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https://github.com/status-im/react-native.git
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Summary: We have to have a way to backtrack a pointer to a parent node and this is generalized version of that. This is the first naive implementations of the algorithm. We will invest in optimizing this later. Reviewed By: mdvacca Differential Revision: D12920856 fbshipit-source-id: 9facb4e16a0b5608feb6747df3804952025ef093
203 lines
5.1 KiB
C++
203 lines
5.1 KiB
C++
/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "ShadowNode.h"
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#include <string>
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#include <react/core/ShadowNodeFragment.h>
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#include <react/debug/DebugStringConvertible.h>
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#include <react/debug/debugStringConvertibleUtils.h>
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namespace facebook {
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namespace react {
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SharedShadowNodeSharedList ShadowNode::emptySharedShadowNodeSharedList() {
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static const auto emptySharedShadowNodeSharedList =
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std::make_shared<SharedShadowNodeList>();
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return emptySharedShadowNodeSharedList;
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}
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#pragma mark - Constructors
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ShadowNode::ShadowNode(
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const ShadowNodeFragment &fragment,
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const ShadowNodeCloneFunction &cloneFunction)
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: tag_(fragment.tag),
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rootTag_(fragment.rootTag),
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props_(fragment.props),
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eventEmitter_(fragment.eventEmitter),
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children_(fragment.children ?: emptySharedShadowNodeSharedList()),
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cloneFunction_(cloneFunction),
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childrenAreShared_(true),
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revision_(1) {
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assert(props_);
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assert(children_);
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}
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ShadowNode::ShadowNode(
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const ShadowNode &sourceShadowNode,
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const ShadowNodeFragment &fragment)
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: tag_(fragment.tag ?: sourceShadowNode.tag_),
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rootTag_(fragment.rootTag ?: sourceShadowNode.rootTag_),
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props_(fragment.props ?: sourceShadowNode.props_),
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eventEmitter_(fragment.eventEmitter ?: sourceShadowNode.eventEmitter_),
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children_(fragment.children ?: sourceShadowNode.children_),
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localData_(fragment.localData ?: sourceShadowNode.localData_),
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cloneFunction_(sourceShadowNode.cloneFunction_),
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childrenAreShared_(true),
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revision_(sourceShadowNode.revision_ + 1) {
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assert(props_);
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assert(children_);
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}
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UnsharedShadowNode ShadowNode::clone(const ShadowNodeFragment &fragment) const {
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assert(cloneFunction_);
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return cloneFunction_(*this, fragment);
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}
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#pragma mark - Getters
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const SharedShadowNodeList &ShadowNode::getChildren() const {
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return *children_;
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}
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SharedProps ShadowNode::getProps() const {
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return props_;
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}
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SharedEventEmitter ShadowNode::getEventEmitter() const {
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return eventEmitter_;
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}
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Tag ShadowNode::getTag() const {
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return tag_;
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}
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Tag ShadowNode::getRootTag() const {
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return rootTag_;
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}
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SharedLocalData ShadowNode::getLocalData() const {
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return localData_;
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}
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void ShadowNode::sealRecursive() const {
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if (getSealed()) {
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return;
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}
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seal();
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props_->seal();
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for (auto child : *children_) {
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child->sealRecursive();
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}
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}
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#pragma mark - Mutating Methods
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void ShadowNode::appendChild(const SharedShadowNode &child) {
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ensureUnsealed();
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cloneChildrenIfShared();
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auto nonConstChildren =
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std::const_pointer_cast<SharedShadowNodeList>(children_);
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nonConstChildren->push_back(child);
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}
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void ShadowNode::replaceChild(
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const SharedShadowNode &oldChild,
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const SharedShadowNode &newChild,
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int suggestedIndex) {
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ensureUnsealed();
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cloneChildrenIfShared();
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auto nonConstChildren =
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std::const_pointer_cast<SharedShadowNodeList>(children_);
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if (suggestedIndex != -1 && suggestedIndex < nonConstChildren->size()) {
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if (nonConstChildren->at(suggestedIndex) == oldChild) {
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(*nonConstChildren)[suggestedIndex] = newChild;
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return;
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}
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}
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std::replace(
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nonConstChildren->begin(), nonConstChildren->end(), oldChild, newChild);
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}
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void ShadowNode::setLocalData(const SharedLocalData &localData) {
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ensureUnsealed();
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localData_ = localData;
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}
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void ShadowNode::cloneChildrenIfShared() {
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if (!childrenAreShared_) {
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return;
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}
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childrenAreShared_ = false;
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children_ = std::make_shared<SharedShadowNodeList>(*children_);
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}
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bool ShadowNode::constructAncestorPath(
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const ShadowNode &ancestorShadowNode,
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std::vector<std::reference_wrapper<const ShadowNode>> &ancestors) const {
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// Note: We have a decent idea of how to make it reasonable performant.
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// This is not implemented yet though. See T36620537 for more details.
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if (this == &ancestorShadowNode) {
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return true;
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}
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for (const auto &childShadowNode : *ancestorShadowNode.children_) {
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if (constructAncestorPath(*childShadowNode, ancestors)) {
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ancestors.push_back(std::ref(ancestorShadowNode));
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return true;
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}
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}
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return false;
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}
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#pragma mark - DebugStringConvertible
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#if RN_DEBUG_STRING_CONVERTIBLE
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std::string ShadowNode::getDebugName() const {
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return getComponentName();
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}
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std::string ShadowNode::getDebugValue() const {
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return "r" + folly::to<std::string>(revision_) +
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(getSealed() ? "/sealed" : "");
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}
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SharedDebugStringConvertibleList ShadowNode::getDebugChildren() const {
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auto debugChildren = SharedDebugStringConvertibleList{};
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for (auto child : *children_) {
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auto debugChild =
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std::dynamic_pointer_cast<const DebugStringConvertible>(child);
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if (debugChild) {
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debugChildren.push_back(debugChild);
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}
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}
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return debugChildren;
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}
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SharedDebugStringConvertibleList ShadowNode::getDebugProps() const {
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return props_->getDebugProps() +
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SharedDebugStringConvertibleList{
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debugStringConvertibleItem("tag", folly::to<std::string>(tag_))};
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}
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#endif
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} // namespace react
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} // namespace facebook
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