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https://github.com/status-im/react-native.git
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Summary: Merged RCTStaticImage with our internal RKStaticImage and ported over logic where assets are loaded at the optimal size and reloaded if the view size changes.
44 lines
1.2 KiB
Objective-C
44 lines
1.2 KiB
Objective-C
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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#import <UIKit/UIKit.h>
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@class ALAssetsLibrary;
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@interface RCTImageLoader : NSObject
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/**
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* The shared asset library instance.
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*/
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+ (ALAssetsLibrary *)assetsLibrary;
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/**
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* Can be called from any thread.
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* Will always call callback on main thread.
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*/
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+ (void)loadImageWithTag:(NSString *)imageTag
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callback:(void (^)(NSError *error, id /* UIImage or CAAnimation */ image))callback;
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/**
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* As above, but includes target size, scale and resizeMode, which are used to
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* select the optimal dimensions for the loaded image.
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*/
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+ (void)loadImageWithTag:(NSString *)imageTag
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size:(CGSize)size
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scale:(CGFloat)scale
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resizeMode:(UIViewContentMode)resizeMode
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callback:(void (^)(NSError *error, id /* UIImage or CAAnimation */ image))callback;
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/**
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* Is the specified image tag an asset library image?
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*/
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+ (BOOL)isAssetLibraryImage:(NSString *)imageTag;
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@end
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