react-native/ReactCommon/fabric/core/shadownode/ShadowNode.h

125 lines
3.6 KiB
C++

/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <string>
#include <vector>
#include <fabric/core/Props.h>
#include <fabric/core/Sealable.h>
#include <fabric/core/ReactPrimitives.h>
#include <fabric/debug/DebugStringConvertible.h>
namespace facebook {
namespace react {
class ShadowNode;
using SharedShadowNode = std::shared_ptr<const ShadowNode>;
using SharedShadowNodeList = std::vector<std::shared_ptr<const ShadowNode>>;
using SharedShadowNodeSharedList = std::shared_ptr<const SharedShadowNodeList>;
using SharedShadowNodeUnsharedList = std::shared_ptr<SharedShadowNodeList>;
using WeakShadowNode = std::weak_ptr<const ShadowNode>;
class ShadowNode:
public virtual Sealable,
public virtual DebugStringConvertible {
public:
static SharedShadowNodeSharedList emptySharedShadowNodeSharedList();
#pragma mark - Constructors
ShadowNode(
const Tag &tag,
const Tag &rootTag,
const InstanceHandle &instanceHandle,
const SharedProps &props = SharedProps(),
const SharedShadowNodeSharedList &children = SharedShadowNodeSharedList()
);
ShadowNode(
const SharedShadowNode &shadowNode,
const SharedProps &props = nullptr,
const SharedShadowNodeSharedList &children = nullptr
);
#pragma mark - Getters
virtual ComponentHandle getComponentHandle() const = 0;
virtual ComponentName getComponentName() const = 0;
SharedShadowNodeSharedList getChildren() const;
SharedProps getProps() const;
Tag getTag() const;
Tag getRootTag() const;
InstanceHandle getInstanceHandle() const;
/*
* Returns the node which was used as a prototype in clone constructor.
* The node is held as a weak reference so that the method may return
* `nullptr` in cases where the node was constructed using the explicit
* constructor or the node was already deallocated.
*/
SharedShadowNode getSourceNode() const;
void sealRecursive() const;
#pragma mark - Mutating Methods
void appendChild(const SharedShadowNode &child);
void replaceChild(const SharedShadowNode &oldChild, const SharedShadowNode &newChild);
void clearSourceNode();
/*
* Replaces the current source node with its source node.
* This method might be used for illuminating side-effects caused by the last
* cloning operation which are not desirable from the diffing algorithm
* perspective.
*/
void shallowSourceNode();
#pragma mark - Equality
/*
* Equality operators.
* Use this to compare `ShadowNode`s values for equality (and non-equality).
* Same values indicates that nodes must not produce mutation instructions
* during tree diffing process.
* Child nodes are not considered as part of the value.
*/
virtual bool operator==(const ShadowNode& rhs) const;
virtual bool operator!=(const ShadowNode& rhs) const;
#pragma mark - DebugStringConvertible
std::string getDebugName() const override;
std::string getDebugValue() const override;
SharedDebugStringConvertibleList getDebugChildren() const override;
SharedDebugStringConvertibleList getDebugProps() const override;
protected:
Tag tag_;
Tag rootTag_;
InstanceHandle instanceHandle_;
SharedProps props_;
SharedShadowNodeSharedList children_;
WeakShadowNode sourceNode_;
private:
/*
* A number of the generation of the ShadowNode instance;
* is used and useful for debug-printing purposes *only*.
* Do not access this value in any circumstances.
*/
const int revision_;
};
} // namespace react
} // namespace facebook