mirror of
https://github.com/status-im/react-native.git
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a130239257
Summary: I started using Xcode 10 beta and spotted that even though react-native cli is using cli tools from Xcode 10 for building it tries to open simulator from Xcode 9.4. Turned out that path to simulator app is hardcoded and doesn’t care about active developer directory. 1. You have to have more than one Xcode version (ie. 9.4 and 10 beta). 2. Change active developer directory to Xcode beta (`xcode-select -s /Applications/Xcode-beta.app/Contents/Developer`). 3. Without fix `react-native run-ios` will open simulator from Xcode 9.4, with fix it'll open simulator from active developer directory. [CLI][IOS] [BUGFIX] [./local-cli] - use simulator from active developer directory Closes https://github.com/facebook/react-native/pull/19781 Differential Revision: D8475915 Pulled By: TheSavior fbshipit-source-id: d607f1f9eb9e565d4a017c21de50b5e569d171f9
454 lines
12 KiB
JavaScript
454 lines
12 KiB
JavaScript
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @format
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*/
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'use strict';
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const child_process = require('child_process');
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const fs = require('fs');
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const path = require('path');
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const findXcodeProject = require('./findXcodeProject');
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const findReactNativeScripts = require('../util/findReactNativeScripts');
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const parseIOSDevicesList = require('./parseIOSDevicesList');
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const findMatchingSimulator = require('./findMatchingSimulator');
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const getBuildPath = function(configuration = 'Debug', appName, isDevice) {
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let device;
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if (isDevice) {
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device = 'iphoneos';
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} else if (appName.toLowerCase().includes('tvos')) {
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device = 'appletvsimulator';
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} else {
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device = 'iphonesimulator';
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}
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return `build/Build/Products/${configuration}-${device}/${appName}.app`;
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};
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const xcprettyAvailable = function() {
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try {
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child_process.execSync('xcpretty --version', {
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stdio: [0, 'pipe', 'ignore'],
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});
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} catch (error) {
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return false;
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}
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return true;
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};
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function runIOS(argv, config, args) {
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if (!fs.existsSync(args.projectPath)) {
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const reactNativeScriptsPath = findReactNativeScripts();
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if (reactNativeScriptsPath) {
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child_process.spawnSync(
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reactNativeScriptsPath,
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['ios'].concat(process.argv.slice(1)),
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{stdio: 'inherit'},
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);
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return;
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} else {
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throw new Error(
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'iOS project folder not found. Are you sure this is a React Native project?',
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);
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}
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}
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process.chdir(args.projectPath);
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const xcodeProject = findXcodeProject(fs.readdirSync('.'));
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if (!xcodeProject) {
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throw new Error('Could not find Xcode project files in ios folder');
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}
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const inferredSchemeName = path.basename(
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xcodeProject.name,
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path.extname(xcodeProject.name),
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);
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const scheme = args.scheme || inferredSchemeName;
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console.log(
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`Found Xcode ${xcodeProject.isWorkspace ? 'workspace' : 'project'} ${
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xcodeProject.name
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}`,
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);
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const devices = parseIOSDevicesList(
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child_process.execFileSync('xcrun', ['instruments', '-s'], {
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encoding: 'utf8',
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}),
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);
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if (args.device) {
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const selectedDevice = matchingDevice(devices, args.device);
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if (selectedDevice) {
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return runOnDevice(
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selectedDevice,
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scheme,
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xcodeProject,
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args.configuration,
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args.packager,
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args.verbose,
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args.port,
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);
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} else {
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if (devices && devices.length > 0) {
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console.log(
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'Could not find device with the name: "' + args.device + '".',
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);
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console.log('Choose one of the following:');
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printFoundDevices(devices);
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} else {
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console.log('No iOS devices connected.');
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}
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}
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} else if (args.udid) {
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return runOnDeviceByUdid(args, scheme, xcodeProject, devices);
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} else {
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return runOnSimulator(xcodeProject, args, scheme);
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}
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}
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function runOnDeviceByUdid(args, scheme, xcodeProject, devices) {
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const selectedDevice = matchingDeviceByUdid(devices, args.udid);
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if (selectedDevice) {
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return runOnDevice(
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selectedDevice,
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scheme,
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xcodeProject,
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args.configuration,
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args.packager,
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args.verbose,
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args.port,
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);
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} else {
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if (devices && devices.length > 0) {
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console.log('Could not find device with the udid: "' + args.udid + '".');
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console.log('Choose one of the following:');
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printFoundDevices(devices);
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} else {
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console.log('No iOS devices connected.');
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}
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}
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}
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function runOnSimulator(xcodeProject, args, scheme) {
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return new Promise(resolve => {
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try {
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var simulators = JSON.parse(
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child_process.execFileSync(
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'xcrun',
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['simctl', 'list', '--json', 'devices'],
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{encoding: 'utf8'},
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),
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);
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} catch (e) {
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throw new Error('Could not parse the simulator list output');
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}
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const selectedSimulator = findMatchingSimulator(simulators, args.simulator);
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if (!selectedSimulator) {
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throw new Error(`Could not find ${args.simulator} simulator`);
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}
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/**
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* Booting simulator through `xcrun simctl boot` will boot it in the `headless` mode
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* (running in the background).
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*
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* In order for user to see the app and the simulator itself, we have to make sure
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* that the Simulator.app is running.
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*
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* We also pass it `-CurrentDeviceUDID` so that when we launch it for the first time,
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* it will not boot the "default" device, but the one we set. If the app is already running,
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* this flag has no effect.
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*/
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const activeDeveloperDir = child_process
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.execFileSync('xcode-select', ['-p'], {encoding: 'utf8'})
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.trim();
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child_process.execFileSync('open', [
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`${activeDeveloperDir}/Applications/Simulator.app`,
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'--args',
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'-CurrentDeviceUDID',
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selectedSimulator.udid,
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]);
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if (!selectedSimulator.booted) {
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const simulatorFullName = formattedDeviceName(selectedSimulator);
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console.log(`Launching ${simulatorFullName}...`);
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try {
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child_process.spawnSync('xcrun', [
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'instruments',
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'-w',
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selectedSimulator.udid,
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]);
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} catch (e) {
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// instruments always fail with 255 because it expects more arguments,
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// but we want it to only launch the simulator
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}
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}
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buildProject(
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xcodeProject,
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selectedSimulator.udid,
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scheme,
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args.configuration,
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args.packager,
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args.verbose,
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args.port,
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).then(appName => resolve({udid: selectedSimulator.udid, appName}));
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}).then(({udid, appName}) => {
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if (!appName) {
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appName = scheme;
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}
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let appPath = getBuildPath(args.configuration, appName);
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console.log(`Installing ${appPath}`);
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child_process.spawnSync('xcrun', ['simctl', 'install', udid, appPath], {
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stdio: 'inherit',
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});
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const bundleID = child_process
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.execFileSync(
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'/usr/libexec/PlistBuddy',
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['-c', 'Print:CFBundleIdentifier', path.join(appPath, 'Info.plist')],
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{encoding: 'utf8'},
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)
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.trim();
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console.log(`Launching ${bundleID}`);
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child_process.spawnSync('xcrun', ['simctl', 'launch', udid, bundleID], {
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stdio: 'inherit',
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});
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});
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}
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function runOnDevice(
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selectedDevice,
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scheme,
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xcodeProject,
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configuration,
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launchPackager,
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verbose,
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port,
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) {
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return buildProject(
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xcodeProject,
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selectedDevice.udid,
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scheme,
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configuration,
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launchPackager,
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verbose,
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port,
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).then(appName => {
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if (!appName) {
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appName = scheme;
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}
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const iosDeployInstallArgs = [
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'--bundle',
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getBuildPath(configuration, appName, true),
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'--id',
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selectedDevice.udid,
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'--justlaunch',
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];
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console.log(
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`installing and launching your app on ${selectedDevice.name}...`,
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);
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const iosDeployOutput = child_process.spawnSync(
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'ios-deploy',
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iosDeployInstallArgs,
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{encoding: 'utf8'},
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);
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if (iosDeployOutput.error) {
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console.log('');
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console.log('** INSTALLATION FAILED **');
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console.log('Make sure you have ios-deploy installed globally.');
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console.log('(e.g "npm install -g ios-deploy")');
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} else {
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console.log('** INSTALLATION SUCCEEDED **');
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}
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});
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}
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function buildProject(
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xcodeProject,
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udid,
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scheme,
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configuration = 'Debug',
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launchPackager = false,
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verbose,
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port,
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) {
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return new Promise((resolve, reject) => {
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var xcodebuildArgs = [
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xcodeProject.isWorkspace ? '-workspace' : '-project',
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xcodeProject.name,
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'-configuration',
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configuration,
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'-scheme',
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scheme,
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'-destination',
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`id=${udid}`,
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'-derivedDataPath',
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'build',
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];
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console.log(`Building using "xcodebuild ${xcodebuildArgs.join(' ')}"`);
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let xcpretty;
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if (!verbose) {
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xcpretty =
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xcprettyAvailable() &&
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child_process.spawn('xcpretty', [], {
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stdio: ['pipe', process.stdout, process.stderr],
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});
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}
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const buildProcess = child_process.spawn(
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'xcodebuild',
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xcodebuildArgs,
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getProcessOptions(launchPackager, port),
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);
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let buildOutput = '';
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buildProcess.stdout.on('data', function(data) {
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buildOutput += data.toString();
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if (xcpretty) {
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xcpretty.stdin.write(data);
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} else {
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console.log(data.toString());
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}
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});
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buildProcess.stderr.on('data', function(data) {
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console.error(data.toString());
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});
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buildProcess.on('close', function(code) {
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if (xcpretty) {
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xcpretty.stdin.end();
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}
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//FULL_PRODUCT_NAME is the actual file name of the app, which actually comes from the Product Name in the build config, which does not necessary match a scheme name, example output line: export FULL_PRODUCT_NAME="Super App Dev.app"
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let productNameMatch = /export FULL_PRODUCT_NAME="?(.+).app"?$/m.exec(
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buildOutput,
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);
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if (
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productNameMatch &&
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productNameMatch.length &&
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productNameMatch.length > 1
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) {
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return resolve(productNameMatch[1]); //0 is the full match, 1 is the app name
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}
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return buildProcess.error ? reject(buildProcess.error) : resolve();
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});
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});
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}
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function matchingDevice(devices, deviceName) {
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if (deviceName === true && devices.length === 1) {
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console.log(
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`Using first available device ${
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devices[0].name
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} due to lack of name supplied.`,
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);
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return devices[0];
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}
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for (let i = devices.length - 1; i >= 0; i--) {
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if (
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devices[i].name === deviceName ||
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formattedDeviceName(devices[i]) === deviceName
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) {
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return devices[i];
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}
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}
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}
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function matchingDeviceByUdid(devices, udid) {
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for (let i = devices.length - 1; i >= 0; i--) {
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if (devices[i].udid === udid) {
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return devices[i];
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}
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}
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}
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function formattedDeviceName(simulator) {
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return `${simulator.name} (${simulator.version})`;
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}
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function printFoundDevices(devices) {
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for (let i = devices.length - 1; i >= 0; i--) {
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console.log(devices[i].name + ' Udid: ' + devices[i].udid);
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}
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}
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function getProcessOptions(launchPackager, port) {
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if (launchPackager) {
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return {
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env: {...process.env, RCT_METRO_PORT: port},
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};
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}
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return {
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env: {...process.env, RCT_NO_LAUNCH_PACKAGER: true},
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};
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}
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module.exports = {
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name: 'run-ios',
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description: 'builds your app and starts it on iOS simulator',
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func: runIOS,
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examples: [
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{
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desc: 'Run on a different simulator, e.g. iPhone 5',
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cmd: 'react-native run-ios --simulator "iPhone 5"',
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},
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{
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desc: 'Pass a non-standard location of iOS directory',
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cmd: 'react-native run-ios --project-path "./app/ios"',
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},
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{
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desc: "Run on a connected device, e.g. Max's iPhone",
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cmd: 'react-native run-ios --device "Max\'s iPhone"',
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},
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{
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desc: 'Run on the AppleTV simulator',
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cmd:
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'react-native run-ios --simulator "Apple TV" --scheme "helloworld-tvOS"',
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},
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],
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options: [
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{
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command: '--simulator [string]',
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description: 'Explicitly set simulator to use',
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default: 'iPhone 6',
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},
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{
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command: '--configuration [string]',
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description: 'Explicitly set the scheme configuration to use',
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},
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{
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command: '--scheme [string]',
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description: 'Explicitly set Xcode scheme to use',
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},
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{
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command: '--project-path [string]',
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description:
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'Path relative to project root where the Xcode project ' +
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"(.xcodeproj) lives. The default is 'ios'.",
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default: 'ios',
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},
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{
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command: '--device [string]',
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description:
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'Explicitly set device to use by name. The value is not required if you have a single device connected.',
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},
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{
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command: '--udid [string]',
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description: 'Explicitly set device to use by udid',
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},
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{
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command: '--no-packager',
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description: 'Do not launch packager while building',
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},
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{
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command: '--verbose',
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description: 'Do not use xcpretty even if installed',
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},
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{
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command: '--port [number]',
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default: process.env.RCT_METRO_PORT || 8081,
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parse: (val: string) => Number(val),
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},
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],
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};
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