react-native/ContainerShip/scripts/run-ci-e2e-tests.sh
Nicholas Tate 926bfdb9f4 Container Testing Updates
Summary:
ericvicenti Here is the latest updates and fixes for the container testing. Everything should be good to go now, the update for `inotify.max_user_watches` should fix the E2E test issues you were seeing locally.

The update to the packer prevents excessively large filename lengths due to the hash used in the name and splits them into directories instead. I was getting errors locally on the E2E because the hash filename was over 248 characters which was causing issues on the base image file system. It might not have appeared in circle due to another file system being used with different limits. I can separate it out into another PR if you want though.

* Turned jenkins instrumentation parallelism up to 3
* Disabled various instrumentation tests that seemed to have inconsistent results from
Jenkins by default
* Install google-chrome in the android base image so the chrome debug E2E test does not fail
* Turned back on E2E tests

cc normanjoyner
Closes https://github.com/facebook/react-native/pull/13417

Differential Revision: D4876137

Pulled By: ericvicenti

fbshipit-source-id: 31e033c1e34b02acb5484478414197ac9eb11f95
2017-04-12 16:31:35 -07:00

255 lines
6.5 KiB
Bash
Executable File

#!/bin/bash
set -ex
# set default environment variables
ROOT=$(pwd)
SCRIPTS=$(pwd)/scripts
RUN_ANDROID=0
RUN_CLI_INSTALL=1
RUN_IOS=0
RUN_JS=0
RETRY_COUNT=${RETRY_COUNT:-2}
AVD_UUID=$(cat /dev/urandom | tr -dc 'a-zA-Z0-9' | fold -w 8 | head -n 1)
ANDROID_NPM_DEPS="appium@1.5.1 mocha@2.4.5 wd@0.3.11 colors@1.0.3 pretty-data2@0.40.1"
CLI_PACKAGE=$ROOT/react-native-cli/react-native-cli-*.tgz
PACKAGE=$ROOT/react-native-*.tgz
REACT_NATIVE_MAX_WORKERS=1
# solve issue with max user watches limit
echo 65536 | tee -a /proc/sys/fs/inotify/max_user_watches
watchman shutdown-server
# retries command on failure
# $1 -- max attempts
# $2 -- command to run
function retry() {
local -r -i max_attempts="$1"; shift
local -r cmd="$@"
local -i attempt_num=1
until $cmd; do
if (( attempt_num == max_attempts )); then
echo "Execution of '$cmd' failed; no more attempts left"
return 1
else
(( attempt_num++ ))
echo "Execution of '$cmd' failed; retrying for attempt number $attempt_num..."
fi
done
}
# parse command line args & flags
while :; do
case "$1" in
--android)
RUN_ANDROID=1
shift
;;
--ios)
RUN_IOS=1
shift
;;
--js)
RUN_JS=1
shift
;;
--skip-cli-install)
RUN_CLI_INSTALL=0
shift
;;
--tvos)
RUN_IOS=1
shift
;;
*)
break
esac
done
function e2e_suite() {
cd $ROOT
if [ $RUN_ANDROID -eq 0 ] && [ $RUN_IOS -eq 0 ] && [ $RUN_JS -eq 0 ]; then
echo "No e2e tests specified!"
return 0
fi
# create temp dir
TEMP_DIR=$(mktemp -d /tmp/react-native-XXXXXXXX)
# To make sure we actually installed the local version
# of react-native, we will create a temp file inside the template
# and check that it exists after `react-native init
IOS_MARKER=$(mktemp $ROOT/local-cli/templates/HelloWorld/ios/HelloWorld/XXXXXXXX)
ANDROID_MARKER=$(mktemp ${ROOT}/local-cli/templates/HelloWorld/android/XXXXXXXX)
# install CLI
cd react-native-cli
npm pack
cd ..
# can skip cli install for non sudo mode
if [ $RUN_CLI_INSTALL -ne 0 ]; then
npm install -g $CLI_PACKAGE
if [ $? -ne 0 ]; then
echo "Could not install react-native-cli globally, please run in su mode"
echo "Or with --skip-cli-install to skip this step"
return 1
fi
fi
if [ $RUN_ANDROID -ne 0 ]; then
set +ex
# create virtual device
if ! android list avd | grep "$AVD_UUID" > /dev/null; then
echo no | android create avd -n $AVD_UUID -f -t android-19 --abi default/armeabi-v7a
fi
# newline at end of adb devices call and first line is headers
DEVICE_COUNT=$(adb devices | wc -l)
((DEVICE_COUNT -= 2))
# will always kill an existing emulator if one exists for fresh setup
if [[ $DEVICE_COUNT -ge 1 ]]; then
adb emu kill
fi
# emulator setup
emulator64-arm -avd $AVD_UUID -no-skin -no-audio -no-window -no-boot-anim &
bootanim=""
until [[ "$bootanim" =~ "stopped" ]]; do
sleep 5
bootanim=$(adb -e shell getprop init.svc.bootanim 2>&1)
echo "boot animation status=$bootanim"
done
set -ex
./gradlew :ReactAndroid:installArchives -Pjobs=1 -Dorg.gradle.jvmargs="-Xmx512m -XX:+HeapDumpOnOutOfMemoryError"
if [ $? -ne 0 ]; then
echo "Failed to compile Android binaries"
return 1
fi
fi
npm pack
if [ $? -ne 0 ]; then
echo "Failed to pack react-native"
return 1
fi
cd $TEMP_DIR
retry $RETRY_COUNT react-native init EndToEndTest --version $PACKAGE --npm
if [ $? -ne 0 ]; then
echo "Failed to execute react-native init"
echo "Most common reason is npm registry connectivity, try again"
return 1
fi
cd EndToEndTest
# android tests
if [ $RUN_ANDROID -ne 0 ]; then
echo "Running an Android e2e test"
echo "Installing e2e framework"
retry $RETRY_COUNT npm install --save-dev $ANDROID_NPM_DEPS --silent >> /dev/null
if [ $? -ne 0 ]; then
echo "Failed to install appium"
echo "Most common reason is npm registry connectivity, try again"
return 1
fi
cp $SCRIPTS/android-e2e-test.js android-e2e-test.js
cd android
echo "Downloading Maven deps"
./gradlew :app:copyDownloadableDepsToLibs
cd ..
keytool -genkey -v -keystore android/keystores/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"
node ./node_modules/.bin/appium >> /dev/null &
APPIUM_PID=$!
echo "Starting appium server $APPIUM_PID"
echo "Building app"
buck build android/app
# hack to get node unhung (kill buckd)
kill -9 $(pgrep java)
if [ $? -ne 0 ]; then
echo "could not execute Buck build, is it installed and in PATH?"
return 1
fi
echo "Starting packager server"
npm start >> /dev/null &
SERVER_PID=$!
sleep 15
echo "Executing android e2e test"
retry $RETRY_COUNT node node_modules/.bin/_mocha android-e2e-test.js
if [ $? -ne 0 ]; then
echo "Failed to run Android e2e tests"
echo "Most likely the code is broken"
return 1
fi
# kill packager process
if kill -0 $SERVER_PID; then
echo "Killing packager $SERVER_PID"
kill -9 $SERVER_PID
fi
# kill appium process
if kill -0 $APPIUM_PID; then
echo "Killing appium $APPIUM_PID"
kill -9 $APPIUM_PID
fi
fi
# ios tests
if [ $RUN_IOS -ne 0 ]; then
echo "Running ios e2e tests not yet implemented for docker!"
fi
# js tests
if [ $RUN_JS -ne 0 ]; then
# Check the packager produces a bundle (doesn't throw an error)
REACT_NATIVE_MAX_WORKERS=1 react-native bundle --platform android --dev true --entry-file index.android.js --bundle-output android-bundle.js
if [ $? -ne 0 ]; then
echo "Could not build android bundle"
return 1
fi
REACT_NATIVE_MAX_WORKERS=1 react-native bundle --platform ios --dev true --entry-file index.ios.js --bundle-output ios-bundle.js
if [ $? -ne 0 ]; then
echo "Could not build iOS bundle"
return 1
fi
fi
# directory cleanup
rm $IOS_MARKER
rm $ANDROID_MARKER
return 0
}
retry $RETRY_COUNT e2e_suite