177 lines
6.1 KiB
C++
177 lines
6.1 KiB
C++
// Copyright 2004-present Facebook. All Rights Reserved.
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#pragma once
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#include <cstdint>
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#include <memory>
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#include <unordered_map>
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#include <JavaScriptCore/JSContextRef.h>
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#include <folly/json.h>
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#include <folly/Optional.h>
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#include <jschelpers/JSCHelpers.h>
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#include <jschelpers/Value.h>
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#include "Executor.h"
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#include "ExecutorToken.h"
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#include "JSCNativeModules.h"
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namespace facebook {
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namespace react {
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class MessageQueueThread;
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#define RN_JSC_EXECUTOR_EXPORT __attribute__((visibility("default")))
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class RN_JSC_EXECUTOR_EXPORT JSCExecutorFactory : public JSExecutorFactory {
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public:
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JSCExecutorFactory(const std::string& cacheDir, const folly::dynamic& jscConfig) :
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m_cacheDir(cacheDir),
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m_jscConfig(jscConfig) {}
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virtual std::unique_ptr<JSExecutor> createJSExecutor(
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std::shared_ptr<ExecutorDelegate> delegate,
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std::shared_ptr<MessageQueueThread> jsQueue) override;
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private:
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std::string m_cacheDir;
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folly::dynamic m_jscConfig;
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};
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class JSCExecutor;
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class WorkerRegistration : public noncopyable {
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public:
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explicit WorkerRegistration(JSCExecutor* executor_, Object jsObj_) :
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executor(executor_),
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jsObj(std::move(jsObj_)) {}
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JSCExecutor *executor;
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Object jsObj;
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};
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class RN_JSC_EXECUTOR_EXPORT JSCExecutor : public JSExecutor {
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public:
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/**
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* Must be invoked from thread this Executor will run on.
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*/
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explicit JSCExecutor(std::shared_ptr<ExecutorDelegate> delegate,
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std::shared_ptr<MessageQueueThread> messageQueueThread,
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const std::string& cacheDir,
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const folly::dynamic& jscConfig) throw(JSException);
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~JSCExecutor() override;
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virtual void loadApplicationScript(
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std::unique_ptr<const JSBigString> script,
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std::string sourceURL) throw(JSException) override;
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#ifdef WITH_FBJSCEXTENSIONS
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virtual void loadApplicationScript(
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std::string bundlePath,
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std::string sourceURL,
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int flags) override;
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#endif
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virtual void setJSModulesUnbundle(
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std::unique_ptr<JSModulesUnbundle> unbundle) override;
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virtual void callFunction(
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const std::string& moduleId,
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const std::string& methodId,
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const folly::dynamic& arguments) override;
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virtual void invokeCallback(
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const double callbackId,
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const folly::dynamic& arguments) override;
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template <typename T>
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Value callFunctionSync(
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const std::string& module, const std::string& method, T&& args) {
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return callFunctionSyncWithValue(module, method,
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toValue(m_context, std::forward<T>(args)));
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}
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virtual void setGlobalVariable(
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std::string propName,
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std::unique_ptr<const JSBigString> jsonValue) override;
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virtual void* getJavaScriptContext() override;
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virtual bool supportsProfiling() override;
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virtual void startProfiler(const std::string &titleString) override;
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virtual void stopProfiler(const std::string &titleString, const std::string &filename) override;
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virtual void handleMemoryPressureUiHidden() override;
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virtual void handleMemoryPressureModerate() override;
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virtual void handleMemoryPressureCritical() override;
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virtual void destroy() override;
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void setContextName(const std::string& name);
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private:
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JSGlobalContextRef m_context;
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std::shared_ptr<ExecutorDelegate> m_delegate;
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int m_workerId = 0; // if this is a worker executor, this is non-zero
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JSCExecutor *m_owner = nullptr; // if this is a worker executor, this is non-null
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std::shared_ptr<bool> m_isDestroyed = std::shared_ptr<bool>(new bool(false));
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std::unordered_map<int, WorkerRegistration> m_ownedWorkers;
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std::string m_deviceCacheDir;
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std::shared_ptr<MessageQueueThread> m_messageQueueThread;
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std::unique_ptr<JSModulesUnbundle> m_unbundle;
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JSCNativeModules m_nativeModules;
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folly::dynamic m_jscConfig;
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folly::Optional<Object> m_invokeCallbackAndReturnFlushedQueueJS;
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folly::Optional<Object> m_callFunctionReturnFlushedQueueJS;
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folly::Optional<Object> m_flushedQueueJS;
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folly::Optional<Object> m_callFunctionReturnResultAndFlushedQueueJS;
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/**
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* WebWorker constructor. Must be invoked from thread this Executor will run on.
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*/
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JSCExecutor(
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std::shared_ptr<ExecutorDelegate> delegate,
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std::shared_ptr<MessageQueueThread> messageQueueThread,
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int workerId,
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JSCExecutor *owner,
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std::string scriptURL,
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std::unordered_map<std::string, std::string> globalObjAsJSON,
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const folly::dynamic& jscConfig);
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void initOnJSVMThread() throw(JSException);
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// This method is experimental, and may be modified or removed.
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Value callFunctionSyncWithValue(
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const std::string& module, const std::string& method, Value value);
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void terminateOnJSVMThread();
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void bindBridge() throw(JSException);
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void callNativeModules(Value&&);
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void flush();
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void flushQueueImmediate(Value&&);
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void loadModule(uint32_t moduleId);
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int addWebWorker(std::string scriptURL, JSValueRef workerRef, JSValueRef globalObjRef);
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void postMessageToOwnedWebWorker(int worker, JSValueRef message);
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void postMessageToOwner(JSValueRef result);
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void receiveMessageFromOwnedWebWorker(int workerId, const std::string& message);
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void receiveMessageFromOwner(const std::string &msgString);
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void terminateOwnedWebWorker(int worker);
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Object createMessageObject(const std::string& msgData);
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template< JSValueRef (JSCExecutor::*method)(size_t, const JSValueRef[])>
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void installNativeHook(const char* name);
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JSValueRef getNativeModule(JSObjectRef object, JSStringRef propertyName);
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JSValueRef nativeStartWorker(
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size_t argumentCount,
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const JSValueRef arguments[]);
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JSValueRef nativePostMessageToWorker(
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size_t argumentCount,
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const JSValueRef arguments[]);
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JSValueRef nativeTerminateWorker(
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size_t argumentCount,
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const JSValueRef arguments[]);
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JSValueRef nativePostMessage(
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size_t argumentCount,
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const JSValueRef arguments[]);
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JSValueRef nativeRequire(
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size_t argumentCount,
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const JSValueRef arguments[]);
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JSValueRef nativeFlushQueueImmediate(
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size_t argumentCount,
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const JSValueRef arguments[]);
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JSValueRef nativeCallSyncHook(
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size_t argumentCount,
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const JSValueRef arguments[]);
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};
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} }
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