162 lines
4.2 KiB
JavaScript
162 lines
4.2 KiB
JavaScript
/**
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* Copyright (c) 2013-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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* Facebook, Inc. ("Facebook") owns all right, title and interest, including
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* all intellectual property and other proprietary rights, in and to the React
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* Native CustomComponents software (the "Software"). Subject to your
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* compliance with these terms, you are hereby granted a non-exclusive,
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* worldwide, royalty-free copyright license to (1) use and copy the Software;
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* and (2) reproduce and distribute the Software as part of your own software
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* ("Your Software"). Facebook reserves all rights not expressly granted to
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* you in this license agreement.
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*
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* THE SOFTWARE AND DOCUMENTATION, IF ANY, ARE PROVIDED "AS IS" AND ANY EXPRESS
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* OR IMPLIED WARRANTIES (INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE) ARE DISCLAIMED.
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* IN NO EVENT SHALL FACEBOOK OR ITS AFFILIATES, OFFICERS, DIRECTORS OR
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* EMPLOYEES BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* @providesModule NavigationCardStackStyleInterpolator
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* @flow
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*/
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'use strict';
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import type {
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NavigationSceneRendererProps,
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} from 'NavigationTypeDefinition';
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/**
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* Utility that builds the style for the card in the cards stack.
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*
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* +------------+
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* +-+ |
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* +-+ | |
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* | | | |
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* | | | Focused |
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* | | | Card |
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* | | | |
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* +-+ | |
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* +-+ |
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* +------------+
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*/
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/**
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* Render the initial style when the initial layout isn't measured yet.
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*/
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function forInitial(props: NavigationSceneRendererProps): Object {
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const {
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navigationState,
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scene,
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} = props;
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const focused = navigationState.index === scene.index;
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const opacity = focused ? 1 : 0;
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// If not focused, move the scene to the far away.
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const translate = focused ? 0 : 1000000;
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return {
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opacity,
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transform: [
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{ translateX: translate },
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{ translateY: translate },
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],
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};
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}
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function forHorizontal(props: NavigationSceneRendererProps): Object {
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const {
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layout,
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position,
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scene,
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} = props;
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if (!layout.isMeasured) {
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return forInitial(props);
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}
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const index = scene.index;
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const inputRange = [index - 1, index, index + 1];
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const width = layout.initWidth;
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const opacity = position.interpolate({
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inputRange,
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outputRange: ([1, 1, 0.3]: Array<number>),
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});
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const scale = position.interpolate({
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inputRange,
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outputRange: ([1, 1, 0.95]: Array<number>),
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});
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const translateY = 0;
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const translateX = position.interpolate({
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inputRange,
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outputRange: ([width, 0, -10]: Array<number>),
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});
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return {
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opacity,
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transform: [
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{ scale },
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{ translateX },
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{ translateY },
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],
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};
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}
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function forVertical(props: NavigationSceneRendererProps): Object {
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const {
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layout,
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position,
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scene,
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} = props;
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if (!layout.isMeasured) {
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return forInitial(props);
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}
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const index = scene.index;
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const inputRange = [index - 1, index, index + 1];
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const height = layout.initHeight;
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const opacity = position.interpolate({
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inputRange,
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outputRange: ([1, 1, 0.3]: Array<number>),
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});
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const scale = position.interpolate({
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inputRange,
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outputRange: ([1, 1, 0.95]: Array<number>),
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});
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const translateX = 0;
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const translateY = position.interpolate({
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inputRange,
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outputRange: ([height, 0, -10]: Array<number>),
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});
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return {
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opacity,
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transform: [
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{ scale },
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{ translateX },
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{ translateY },
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],
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};
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}
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module.exports = {
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forHorizontal,
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forVertical,
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};
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