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https://github.com/status-im/react-native.git
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0681887347
Summary:
*See discussion below for updated motivation.*
Anything running in Debug should use the packager anyway; no need to bundle. This saves a **huge amount of time** during development when testing things like push notifications that require a real device.
The code being modified was originally moved here in 9ae3714f4b
to make sure bundles are always created in `Release`, but the change can be applied to real devices, too. Ideally there should be very little difference in how a simulator is treated compared to a physical device.
Run a Debug build in Xcode targeting a physical device before and after this commit.
You can use the `FORCE_BUNDLING` and `SKIP_BUNDLING` flags to manually change the default behavior. For example, under **Build Phases** > **Bundle React Native code and images**:
```bash
export SKIP_BUNDLING=true
../node_modules/react-native/packager/react-native-xcode.sh
```
Closes https://github.com/facebook/react-native/pull/14731
Differential Revision: D5444352
Pulled By: javache
fbshipit-source-id: 68324fc0be7976e106fe0f9b31d763afd2b460a9
117 lines
3.7 KiB
Bash
Executable File
117 lines
3.7 KiB
Bash
Executable File
#!/bin/bash
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# Copyright (c) 2015-present, Facebook, Inc.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree. An additional grant
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# of patent rights can be found in the PATENTS file in the same directory.
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# Bundle React Native app's code and image assets.
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# This script is supposed to be invoked as part of Xcode build process
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# and relies on environment variables (including PWD) set by Xcode
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if [[ "$SKIP_BUNDLING" ]]; then
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echo "SKIP_BUNDLING enabled; skipping."
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exit 0;
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fi
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case "$CONFIGURATION" in
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*Debug*)
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if [[ "$PLATFORM_NAME" == *simulator ]]; then
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if [[ "$FORCE_BUNDLING" ]]; then
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echo "FORCE_BUNDLING enabled; continuing to bundle."
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else
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echo "Skipping bundling in Debug for the Simulator (since the packager bundles for you). Use the FORCE_BUNDLING flag to change this behavior."
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exit 0;
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fi
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else
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echo "Bundling for physical device. Use the SKIP_BUNDLING flag to change this behavior."
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fi
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DEV=true
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;;
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"")
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echo "$0 must be invoked by Xcode"
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exit 1
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;;
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*)
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DEV=false
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;;
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esac
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# Path to react-native folder inside node_modules
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REACT_NATIVE_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
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# Xcode project file for React Native apps is located in ios/ subfolder
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cd "${REACT_NATIVE_DIR}"/../..
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# Define NVM_DIR and source the nvm.sh setup script
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[ -z "$NVM_DIR" ] && export NVM_DIR="$HOME/.nvm"
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# Define entry file
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ENTRY_FILE=${1:-index.ios.js}
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if [[ -s "$HOME/.nvm/nvm.sh" ]]; then
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. "$HOME/.nvm/nvm.sh"
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elif [[ -x "$(command -v brew)" && -s "$(brew --prefix nvm)/nvm.sh" ]]; then
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. "$(brew --prefix nvm)/nvm.sh"
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fi
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# Set up the nodenv node version manager if present
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if [[ -x "$HOME/.nodenv/bin/nodenv" ]]; then
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eval "$("$HOME/.nodenv/bin/nodenv" init -)"
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fi
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[ -z "$NODE_BINARY" ] && export NODE_BINARY="node"
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[ -z "$CLI_PATH" ] && export CLI_PATH="$REACT_NATIVE_DIR/local-cli/cli.js"
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nodejs_not_found()
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{
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echo "error: Can't find '$NODE_BINARY' binary to build React Native bundle" >&2
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echo "If you have non-standard nodejs installation, select your project in Xcode," >&2
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echo "find 'Build Phases' - 'Bundle React Native code and images'" >&2
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echo "and change NODE_BINARY to absolute path to your node executable" >&2
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echo "(you can find it by invoking 'which node' in the terminal)" >&2
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exit 2
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}
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type $NODE_BINARY >/dev/null 2>&1 || nodejs_not_found
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# Print commands before executing them (useful for troubleshooting)
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set -x
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DEST=$CONFIGURATION_BUILD_DIR/$UNLOCALIZED_RESOURCES_FOLDER_PATH
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if [[ "$CONFIGURATION" = "Debug" && ! "$PLATFORM_NAME" == *simulator ]]; then
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PLISTBUDDY='/usr/libexec/PlistBuddy'
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PLIST=$TARGET_BUILD_DIR/$INFOPLIST_PATH
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IP=$(ipconfig getifaddr en0)
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if [ -z "$IP" ]; then
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IP=$(ifconfig | grep 'inet ' | grep -v ' 127.' | cut -d\ -f2 | awk 'NR==1{print $1}')
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fi
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if [ -z ${DISABLE_XIP+x} ]; then
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IP="$IP.xip.io"
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fi
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$PLISTBUDDY -c "Add NSAppTransportSecurity:NSExceptionDomains:localhost:NSTemporaryExceptionAllowsInsecureHTTPLoads bool true" "$PLIST"
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$PLISTBUDDY -c "Add NSAppTransportSecurity:NSExceptionDomains:$IP:NSTemporaryExceptionAllowsInsecureHTTPLoads bool true" "$PLIST"
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echo "$IP" > "$DEST/ip.txt"
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fi
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BUNDLE_FILE="$DEST/main.jsbundle"
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$NODE_BINARY $CLI_PATH bundle \
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--entry-file "$ENTRY_FILE" \
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--platform ios \
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--dev $DEV \
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--reset-cache \
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--bundle-output "$BUNDLE_FILE" \
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--assets-dest "$DEST"
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if [[ $DEV != true && ! -f "$BUNDLE_FILE" ]]; then
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echo "error: File $BUNDLE_FILE does not exist. This must be a bug with" >&2
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echo "React Native, please report it here: https://github.com/facebook/react-native/issues"
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exit 2
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fi
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