react-native/ReactCommon/fabric/uimanager/Scheduler.h

75 lines
1.8 KiB
C++

// Copyright 2004-present Facebook. All Rights Reserved.
#pragma once
#include <memory>
#include <fabric/core/ComponentDescriptor.h>
#include <fabric/core/LayoutConstraints.h>
#include <fabric/uimanager/SchedulerDelegate.h>
#include <fabric/uimanager/UIManagerDelegate.h>
#include <fabric/view/ViewShadowNode.h>
namespace facebook {
namespace react {
/*
* We expect having a dedicated subclass for root shadow node.
*/
using SharedRootShadowNode = SharedViewShadowNode;
using RootShadowNode = ViewShadowNode;
class FabricUIManager;
/*
* Scheduler coordinates Shadow Tree updates and event flows.
*/
class Scheduler:
public UIManagerDelegate {
public:
Scheduler();
virtual ~Scheduler();
#pragma mark - Root Nodes Managerment
void registerRootTag(Tag rootTag);
void unregisterRootTag(Tag rootTag);
void setLayoutConstraints(Tag rootTag, LayoutConstraints layoutConstraints);
#pragma mark - Delegate
/*
* Sets and gets the Scheduler's delegate.
* The delegate is stored as a raw pointer, so the owner must null
* the pointer before being destroyed.
*/
void setDelegate(SchedulerDelegate *delegate);
SchedulerDelegate *getDelegate();
#pragma mark - UIManagerDelegate
void uiManagerDidFinishTransaction(Tag rootTag, const SharedShadowNodeUnsharedList &rootChildNodes) override;
void uiManagerDidCreateShadowNode(const SharedShadowNode &shadowNode) override;
#pragma mark - Deprecated
/*
* UIManager instance must be temporarily exposed for registration purposes.
*/
std::shared_ptr<FabricUIManager> getUIManager_DO_NOT_USE();
private:
SchedulerDelegate *delegate_;
std::shared_ptr<FabricUIManager> uiManager_;
/*
* All commited `RootShadowNode` instances to differentiate against.
*/
std::unordered_map<Tag, SharedRootShadowNode> rootNodeRegistry_;
};
} // namespace react
} // namespace facebook