react-native/ReactCommon/fabric/uimanager/ShadowTreeRegistry.cpp
Valentin Shergin 757518edba Fabric: ShadowTreeRegistry::get was renamed to ShadowTreeRegistry::visit
Summary: Trivial. The name `visit` expresss intent more clearly and fits C++17 `std::visit` pattern.

Reviewed By: mdvacca

Differential Revision: D13269744

fbshipit-source-id: 6aa6569c58aa66673e3f3a1662390a74290b8e01
2018-11-30 17:29:31 -08:00

44 lines
1.1 KiB
C++

// Copyright (c) Facebook, Inc. and its affiliates.
// This source code is licensed under the MIT license found in the
// LICENSE file in the root directory of this source tree.
#include "ShadowTreeRegistry.h"
namespace facebook {
namespace react {
void ShadowTreeRegistry::add(std::unique_ptr<ShadowTree> &&shadowTree) const {
std::unique_lock<folly::SharedMutex> lock(mutex_);
registry_.emplace(shadowTree->getSurfaceId(), std::move(shadowTree));
}
std::unique_ptr<ShadowTree> ShadowTreeRegistry::remove(
SurfaceId surfaceId) const {
std::unique_lock<folly::SharedMutex> lock(mutex_);
auto iterator = registry_.find(surfaceId);
auto shadowTree = std::unique_ptr<ShadowTree>(iterator->second.release());
registry_.erase(iterator);
return shadowTree;
}
bool ShadowTreeRegistry::visit(
SurfaceId surfaceId,
std::function<void(const ShadowTree &shadowTree)> callback) const {
std::shared_lock<folly::SharedMutex> lock(mutex_);
auto iterator = registry_.find(surfaceId);
if (iterator == registry_.end()) {
return false;
}
callback(*iterator->second);
return true;
}
} // namespace react
} // namespace facebook