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https://github.com/status-im/react-native.git
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2a3025da97
Summary: This implements `EventHandlers` abstract class (aka "Events Guy") which encapsulates `eventDispatcher` and `instanceHandle` (and ownership of future `eventTarget`), all of this as part of existing {ShadowNode + Props + LayoutMetrics + LocalData + Descriptor + (and now) EventHandlers} infra. (We don't plan to add anything else to this model. Ever.) Reviewed By: fkgozali Differential Revision: D8053351 fbshipit-source-id: 1dd9ccbcbe5a2eb284b59ea351dc8beca645e8bf
78 lines
2.2 KiB
C++
78 lines
2.2 KiB
C++
// Copyright 2004-present Facebook. All Rights Reserved.
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#pragma once
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#include <memory>
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#include <fabric/core/ComponentDescriptor.h>
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#include <fabric/core/LayoutConstraints.h>
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#include <fabric/uimanager/SchedulerDelegate.h>
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#include <fabric/uimanager/SchedulerEventDispatcher.h>
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#include <fabric/uimanager/UIManagerDelegate.h>
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#include <fabric/uimanager/ShadowTree.h>
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#include <fabric/uimanager/ShadowTreeDelegate.h>
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#include <fabric/view/ViewShadowNode.h>
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#include <fabric/view/RootShadowNode.h>
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namespace facebook {
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namespace react {
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class FabricUIManager;
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/*
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* Scheduler coordinates Shadow Tree updates and event flows.
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*/
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class Scheduler final:
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public UIManagerDelegate,
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public ShadowTreeDelegate {
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public:
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Scheduler();
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~Scheduler();
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#pragma mark - Shadow Tree Management
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void registerRootTag(Tag rootTag);
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void unregisterRootTag(Tag rootTag);
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Size measure(const Tag &rootTag, const LayoutConstraints &layoutConstraints, const LayoutContext &layoutContext) const;
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void constraintLayout(const Tag &rootTag, const LayoutConstraints &layoutConstraints, const LayoutContext &layoutContext);
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#pragma mark - Delegate
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/*
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* Sets and gets the Scheduler's delegate.
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* The delegate is stored as a raw pointer, so the owner must null
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* the pointer before being destroyed.
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*/
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void setDelegate(SchedulerDelegate *delegate);
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SchedulerDelegate *getDelegate() const;
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#pragma mark - UIManagerDelegate
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void uiManagerDidFinishTransaction(Tag rootTag, const SharedShadowNodeUnsharedList &rootChildNodes) override;
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void uiManagerDidCreateShadowNode(const SharedShadowNode &shadowNode) override;
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#pragma mark - ShadowTreeDelegate
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void shadowTreeDidCommit(const SharedShadowTree &shadowTree, const TreeMutationInstructionList &instructions) override;
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#pragma mark - Deprecated
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/*
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* UIManager instance must be temporarily exposed for registration purposes.
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*/
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std::shared_ptr<FabricUIManager> getUIManager_DO_NOT_USE();
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private:
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SchedulerDelegate *delegate_;
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std::shared_ptr<FabricUIManager> uiManager_;
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std::unordered_map<Tag, SharedShadowTree> shadowTreeRegistry_;
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std::shared_ptr<SchedulerEventDispatcher> eventDispatcher_;
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};
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} // namespace react
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} // namespace facebook
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