mirror of
https://github.com/status-im/react-native.git
synced 2025-01-10 01:25:39 +00:00
44f7a00e95
Summary: Both iOS and Android currently support some sort of native pull to refresh control but the API was very different. I tried implementing a component based on PullToRefreshViewAndroid but that works on both platforms. I liked the idea of wrapping the ListView or ScrollView with the PullToRefreshView component and allow styling the refresh view with platform specific props if needed. I also like the fact that 'refreshing' is a controlled prop so there is no need to keep a ref to the component or to the stopRefreshing function. It is a pretty rough start so I'm looking for feedback and ideas to improve on the API before cleaning up everything. On iOS we could probably deprecate the onRefreshStart property of the ScrollView and implement the native stuff in a PullToRefreshViewManager. We could then add props to customize the look of the UIRefreshControl (tintColor). We could also deprecate the Android only component and remove it later. Closes https://github.com/facebook/react-native/pull/4915 Reviewed By: svcscm Differential Revision: D2799246 Pulled By: nicklockwood fb-gh-sync-id: 75872c12143ddbc05cc91900ab4612e477ca5765
914 lines
31 KiB
Objective-C
914 lines
31 KiB
Objective-C
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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#import "RCTScrollView.h"
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#import <UIKit/UIKit.h>
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#import "RCTConvert.h"
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#import "RCTEventDispatcher.h"
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#import "RCTLog.h"
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#import "RCTRefreshControl.h"
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#import "RCTUIManager.h"
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#import "RCTUtils.h"
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#import "UIView+Private.h"
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#import "UIView+React.h"
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CGFloat const ZINDEX_DEFAULT = 0;
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CGFloat const ZINDEX_STICKY_HEADER = 50;
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@interface RCTScrollEvent : NSObject <RCTEvent>
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- (instancetype)initWithType:(RCTScrollEventType)type
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reactTag:(NSNumber *)reactTag
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scrollView:(UIScrollView *)scrollView
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userData:(NSDictionary *)userData NS_DESIGNATED_INITIALIZER;
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@end
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@implementation RCTScrollEvent
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{
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RCTScrollEventType _type;
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UIScrollView *_scrollView;
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NSDictionary *_userData;
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}
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@synthesize viewTag = _viewTag;
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- (instancetype)initWithType:(RCTScrollEventType)type
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reactTag:(NSNumber *)reactTag
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scrollView:(UIScrollView *)scrollView
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userData:(NSDictionary *)userData
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{
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RCTAssertParam(reactTag);
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if ((self = [super init])) {
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_type = type;
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_viewTag = reactTag;
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_scrollView = scrollView;
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_userData = userData;
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}
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return self;
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}
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RCT_NOT_IMPLEMENTED(- (instancetype)init)
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- (uint16_t)coalescingKey
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{
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return 0;
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}
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- (NSDictionary *)body
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{
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NSDictionary *body = @{
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@"contentOffset": @{
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@"x": @(_scrollView.contentOffset.x),
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@"y": @(_scrollView.contentOffset.y)
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},
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@"contentInset": @{
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@"top": @(_scrollView.contentInset.top),
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@"left": @(_scrollView.contentInset.left),
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@"bottom": @(_scrollView.contentInset.bottom),
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@"right": @(_scrollView.contentInset.right)
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},
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@"contentSize": @{
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@"width": @(_scrollView.contentSize.width),
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@"height": @(_scrollView.contentSize.height)
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},
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@"layoutMeasurement": @{
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@"width": @(_scrollView.frame.size.width),
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@"height": @(_scrollView.frame.size.height)
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},
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@"zoomScale": @(_scrollView.zoomScale ?: 1),
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};
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if (_userData) {
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NSMutableDictionary *mutableBody = [body mutableCopy];
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[mutableBody addEntriesFromDictionary:_userData];
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body = mutableBody;
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}
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return body;
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}
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- (NSString *)eventName
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{
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static NSString *events[] = {
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@"scrollBeginDrag",
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@"scroll",
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@"scrollEndDrag",
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@"momentumScrollBegin",
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@"momentumScrollEnd",
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@"scrollAnimationEnd",
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};
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return events[_type];
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}
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- (BOOL)canCoalesce
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{
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return YES;
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}
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- (RCTScrollEvent *)coalesceWithEvent:(RCTScrollEvent *)newEvent
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{
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NSArray<NSDictionary *> *updatedChildFrames = [_userData[@"updatedChildFrames"] arrayByAddingObjectsFromArray:newEvent->_userData[@"updatedChildFrames"]];
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if (updatedChildFrames) {
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NSMutableDictionary *userData = [newEvent->_userData mutableCopy];
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userData[@"updatedChildFrames"] = updatedChildFrames;
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newEvent->_userData = userData;
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}
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return newEvent;
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}
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+ (NSString *)moduleDotMethod
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{
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return @"RCTEventEmitter.receiveEvent";
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}
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@end
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/**
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* Include a custom scroll view subclass because we want to limit certain
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* default UIKit behaviors such as textFields automatically scrolling
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* scroll views that contain them and support sticky headers.
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*/
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@interface RCTCustomScrollView : UIScrollView<UIGestureRecognizerDelegate>
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@property (nonatomic, copy) NSIndexSet *stickyHeaderIndices;
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@property (nonatomic, assign) BOOL centerContent;
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@property (nonatomic, strong) UIRefreshControl *refreshControl;
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@end
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@implementation RCTCustomScrollView
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- (instancetype)initWithFrame:(CGRect)frame
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{
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if ((self = [super initWithFrame:frame])) {
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[self.panGestureRecognizer addTarget:self action:@selector(handleCustomPan:)];
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}
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return self;
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}
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- (UIView *)contentView
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{
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return ((RCTScrollView *)self.superview).contentView;
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}
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/**
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* @return Whether or not the scroll view interaction should be blocked because
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* JS was found to be the responder.
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*/
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- (BOOL)_shouldDisableScrollInteraction
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{
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// Since this may be called on every pan, we need to make sure to only climb
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// the hierarchy on rare occasions.
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UIView *JSResponder = [RCTUIManager JSResponder];
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if (JSResponder && JSResponder != self.superview) {
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BOOL superviewHasResponder = [self isDescendantOfView:JSResponder];
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return superviewHasResponder;
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}
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return NO;
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}
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- (void)handleCustomPan:(__unused UIPanGestureRecognizer *)sender
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{
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if ([self _shouldDisableScrollInteraction] && ![[RCTUIManager JSResponder] isKindOfClass:[RCTScrollView class]]) {
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self.panGestureRecognizer.enabled = NO;
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self.panGestureRecognizer.enabled = YES;
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// TODO: If mid bounce, animate the scroll view to a non-bounced position
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// while disabling (but only if `stopScrollInteractionIfJSHasResponder` was
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// called *during* a `pan`. Currently, it will just snap into place which
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// is not so bad either.
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// Another approach:
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// self.scrollEnabled = NO;
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// self.scrollEnabled = YES;
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}
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}
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- (void)scrollRectToVisible:(__unused CGRect)rect animated:(__unused BOOL)animated
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{
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// noop
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}
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/**
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* Returning `YES` cancels touches for the "inner" `view` and causes a scroll.
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* Returning `NO` causes touches to be directed to that inner view and prevents
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* the scroll view from scrolling.
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*
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* `YES` -> Allows scrolling.
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* `NO` -> Doesn't allow scrolling.
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*
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* By default this returns NO for all views that are UIControls and YES for
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* everything else. What that does is allows scroll views to scroll even when a
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* touch started inside of a `UIControl` (`UIButton` etc). For React scroll
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* views, we want the default to be the same behavior as `UIControl`s so we
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* return `YES` by default. But there's one case where we want to block the
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* scrolling no matter what: When JS believes it has its own responder lock on
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* a view that is *above* the scroll view in the hierarchy. So we abuse this
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* `touchesShouldCancelInContentView` API in order to stop the scroll view from
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* scrolling in this case.
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*
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* We are not aware of *any* other solution to the problem because alternative
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* approaches require that we disable the scrollview *before* touches begin or
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* move. This approach (`touchesShouldCancelInContentView`) works even if the
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* JS responder is set after touches start/move because
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* `touchesShouldCancelInContentView` is called as soon as the scroll view has
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* been touched and dragged *just* far enough to decide to begin the "drag"
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* movement of the scroll interaction. Returning `NO`, will cause the drag
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* operation to fail.
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*
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* `touchesShouldCancelInContentView` will stop the *initialization* of a
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* scroll pan gesture and most of the time this is sufficient. On rare
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* occasion, the scroll gesture would have already initialized right before JS
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* notifies native of the JS responder being set. In order to recover from that
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* timing issue we have a fallback that kills any ongoing pan gesture that
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* occurs when native is notified of a JS responder.
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*
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* Note: Explicitly returning `YES`, instead of relying on the default fixes
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* (at least) one bug where if you have a UIControl inside a UIScrollView and
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* tap on the UIControl and then start dragging (to scroll), it won't scroll.
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* Chat with andras for more details.
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*
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* In order to have this called, you must have delaysContentTouches set to NO
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* (which is the not the `UIKit` default).
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*/
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- (BOOL)touchesShouldCancelInContentView:(__unused UIView *)view
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{
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//TODO: shouldn't this call super if _shouldDisableScrollInteraction returns NO?
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return ![self _shouldDisableScrollInteraction];
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}
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/*
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* Automatically centers the content such that if the content is smaller than the
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* ScrollView, we force it to be centered, but when you zoom or the content otherwise
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* becomes larger than the ScrollView, there is no padding around the content but it
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* can still fill the whole view.
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*/
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- (void)setContentOffset:(CGPoint)contentOffset
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{
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UIView *contentView = [self contentView];
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if (contentView && _centerContent) {
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CGSize subviewSize = contentView.frame.size;
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CGSize scrollViewSize = self.bounds.size;
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if (subviewSize.width < scrollViewSize.width) {
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contentOffset.x = -(scrollViewSize.width - subviewSize.width) / 2.0;
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}
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if (subviewSize.height < scrollViewSize.height) {
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contentOffset.y = -(scrollViewSize.height - subviewSize.height) / 2.0;
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}
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}
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super.contentOffset = contentOffset;
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}
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- (void)dockClosestSectionHeader
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{
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UIView *contentView = [self contentView];
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CGFloat scrollTop = self.bounds.origin.y + self.contentInset.top;
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// Find the section headers that need to be docked
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__block UIView *previousHeader = nil;
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__block UIView *currentHeader = nil;
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__block UIView *nextHeader = nil;
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NSUInteger subviewCount = contentView.reactSubviews.count;
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[_stickyHeaderIndices enumerateIndexesWithOptions:0 usingBlock:
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^(NSUInteger idx, __unused BOOL *stop) {
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if (idx >= subviewCount) {
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RCTLogError(@"Sticky header index %zd was outside the range {0, %zd}", idx, subviewCount);
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return;
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}
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UIView *header = contentView.reactSubviews[idx];
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// If nextHeader not yet found, search for docked headers
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if (!nextHeader) {
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CGFloat height = header.bounds.size.height;
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CGFloat top = header.center.y - height * header.layer.anchorPoint.y;
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if (top > scrollTop) {
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nextHeader = header;
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} else {
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previousHeader = currentHeader;
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currentHeader = header;
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}
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}
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// Reset transforms for header views
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header.transform = CGAffineTransformIdentity;
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header.layer.zPosition = ZINDEX_DEFAULT;
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}];
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// If no docked header, bail out
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if (!currentHeader) {
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return;
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}
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// Adjust current header to hug the top of the screen
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CGFloat currentFrameHeight = currentHeader.bounds.size.height;
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CGFloat currentFrameTop = currentHeader.center.y - currentFrameHeight * currentHeader.layer.anchorPoint.y;
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CGFloat yOffset = scrollTop - currentFrameTop;
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if (nextHeader) {
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// The next header nudges the current header out of the way when it reaches
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// the top of the screen
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CGFloat nextFrameHeight = nextHeader.bounds.size.height;
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CGFloat nextFrameTop = nextHeader.center.y - nextFrameHeight * nextHeader.layer.anchorPoint.y;
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CGFloat overlap = currentFrameHeight - (nextFrameTop - scrollTop);
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yOffset -= MAX(0, overlap);
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}
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currentHeader.transform = CGAffineTransformMakeTranslation(0, yOffset);
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currentHeader.layer.zPosition = ZINDEX_STICKY_HEADER;
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if (previousHeader) {
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// The previous header sits right above the currentHeader's initial position
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// so it scrolls away nicely once the currentHeader has locked into place
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CGFloat previousFrameHeight = previousHeader.bounds.size.height;
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CGFloat targetCenter = currentFrameTop - previousFrameHeight * (1.0 - previousHeader.layer.anchorPoint.y);
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yOffset = targetCenter - previousHeader.center.y;
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previousHeader.transform = CGAffineTransformMakeTranslation(0, yOffset);
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previousHeader.layer.zPosition = ZINDEX_STICKY_HEADER;
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}
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}
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- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event
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{
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__block UIView *hitView;
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[_stickyHeaderIndices enumerateIndexesWithOptions:0 usingBlock:^(NSUInteger idx, BOOL *stop) {
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UIView *stickyHeader = [self contentView].reactSubviews[idx];
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CGPoint convertedPoint = [stickyHeader convertPoint:point fromView:self];
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hitView = [stickyHeader hitTest:convertedPoint withEvent:event];
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*stop = (hitView != nil);
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}];
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return hitView ?: [super hitTest:point withEvent:event];
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}
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- (void)setRefreshControl:(UIRefreshControl *)refreshControl
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{
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if (_refreshControl) {
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[_refreshControl removeFromSuperview];
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}
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_refreshControl = refreshControl;
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[self addSubview:_refreshControl];
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}
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@end
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@implementation RCTScrollView
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{
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RCTEventDispatcher *_eventDispatcher;
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RCTCustomScrollView *_scrollView;
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UIView *_contentView;
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NSTimeInterval _lastScrollDispatchTime;
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NSMutableArray<NSValue *> *_cachedChildFrames;
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BOOL _allowNextScrollNoMatterWhat;
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CGRect _lastClippedToRect;
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}
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@synthesize nativeScrollDelegate = _nativeScrollDelegate;
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- (instancetype)initWithEventDispatcher:(RCTEventDispatcher *)eventDispatcher
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{
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RCTAssertParam(eventDispatcher);
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if ((self = [super initWithFrame:CGRectZero])) {
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_eventDispatcher = eventDispatcher;
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_scrollView = [[RCTCustomScrollView alloc] initWithFrame:CGRectZero];
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_scrollView.delegate = self;
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_scrollView.delaysContentTouches = NO;
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_automaticallyAdjustContentInsets = YES;
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_contentInset = UIEdgeInsetsZero;
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_contentSize = CGSizeZero;
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_lastClippedToRect = CGRectNull;
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_scrollEventThrottle = 0.0;
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_lastScrollDispatchTime = CACurrentMediaTime();
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_cachedChildFrames = [NSMutableArray new];
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[self addSubview:_scrollView];
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}
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return self;
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}
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RCT_NOT_IMPLEMENTED(- (instancetype)initWithFrame:(CGRect)frame)
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RCT_NOT_IMPLEMENTED(- (instancetype)initWithCoder:(NSCoder *)aDecoder)
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- (void)setRemoveClippedSubviews:(__unused BOOL)removeClippedSubviews
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{
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// Does nothing
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}
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- (void)insertReactSubview:(UIView *)view atIndex:(__unused NSInteger)atIndex
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{
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if ([view isKindOfClass:[RCTRefreshControl class]]) {
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_scrollView.refreshControl = (RCTRefreshControl*)view;
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} else {
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RCTAssert(_contentView == nil, @"RCTScrollView may only contain a single subview");
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_contentView = view;
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[_scrollView addSubview:view];
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}
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}
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- (void)removeReactSubview:(UIView *)subview
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{
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if ([subview isKindOfClass:[RCTRefreshControl class]]) {
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_scrollView.refreshControl = nil;
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} else {
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RCTAssert(_contentView == subview, @"Attempted to remove non-existent subview");
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_contentView = nil;
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[subview removeFromSuperview];
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}
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}
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- (NSArray<UIView *> *)reactSubviews
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{
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if (_contentView && _scrollView.refreshControl) {
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return @[_contentView, _scrollView.refreshControl];
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}
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return _contentView ? @[_contentView] : @[];
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}
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- (BOOL)centerContent
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{
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return _scrollView.centerContent;
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}
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- (void)setCenterContent:(BOOL)centerContent
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{
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_scrollView.centerContent = centerContent;
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}
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- (NSIndexSet *)stickyHeaderIndices
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{
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return _scrollView.stickyHeaderIndices;
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}
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- (void)setStickyHeaderIndices:(NSIndexSet *)headerIndices
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{
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RCTAssert(_scrollView.contentSize.width <= self.frame.size.width,
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@"sticky headers are not supported with horizontal scrolled views");
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_scrollView.stickyHeaderIndices = headerIndices;
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}
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- (void)setClipsToBounds:(BOOL)clipsToBounds
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{
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super.clipsToBounds = clipsToBounds;
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_scrollView.clipsToBounds = clipsToBounds;
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}
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- (void)dealloc
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{
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_scrollView.delegate = nil;
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}
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- (void)layoutSubviews
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{
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[super layoutSubviews];
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RCTAssert(self.subviews.count == 1, @"we should only have exactly one subview");
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RCTAssert([self.subviews lastObject] == _scrollView, @"our only subview should be a scrollview");
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CGPoint originalOffset = _scrollView.contentOffset;
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_scrollView.frame = self.bounds;
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_scrollView.contentOffset = originalOffset;
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[self updateClippedSubviews];
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}
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- (void)updateClippedSubviews
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{
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// Find a suitable view to use for clipping
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UIView *clipView = [self react_findClipView];
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if (!clipView) {
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return;
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}
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static const CGFloat leeway = 1.0;
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const CGSize contentSize = _scrollView.contentSize;
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const CGRect bounds = _scrollView.bounds;
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const BOOL scrollsHorizontally = contentSize.width > bounds.size.width;
|
|
const BOOL scrollsVertically = contentSize.height > bounds.size.height;
|
|
|
|
const BOOL shouldClipAgain =
|
|
CGRectIsNull(_lastClippedToRect) ||
|
|
(scrollsHorizontally && (bounds.size.width < leeway || fabs(_lastClippedToRect.origin.x - bounds.origin.x) >= leeway)) ||
|
|
(scrollsVertically && (bounds.size.height < leeway || fabs(_lastClippedToRect.origin.y - bounds.origin.y) >= leeway));
|
|
|
|
if (shouldClipAgain) {
|
|
const CGRect clipRect = CGRectInset(clipView.bounds, -leeway, -leeway);
|
|
[self react_updateClippedSubviewsWithClipRect:clipRect relativeToView:clipView];
|
|
_lastClippedToRect = bounds;
|
|
}
|
|
}
|
|
|
|
- (void)setContentInset:(UIEdgeInsets)contentInset
|
|
{
|
|
CGPoint contentOffset = _scrollView.contentOffset;
|
|
|
|
_contentInset = contentInset;
|
|
[RCTView autoAdjustInsetsForView:self
|
|
withScrollView:_scrollView
|
|
updateOffset:NO];
|
|
|
|
_scrollView.contentOffset = contentOffset;
|
|
}
|
|
|
|
- (void)scrollToOffset:(CGPoint)offset
|
|
{
|
|
[self scrollToOffset:offset animated:YES];
|
|
}
|
|
|
|
- (void)scrollToOffset:(CGPoint)offset animated:(BOOL)animated
|
|
{
|
|
if (!CGPointEqualToPoint(_scrollView.contentOffset, offset)) {
|
|
[_scrollView setContentOffset:offset animated:animated];
|
|
}
|
|
}
|
|
|
|
- (void)zoomToRect:(CGRect)rect animated:(BOOL)animated
|
|
{
|
|
[_scrollView zoomToRect:rect animated:animated];
|
|
}
|
|
|
|
- (void)refreshContentInset
|
|
{
|
|
[RCTView autoAdjustInsetsForView:self
|
|
withScrollView:_scrollView
|
|
updateOffset:YES];
|
|
}
|
|
|
|
#pragma mark - ScrollView delegate
|
|
|
|
#define RCT_SCROLL_EVENT_HANDLER(delegateMethod, eventName) \
|
|
- (void)delegateMethod:(UIScrollView *)scrollView \
|
|
{ \
|
|
[_eventDispatcher sendScrollEventWithType:eventName reactTag:self.reactTag scrollView:scrollView userData:nil]; \
|
|
if ([_nativeScrollDelegate respondsToSelector:_cmd]) { \
|
|
[_nativeScrollDelegate delegateMethod:scrollView]; \
|
|
} \
|
|
}
|
|
|
|
#define RCT_FORWARD_SCROLL_EVENT(call) \
|
|
if ([_nativeScrollDelegate respondsToSelector:_cmd]) { \
|
|
[_nativeScrollDelegate call]; \
|
|
}
|
|
|
|
RCT_SCROLL_EVENT_HANDLER(scrollViewDidEndScrollingAnimation, RCTScrollEventTypeEndDeceleration)
|
|
RCT_SCROLL_EVENT_HANDLER(scrollViewWillBeginDecelerating, RCTScrollEventTypeStartDeceleration)
|
|
RCT_SCROLL_EVENT_HANDLER(scrollViewDidEndDecelerating, RCTScrollEventTypeEndDeceleration)
|
|
RCT_SCROLL_EVENT_HANDLER(scrollViewDidZoom, RCTScrollEventTypeMove)
|
|
|
|
- (void)scrollViewDidScroll:(UIScrollView *)scrollView
|
|
{
|
|
[_scrollView dockClosestSectionHeader];
|
|
[self updateClippedSubviews];
|
|
|
|
NSTimeInterval now = CACurrentMediaTime();
|
|
|
|
/**
|
|
* TODO: this logic looks wrong, and it may be because it is. Currently, if _scrollEventThrottle
|
|
* is set to zero (the default), the "didScroll" event is only sent once per scroll, instead of repeatedly
|
|
* while scrolling as expected. However, if you "fix" that bug, ScrollView will generate repeated
|
|
* warnings, and behave strangely (ListView works fine however), so don't fix it unless you fix that too!
|
|
*/
|
|
if (_allowNextScrollNoMatterWhat ||
|
|
(_scrollEventThrottle > 0 && _scrollEventThrottle < (now - _lastScrollDispatchTime))) {
|
|
|
|
// Calculate changed frames
|
|
NSArray<NSDictionary *> *childFrames = [self calculateChildFramesData];
|
|
|
|
// Dispatch event
|
|
[_eventDispatcher sendScrollEventWithType:RCTScrollEventTypeMove
|
|
reactTag:self.reactTag
|
|
scrollView:scrollView
|
|
userData:@{@"updatedChildFrames": childFrames}];
|
|
|
|
// Update dispatch time
|
|
_lastScrollDispatchTime = now;
|
|
_allowNextScrollNoMatterWhat = NO;
|
|
}
|
|
RCT_FORWARD_SCROLL_EVENT(scrollViewDidScroll:scrollView);
|
|
}
|
|
|
|
- (NSArray<NSDictionary *> *)calculateChildFramesData
|
|
{
|
|
NSMutableArray<NSDictionary *> *updatedChildFrames = [NSMutableArray new];
|
|
[[_contentView reactSubviews] enumerateObjectsUsingBlock:
|
|
^(UIView *subview, NSUInteger idx, __unused BOOL *stop) {
|
|
|
|
// Check if new or changed
|
|
CGRect newFrame = subview.frame;
|
|
BOOL frameChanged = NO;
|
|
if (_cachedChildFrames.count <= idx) {
|
|
frameChanged = YES;
|
|
[_cachedChildFrames addObject:[NSValue valueWithCGRect:newFrame]];
|
|
} else if (!CGRectEqualToRect(newFrame, [_cachedChildFrames[idx] CGRectValue])) {
|
|
frameChanged = YES;
|
|
_cachedChildFrames[idx] = [NSValue valueWithCGRect:newFrame];
|
|
}
|
|
|
|
// Create JS frame object
|
|
if (frameChanged) {
|
|
[updatedChildFrames addObject: @{
|
|
@"index": @(idx),
|
|
@"x": @(newFrame.origin.x),
|
|
@"y": @(newFrame.origin.y),
|
|
@"width": @(newFrame.size.width),
|
|
@"height": @(newFrame.size.height),
|
|
}];
|
|
}
|
|
}];
|
|
|
|
return updatedChildFrames;
|
|
}
|
|
|
|
- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView
|
|
{
|
|
_allowNextScrollNoMatterWhat = YES; // Ensure next scroll event is recorded, regardless of throttle
|
|
[_eventDispatcher sendScrollEventWithType:RCTScrollEventTypeStart reactTag:self.reactTag scrollView:scrollView userData:nil];
|
|
RCT_FORWARD_SCROLL_EVENT(scrollViewWillBeginDragging:scrollView);
|
|
}
|
|
|
|
- (void)scrollViewWillEndDragging:(UIScrollView *)scrollView withVelocity:(CGPoint)velocity targetContentOffset:(inout CGPoint *)targetContentOffset
|
|
{
|
|
|
|
|
|
// snapToInterval
|
|
// An alternative to enablePaging which allows setting custom stopping intervals,
|
|
// smaller than a full page size. Often seen in apps which feature horizonally
|
|
// scrolling items. snapToInterval does not enforce scrolling one interval at a time
|
|
// but guarantees that the scroll will stop at an interval point.
|
|
if (self.snapToInterval) {
|
|
CGFloat snapToIntervalF = (CGFloat)self.snapToInterval;
|
|
|
|
// Find which axis to snap
|
|
BOOL isHorizontal = (scrollView.contentSize.width > self.frame.size.width);
|
|
|
|
// What is the current offset?
|
|
CGFloat targetContentOffsetAlongAxis = isHorizontal ? targetContentOffset->x : targetContentOffset->y;
|
|
|
|
// Which direction is the scroll travelling?
|
|
CGPoint translation = [scrollView.panGestureRecognizer translationInView:scrollView];
|
|
CGFloat translationAlongAxis = isHorizontal ? translation.x : translation.y;
|
|
|
|
// Offset based on desired alignment
|
|
CGFloat frameLength = isHorizontal ? self.frame.size.width : self.frame.size.height;
|
|
CGFloat alignmentOffset = 0.0f;
|
|
if ([self.snapToAlignment isEqualToString: @"center"]) {
|
|
alignmentOffset = (frameLength * 0.5f) + (snapToIntervalF * 0.5f);
|
|
} else if ([self.snapToAlignment isEqualToString: @"end"]) {
|
|
alignmentOffset = frameLength;
|
|
}
|
|
|
|
// Pick snap point based on direction and proximity
|
|
NSInteger snapIndex = floor((targetContentOffsetAlongAxis + alignmentOffset) / snapToIntervalF);
|
|
snapIndex = (translationAlongAxis < 0) ? snapIndex + 1 : snapIndex;
|
|
CGFloat newTargetContentOffset = ( snapIndex * snapToIntervalF ) - alignmentOffset;
|
|
|
|
// Set new targetContentOffset
|
|
if (isHorizontal) {
|
|
targetContentOffset->x = newTargetContentOffset;
|
|
} else {
|
|
targetContentOffset->y = newTargetContentOffset;
|
|
}
|
|
}
|
|
|
|
NSDictionary *userData = @{
|
|
@"velocity": @{
|
|
@"x": @(velocity.x),
|
|
@"y": @(velocity.y)
|
|
},
|
|
@"targetContentOffset": @{
|
|
@"x": @(targetContentOffset->x),
|
|
@"y": @(targetContentOffset->y)
|
|
}
|
|
};
|
|
[_eventDispatcher sendScrollEventWithType:RCTScrollEventTypeEnd reactTag:self.reactTag scrollView:scrollView userData:userData];
|
|
|
|
RCT_FORWARD_SCROLL_EVENT(scrollViewWillEndDragging:scrollView withVelocity:velocity targetContentOffset:targetContentOffset);
|
|
}
|
|
|
|
- (void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)decelerate
|
|
{
|
|
RCT_FORWARD_SCROLL_EVENT(scrollViewDidEndDragging:scrollView willDecelerate:decelerate);
|
|
}
|
|
|
|
- (void)scrollViewWillBeginZooming:(UIScrollView *)scrollView withView:(UIView *)view
|
|
{
|
|
[_eventDispatcher sendScrollEventWithType:RCTScrollEventTypeStart reactTag:self.reactTag scrollView:scrollView userData:nil];
|
|
RCT_FORWARD_SCROLL_EVENT(scrollViewWillBeginZooming:scrollView withView:view);
|
|
}
|
|
|
|
- (void)scrollViewDidEndZooming:(UIScrollView *)scrollView withView:(UIView *)view atScale:(CGFloat)scale
|
|
{
|
|
[_eventDispatcher sendScrollEventWithType:RCTScrollEventTypeEnd reactTag:self.reactTag scrollView:scrollView userData:nil];
|
|
RCT_FORWARD_SCROLL_EVENT(scrollViewDidEndZooming:scrollView withView:view atScale:scale);
|
|
}
|
|
|
|
- (BOOL)scrollViewShouldScrollToTop:(UIScrollView *)scrollView
|
|
{
|
|
if ([_nativeScrollDelegate respondsToSelector:_cmd]) {
|
|
return [_nativeScrollDelegate scrollViewShouldScrollToTop:scrollView];
|
|
}
|
|
return YES;
|
|
}
|
|
|
|
- (UIView *)viewForZoomingInScrollView:(__unused UIScrollView *)scrollView
|
|
{
|
|
return _contentView;
|
|
}
|
|
|
|
#pragma mark - Setters
|
|
|
|
- (CGSize)_calculateViewportSize
|
|
{
|
|
CGSize viewportSize = self.bounds.size;
|
|
if (_automaticallyAdjustContentInsets) {
|
|
UIEdgeInsets contentInsets = [RCTView contentInsetsForView:self];
|
|
viewportSize = CGSizeMake(self.bounds.size.width - contentInsets.left - contentInsets.right,
|
|
self.bounds.size.height - contentInsets.top - contentInsets.bottom);
|
|
}
|
|
return viewportSize;
|
|
}
|
|
|
|
- (CGPoint)calculateOffsetForContentSize:(CGSize)newContentSize
|
|
{
|
|
CGPoint oldOffset = _scrollView.contentOffset;
|
|
CGPoint newOffset = oldOffset;
|
|
|
|
CGSize oldContentSize = _scrollView.contentSize;
|
|
CGSize viewportSize = [self _calculateViewportSize];
|
|
|
|
BOOL fitsinViewportY = oldContentSize.height <= viewportSize.height && newContentSize.height <= viewportSize.height;
|
|
if (newContentSize.height < oldContentSize.height && !fitsinViewportY) {
|
|
CGFloat offsetHeight = oldOffset.y + viewportSize.height;
|
|
if (oldOffset.y < 0) {
|
|
// overscrolled on top, leave offset alone
|
|
} else if (offsetHeight > oldContentSize.height) {
|
|
// overscrolled on the bottom, preserve overscroll amount
|
|
newOffset.y = MAX(0, oldOffset.y - (oldContentSize.height - newContentSize.height));
|
|
} else if (offsetHeight > newContentSize.height) {
|
|
// offset falls outside of bounds, scroll back to end of list
|
|
newOffset.y = MAX(0, newContentSize.height - viewportSize.height);
|
|
}
|
|
}
|
|
|
|
BOOL fitsinViewportX = oldContentSize.width <= viewportSize.width && newContentSize.width <= viewportSize.width;
|
|
if (newContentSize.width < oldContentSize.width && !fitsinViewportX) {
|
|
CGFloat offsetHeight = oldOffset.x + viewportSize.width;
|
|
if (oldOffset.x < 0) {
|
|
// overscrolled at the beginning, leave offset alone
|
|
} else if (offsetHeight > oldContentSize.width && newContentSize.width > viewportSize.width) {
|
|
// overscrolled at the end, preserve overscroll amount as much as possible
|
|
newOffset.x = MAX(0, oldOffset.x - (oldContentSize.width - newContentSize.width));
|
|
} else if (offsetHeight > newContentSize.width) {
|
|
// offset falls outside of bounds, scroll back to end
|
|
newOffset.x = MAX(0, newContentSize.width - viewportSize.width);
|
|
}
|
|
}
|
|
|
|
// all other cases, offset doesn't change
|
|
return newOffset;
|
|
}
|
|
|
|
/**
|
|
* Once you set the `contentSize`, to a nonzero value, it is assumed to be
|
|
* managed by you, and we'll never automatically compute the size for you,
|
|
* unless you manually reset it back to {0, 0}
|
|
*/
|
|
- (CGSize)contentSize
|
|
{
|
|
if (!CGSizeEqualToSize(_contentSize, CGSizeZero)) {
|
|
return _contentSize;
|
|
} else if (!_contentView) {
|
|
return CGSizeZero;
|
|
} else {
|
|
CGSize singleSubviewSize = _contentView.frame.size;
|
|
CGPoint singleSubviewPosition = _contentView.frame.origin;
|
|
return (CGSize){
|
|
singleSubviewSize.width + singleSubviewPosition.x,
|
|
singleSubviewSize.height + singleSubviewPosition.y
|
|
};
|
|
}
|
|
}
|
|
|
|
- (void)reactBridgeDidFinishTransaction
|
|
{
|
|
CGSize contentSize = self.contentSize;
|
|
if (!CGSizeEqualToSize(_scrollView.contentSize, contentSize)) {
|
|
// When contentSize is set manually, ScrollView internals will reset
|
|
// contentOffset to {0, 0}. Since we potentially set contentSize whenever
|
|
// anything in the ScrollView updates, we workaround this issue by manually
|
|
// adjusting contentOffset whenever this happens
|
|
CGPoint newOffset = [self calculateOffsetForContentSize:contentSize];
|
|
_scrollView.contentSize = contentSize;
|
|
_scrollView.contentOffset = newOffset;
|
|
}
|
|
[_scrollView dockClosestSectionHeader];
|
|
}
|
|
|
|
// Note: setting several properties of UIScrollView has the effect of
|
|
// resetting its contentOffset to {0, 0}. To prevent this, we generate
|
|
// setters here that will record the contentOffset beforehand, and
|
|
// restore it after the property has been set.
|
|
|
|
#define RCT_SET_AND_PRESERVE_OFFSET(setter, type) \
|
|
- (void)setter:(type)value \
|
|
{ \
|
|
CGPoint contentOffset = _scrollView.contentOffset; \
|
|
[_scrollView setter:value]; \
|
|
_scrollView.contentOffset = contentOffset; \
|
|
}
|
|
|
|
RCT_SET_AND_PRESERVE_OFFSET(setAlwaysBounceHorizontal, BOOL)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setAlwaysBounceVertical, BOOL)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setBounces, BOOL)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setBouncesZoom, BOOL)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setCanCancelContentTouches, BOOL)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setDecelerationRate, CGFloat)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setDirectionalLockEnabled, BOOL)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setKeyboardDismissMode, UIScrollViewKeyboardDismissMode)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setMaximumZoomScale, CGFloat)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setMinimumZoomScale, CGFloat)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setPagingEnabled, BOOL)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setScrollEnabled, BOOL)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setScrollsToTop, BOOL)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setShowsHorizontalScrollIndicator, BOOL)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setShowsVerticalScrollIndicator, BOOL)
|
|
RCT_SET_AND_PRESERVE_OFFSET(setZoomScale, CGFloat);
|
|
RCT_SET_AND_PRESERVE_OFFSET(setScrollIndicatorInsets, UIEdgeInsets);
|
|
|
|
#pragma mark - Forward methods and properties to underlying UIScrollView
|
|
|
|
- (BOOL)respondsToSelector:(SEL)aSelector
|
|
{
|
|
return [super respondsToSelector:aSelector] || [_scrollView respondsToSelector:aSelector];
|
|
}
|
|
|
|
- (void)setValue:(id)value forUndefinedKey:(NSString *)key
|
|
{
|
|
[_scrollView setValue:value forKey:key];
|
|
}
|
|
|
|
- (id)valueForUndefinedKey:(NSString *)key
|
|
{
|
|
return [_scrollView valueForKey:key];
|
|
}
|
|
|
|
- (void)setOnRefreshStart:(RCTDirectEventBlock)onRefreshStart
|
|
{
|
|
if (!onRefreshStart) {
|
|
_onRefreshStart = nil;
|
|
_scrollView.refreshControl = nil;
|
|
return;
|
|
}
|
|
_onRefreshStart = [onRefreshStart copy];
|
|
|
|
if (!_scrollView.refreshControl) {
|
|
UIRefreshControl *refreshControl = [[UIRefreshControl alloc] init];
|
|
[refreshControl addTarget:self action:@selector(refreshControlValueChanged) forControlEvents:UIControlEventValueChanged];
|
|
_scrollView.refreshControl = refreshControl;
|
|
}
|
|
}
|
|
|
|
- (void)refreshControlValueChanged
|
|
{
|
|
if (self.onRefreshStart) {
|
|
self.onRefreshStart(nil);
|
|
}
|
|
}
|
|
|
|
- (void)endRefreshing
|
|
{
|
|
[_scrollView.refreshControl endRefreshing];
|
|
}
|
|
|
|
@end
|
|
|
|
@implementation RCTEventDispatcher (RCTScrollView)
|
|
|
|
- (void)sendScrollEventWithType:(RCTScrollEventType)type
|
|
reactTag:(NSNumber *)reactTag
|
|
scrollView:(UIScrollView *)scrollView
|
|
userData:(NSDictionary *)userData
|
|
{
|
|
RCTScrollEvent *scrollEvent = [[RCTScrollEvent alloc] initWithType:type
|
|
reactTag:reactTag
|
|
scrollView:scrollView
|
|
userData:userData];
|
|
[self sendEvent:scrollEvent];
|
|
}
|
|
|
|
@end
|