mirror of
https://github.com/status-im/react-native.git
synced 2025-01-17 21:11:45 +00:00
ebb44d202b
Summary:- Get rid of no longer necessary WebSocket.js v WebSocketBase.js split - Use `EventTarget(list, of, events)` as base class to auto-generate `oneventname` getters/setters that get invoked along with other event handlers - Type annotation `any` considered harmful, especially when we can easily spell out the actual type - Throw in some `const` goodness for free **Test Plan:** Launch UIExplorer example app, supplied `websocket_test_server` script, and try different combinations of sending and receiving text and binary data on both iOS and Android. Closes https://github.com/facebook/react-native/pull/6889 Differential Revision: D3184835 Pulled By: mkonicek fb-gh-sync-id: f21707f4e97aa5a79847f5157e0a9f132a1a01cd fbshipit-source-id: f21707f4e97aa5a79847f5157e0a9f132a1a01cd
44 lines
1.3 KiB
JavaScript
44 lines
1.3 KiB
JavaScript
/**
|
|
* The examples provided by Facebook are for non-commercial testing and
|
|
* evaluation purposes only.
|
|
*
|
|
* Facebook reserves all rights not expressly granted.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL
|
|
* FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
|
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*
|
|
* @flow
|
|
*/
|
|
'use strict';
|
|
|
|
/* eslint-env node */
|
|
|
|
const WebSocket = require('ws');
|
|
|
|
console.log(`\
|
|
Test server for WebSocketExample
|
|
|
|
This will send each incoming message right back to the other side.a
|
|
Restart with the '--binary' command line flag to have it respond with an
|
|
ArrayBuffer instead of a string.
|
|
`);
|
|
|
|
const respondWithBinary = process.argv.indexOf('--binary') !== -1;
|
|
const server = new WebSocket.Server({port: 5555});
|
|
server.on('connection', (ws) => {
|
|
ws.on('message', (message) => {
|
|
console.log('Received message: %s', message);
|
|
if (respondWithBinary) {
|
|
message = new Buffer(message);
|
|
}
|
|
ws.send(message);
|
|
});
|
|
|
|
console.log('Incoming connection!');
|
|
ws.send('Why hello there!');
|
|
});
|