react-native/Libraries/Image/RCTImageLoader.h
Nick Lockwood b34a85f4da Merged RCTStaticImage with FB internal version
Summary:
Merged RCTStaticImage with our internal RKStaticImage and ported over logic where assets are loaded at the optimal size and reloaded if the view size changes.
2015-07-14 04:06:18 -08:00

44 lines
1.2 KiB
Objective-C

/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#import <UIKit/UIKit.h>
@class ALAssetsLibrary;
@interface RCTImageLoader : NSObject
/**
* The shared asset library instance.
*/
+ (ALAssetsLibrary *)assetsLibrary;
/**
* Can be called from any thread.
* Will always call callback on main thread.
*/
+ (void)loadImageWithTag:(NSString *)imageTag
callback:(void (^)(NSError *error, id /* UIImage or CAAnimation */ image))callback;
/**
* As above, but includes target size, scale and resizeMode, which are used to
* select the optimal dimensions for the loaded image.
*/
+ (void)loadImageWithTag:(NSString *)imageTag
size:(CGSize)size
scale:(CGFloat)scale
resizeMode:(UIViewContentMode)resizeMode
callback:(void (^)(NSError *error, id /* UIImage or CAAnimation */ image))callback;
/**
* Is the specified image tag an asset library image?
*/
+ (BOOL)isAssetLibraryImage:(NSString *)imageTag;
@end