react-native/Libraries/ReactIOS/ReactIOSEventEmitter.js

197 lines
6.5 KiB
JavaScript

/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* @providesModule ReactIOSEventEmitter
* @typechecks static-only
*/
"use strict";
var EventPluginHub = require('EventPluginHub');
var ReactEventEmitterMixin = require('ReactEventEmitterMixin');
var ReactIOSTagHandles = require('ReactIOSTagHandles');
var NodeHandle = require('NodeHandle');
var EventConstants = require('EventConstants');
var merge = require('merge');
var warning = require('warning');
var topLevelTypes = EventConstants.topLevelTypes;
/**
* Version of `ReactBrowserEventEmitter` that works on the receiving side of a
* serialized worker boundary.
*/
// Shared default empty native event - conserve memory.
var EMPTY_NATIVE_EVENT = {};
/**
* Selects a subsequence of `Touch`es, without destroying `touches`.
*
* @param {Array<Touch>} touches Deserialized touch objects.
* @param {Array<number>} indices Indices by which to pull subsequence.
* @return {Array<Touch>} Subsequence of touch objects.
*/
var touchSubsequence = function(touches, indices) {
var ret = [];
for (var i = 0; i < indices.length; i++) {
ret.push(touches[indices[i]]);
}
return ret;
};
/**
* TODO: Pool all of this.
*
* Destroys `touches` by removing touch objects at indices `indices`. This is
* to maintain compatibility with W3C touch "end" events, where the active
* touches don't include the set that has just been "ended".
*
* @param {Array<Touch>} touches Deserialized touch objects.
* @param {Array<number>} indices Indices to remove from `touches`.
* @return {Array<Touch>} Subsequence of removed touch objects.
*/
var removeTouchesAtIndices = function(touches, indices) {
var rippedOut = [];
for (var i = 0; i < indices.length; i++) {
var index = indices[i];
rippedOut.push(touches[index]);
touches[index] = null;
}
var fillAt = 0;
for (var j = 0; j < touches.length; j++) {
var cur = touches[j];
if (cur !== null) {
touches[fillAt++] = cur;
}
}
touches.length = fillAt;
return rippedOut;
};
/**
* `ReactIOSEventEmitter` is used to attach top-level event listeners. For example:
*
* ReactIOSEventEmitter.putListener('myID', 'onClick', myFunction);
*
* This would allocate a "registration" of `('onClick', myFunction)` on 'myID'.
*
* @internal
*/
var ReactIOSEventEmitter = merge(ReactEventEmitterMixin, {
registrationNames: EventPluginHub.registrationNameModules,
putListener: EventPluginHub.putListener,
getListener: EventPluginHub.getListener,
deleteListener: EventPluginHub.deleteListener,
deleteAllListeners: EventPluginHub.deleteAllListeners,
/**
* Internal version of `receiveEvent` in terms of normalized (non-tag)
* `rootNodeID`.
*
* @see receiveEvent.
*
* @param {rootNodeID} rootNodeID React root node ID that event occured on.
* @param {TopLevelType} topLevelType Top level type of event.
* @param {object} nativeEventParam Object passed from native.
*/
_receiveRootNodeIDEvent: function(rootNodeID, topLevelType, nativeEventParam) {
var nativeEvent = nativeEventParam || EMPTY_NATIVE_EVENT;
ReactIOSEventEmitter.handleTopLevel(
topLevelType,
rootNodeID,
rootNodeID,
nativeEvent
);
},
/**
* Publically exposed method on module for native objc to invoke when a top
* level event is extracted.
* @param {rootNodeID} rootNodeID React root node ID that event occured on.
* @param {TopLevelType} topLevelType Top level type of event.
* @param {object} nativeEventParam Object passed from native.
*/
receiveEvent: function(tag, topLevelType, nativeEventParam) {
var rootNodeID = ReactIOSTagHandles.tagToRootNodeID[tag];
ReactIOSEventEmitter._receiveRootNodeIDEvent(
rootNodeID,
topLevelType,
nativeEventParam
);
},
/**
* Simple multi-wrapper around `receiveEvent` that is intended to receive an
* efficient representation of `Touch` objects, and other information that
* can be used to construct W3C compliant `Event` and `Touch` lists.
*
* This may create dispatch behavior that differs than web touch handling. We
* loop through each of the changed touches and receive it as a single event.
* So two `touchStart`/`touchMove`s that occur simultaneously are received as
* two separate touch event dispatches - when they arguably should be one.
*
* This implementation reuses the `Touch` objects themselves as the `Event`s
* since we dispatch an event for each touch (though that might not be spec
* compliant). The main purpose of reusing them is to save allocations.
*
* TODO: Dispatch multiple changed touches in one event. The bubble path
* could be the first common ancestor of all the `changedTouches`.
*
* One difference between this behavior and W3C spec: cancelled touches will
* not appear in `.touches`, or in any future `.touches`, though they may
* still be "actively touching the surface".
*
* Web desktop polyfills only need to construct a fake touch event with
* identifier 0, also abandoning traditional click handlers.
*/
receiveTouches: function(eventTopLevelType, touches, changedIndices) {
var changedTouches =
eventTopLevelType === topLevelTypes.topTouchEnd ||
eventTopLevelType === topLevelTypes.topTouchCancel ?
removeTouchesAtIndices(touches, changedIndices) :
touchSubsequence(touches, changedIndices);
for (var jj = 0; jj < changedTouches.length; jj++) {
var touch = changedTouches[jj];
// Touch objects can fullfill the role of `DOM` `Event` objects if we set
// the `changedTouches`/`touches`. This saves allocations.
touch.changedTouches = changedTouches;
touch.touches = touches;
var nativeEvent = touch;
var rootNodeID = null;
var target = nativeEvent.target;
if (target !== null && target !== undefined) {
if (target < ReactIOSTagHandles.tagsStartAt) {
if (__DEV__) {
warning(
false,
'A view is reporting that a touch occured on tag zero.'
);
}
} else {
rootNodeID = NodeHandle.getRootNodeID(target);
}
}
ReactIOSEventEmitter._receiveRootNodeIDEvent(
rootNodeID,
eventTopLevelType,
nativeEvent
);
}
}
});
module.exports = ReactIOSEventEmitter;