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Summary: EventTargetWrapper and EventTarget were merged into one class that controls an `instanceHandle` reference and extracting a strong reference to it. This diff also decouples the operation of retaining a strong reference (with checking a `enabled` flag) from actual usage of this reference. This allows to wrap into a mutex only first part of this process and avoid possible deadlocks. Reviewed By: sahrens Differential Revision: D13616382 fbshipit-source-id: 9907bc12047386fcf027929ae2ae41c0b727cd06
60 lines
1.3 KiB
C++
60 lines
1.3 KiB
C++
/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "EventQueue.h"
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#include "EventEmitter.h"
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namespace facebook {
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namespace react {
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EventQueue::EventQueue(
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EventPipe eventPipe,
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std::unique_ptr<EventBeat> eventBeat)
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: eventPipe_(std::move(eventPipe)), eventBeat_(std::move(eventBeat)) {
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eventBeat_->setBeatCallback(
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std::bind(&EventQueue::onBeat, this, std::placeholders::_1));
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}
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void EventQueue::enqueueEvent(const RawEvent &rawEvent) const {
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std::lock_guard<std::mutex> lock(queueMutex_);
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queue_.push_back(rawEvent);
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}
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void EventQueue::onBeat(jsi::Runtime &runtime) const {
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std::vector<RawEvent> queue;
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{
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std::lock_guard<std::mutex> lock(queueMutex_);
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if (queue_.size() == 0) {
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return;
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}
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queue = std::move(queue_);
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queue_.clear();
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}
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{
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std::lock_guard<std::recursive_mutex> lock(EventEmitter::DispatchMutex());
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for (const auto &event : queue) {
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if (event.eventTarget) {
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event.eventTarget->retain(runtime);
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}
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}
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}
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for (const auto &event : queue) {
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eventPipe_(
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runtime, event.eventTarget.get(), event.type, event.payloadFactory);
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}
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}
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} // namespace react
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} // namespace facebook
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