react-native/Examples/UIExplorer/js/websocket_test_server.js

55 lines
1.7 KiB
JavaScript

#!/usr/bin/env node
/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* The examples provided by Facebook are for non-commercial testing and
* evaluation purposes only.
*
* Facebook reserves all rights not expressly granted.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL
* FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* @flow
* @providesModule websocket_test_server
*/
'use strict';
/* eslint-env node */
const WebSocket = require('ws');
console.log(`\
Test server for WebSocketExample
This will send each incoming message right back to the other side.
Restart with the '--binary' command line flag to have it respond with an
ArrayBuffer instead of a string.
`);
const respondWithBinary = process.argv.indexOf('--binary') !== -1;
const server = new WebSocket.Server({port: 5555});
server.on('connection', (ws) => {
ws.on('message', (message) => {
console.log('Received message:', message);
console.log('Cookie:', ws.upgradeReq.headers.cookie);
if (respondWithBinary) {
message = new Buffer(message);
}
ws.send(message);
});
console.log('Incoming connection!');
ws.send('Why hello there!');
});