $AVD_UUID -f -t android-19 --abi default/armeabi-v7a
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fi
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# newline at end of adb devices call and first line is headers
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DEVICE_COUNT=$(adb devices | wc -l)
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((DEVICE_COUNT -= 2))
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# will always kill an existing emulator if one exists for fresh setup
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if [[ $DEVICE_COUNT -ge 1 ]]; then
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adb emu kill
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fi
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# emulator setup
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emulator64-arm -avd $AVD_UUID -no-skin -no-audio -no-window -no-boot-anim &
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bootanim=""
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until [[ "$bootanim" =~ "stopped" ]]; do
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sleep 5
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bootanim=$(adb -e shell getprop init.svc.bootanim 2>&1)
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echo "boot animation status=$bootanim"
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done
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set -ex
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./gradlew :ReactAndroid:installArchives -Pjobs=1 -Dorg.gradle.jvmargs="-Xmx512m -XX:+HeapDumpOnOutOfMemoryError"
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if [ $? -ne 0 ]; then
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echo "Failed to compile Android binaries"
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return 1
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fi
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fi
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npm pack
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if [ $? -ne 0 ]; then
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echo "Failed to pack react-native"
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return 1
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fi
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cd $TEMP_DIR
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retry $RETRY_COUNT react-native init EndToEndTest --version $PACKAGE --npm
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if [ $? -ne 0 ]; then
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echo "Failed to execute react-native init"
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echo "Most common reason is npm registry connectivity, try again"
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return 1
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fi
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cd EndToEndTest
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# android tests
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if [ $RUN_ANDROID -ne 0 ]; then
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echo "Running an Android e2e test"
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echo "Installing e2e framework"
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retry $RETRY_COUNT npm install --save-dev $ANDROID_NPM_DEPS --silent >> /dev/null
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if [ $? -ne 0 ]; then
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echo "Failed to install appium"
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echo "Most common reason is npm registry connectivity, try again"
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return 1
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fi
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cp $SCRIPTS/android-e2e-test.js android-e2e-test.js
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cd android
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echo "Downloading Maven deps"
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./gradlew :app:copyDownloadableDepsToLibs
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cd ..
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keytool -genkey -v -keystore android/keystores/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"
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node ./node_modules/.bin/appium >> /dev/null &
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APPIUM_PID=$!
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echo "Starting appium server $APPIUM_PID"
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echo "Building app"
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buck build android/app
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# hack to get node unhung (kill buckd)
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kill -9 $(pgrep java)
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if [ $? -ne 0 ]; then
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echo "could not execute Buck build, is it installed and in PATH?"
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return 1
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fi
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echo "Starting packager server"
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npm start >> /dev/null &
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SERVER_PID=$!
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sleep 15
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echo "Executing android e2e test"
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retry $RETRY_COUNT node node_modules/.bin/_mocha android-e2e-test.js
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if [ $? -ne 0 ]; then
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echo "Failed to run Android e2e tests"
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echo "Most likely the code is broken"
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return 1
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fi
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# kill packager process
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if kill -0 $SERVER_PID; then
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echo "Killing packager $SERVER_PID"
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kill -9 $SERVER_PID
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fi
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# kill appium process
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if kill -0 $APPIUM_PID; then
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echo "Killing appium $APPIUM_PID"
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kill -9 $APPIUM_PID
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fi
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fi
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# ios tests
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if [ $RUN_IOS -ne 0 ]; then
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echo "Running ios e2e tests not yet implemented for docker!"
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fi
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# js tests
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if [ $RUN_JS -ne 0 ]; then
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# Check the packager produces a bundle (doesn't throw an error)
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REACT_NATIVE_MAX_WORKERS=1 react-native bundle --platform android --dev true --entry-file index.android.js --bundle-output android-bundle.js
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if [ $? -ne 0 ]; then
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echo "Could not build android bundle"
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return 1
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fi
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REACT_NATIVE_MAX_WORKERS=1 react-native bundle --platform ios --dev true --entry-file index.ios.js --bundle-output ios-bundle.js
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if [ $? -ne 0 ]; then
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echo "Could not build iOS bundle"
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return 1
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fi
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fi
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# directory cleanup
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rm $IOS_MARKER
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rm $ANDROID_MARKER
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return 0
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}
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retry $RETRY_COUNT e2e_suite
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