Spencer Ahrens 72670bf8d2 support sticky headers
Summary:
This adds support for both automagical sticky section headers in
`SectionList` as well as the more free-form `stickyHeaderIndices` on
`FlatList` or `VirtualizedList`.

The basic concept is to take the initial `stickySectionHeaders` and remap them
to the indices corresponding to the mounted subset in the render window. The
main trick here is that the currently stuck header might itself be outside of
the render window, so we need to search the gap to see if that's the case and
render it (with spacers above and below it instead of one big spacer).

In the `SectionList` we simply pre-compute the sticky headers at the same time
as when we scan the sections to determine the flattened length and pass those
to `VirtualizedList`.

This also requires some updates to `ScrollView` to work in the churny
environment of `VirtualizedList`. We propogate the keys on the children to the
animated wrappers so that as items are removed and the indices of the
remaining items change, react can keep proper track of them. We also fix the
scroll back case where new headers are rendered from the top down and aren't
updated with the `setNextLayoutY` callback because the `onLayout` call for the
next header happened before it was mounted. This is done by just tracking all
the layout values in a map and providing them to the sticky components at
render time. This might also improve perf a little by property configuring the
animations syncronously instead of waiting for the `onLayout` callback. We
also need to protect against stale onLayout callbacks and other fun stuff.

== Test Plan ==

https://www.facebook.com/groups/react.native.community/permalink/940332509435661/

Scroll a lot with and without debug mode on. Make sure spinner
still spins and there are no crashes (lots of crashes during development due
to the animated configuration being non-monotonic if anything stale values get
through). Also made sure that tapping a row to change it's height would
properly update the animation configurations so the collision point would
still be correct.

Reviewed By: yungsters

Differential Revision: D4695065

fbshipit-source-id: 855c4e31c8f8b450d32150dbdb2e07f1a9f9f98e
2017-03-21 22:30:30 -07:00

796 lines
30 KiB
JavaScript

/**
* Copyright (c) 2013-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
* Facebook, Inc. ("Facebook") owns all right, title and interest, including
* all intellectual property and other proprietary rights, in and to the React
* Native CustomComponents software (the "Software"). Subject to your
* compliance with these terms, you are hereby granted a non-exclusive,
* worldwide, royalty-free copyright license to (1) use and copy the Software;
* and (2) reproduce and distribute the Software as part of your own software
* ("Your Software"). Facebook reserves all rights not expressly granted to
* you in this license agreement.
*
* THE SOFTWARE AND DOCUMENTATION, IF ANY, ARE PROVIDED "AS IS" AND ANY EXPRESS
* OR IMPLIED WARRANTIES (INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE) ARE DISCLAIMED.
* IN NO EVENT SHALL FACEBOOK OR ITS AFFILIATES, OFFICERS, DIRECTORS OR
* EMPLOYEES BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @providesModule VirtualizedList
* @flow
*/
'use strict';
const Batchinator = require('Batchinator');
const React = require('React');
const ReactNative = require('ReactNative');
const RefreshControl = require('RefreshControl');
const ScrollView = require('ScrollView');
const View = require('View');
const ViewabilityHelper = require('ViewabilityHelper');
const infoLog = require('infoLog');
const invariant = require('fbjs/lib/invariant');
const {computeWindowedRenderLimits} = require('VirtualizeUtils');
import type {ViewabilityConfig, ViewToken} from 'ViewabilityHelper';
type Item = any;
type renderItemType = (info: {item: Item, index: number}) => ?React.Element<any>;
type RequiredProps = {
renderItem: renderItemType,
/**
* The default accessor functions assume this is an Array<{key: string}> but you can override
* getItem, getItemCount, and keyExtractor to handle any type of index-based data.
*/
data?: any,
};
type OptionalProps = {
/**
* `debug` will turn on extra logging and visual overlays to aid with debugging both usage and
* implementation, but with a significant perf hit.
*/
debug?: ?boolean,
/**
* DEPRECATED: Virtualization provides significant performance and memory optimizations, but fully
* unmounts react instances that are outside of the render window. You should only need to disable
* this for debugging purposes.
*/
disableVirtualization: boolean,
/**
* A generic accessor for extracting an item from any sort of data blob.
*/
getItem: (data: any, index: number) => ?Item,
/**
* Determines how many items are in the data blob.
*/
getItemCount: (data: any) => number,
getItemLayout?: (data: any, index: number) =>
{length: number, offset: number, index: number}, // e.g. height, y
horizontal?: ?boolean,
/**
* How many items to render in the initial batch. This should be enough to fill the screen but not
* much more.
*/
initialNumToRender: number,
keyExtractor: (item: Item, index: number) => string,
/**
* The maximum number of items to render in each incremental render batch. The more rendered at
* once, the better the fill rate, but responsiveness my suffer because rendering content may
* interfere with responding to button taps or other interactions.
*/
maxToRenderPerBatch: number,
onEndReached?: ?(info: {distanceFromEnd: number}) => void,
onEndReachedThreshold?: ?number, // units of visible length
onLayout?: ?Function,
/**
* If provided, a standard RefreshControl will be added for "Pull to Refresh" functionality. Make
* sure to also set the `refreshing` prop correctly.
*/
onRefresh?: ?Function,
/**
* Called when the viewability of rows changes, as defined by the
* `viewabilityConfig` prop.
*/
onViewableItemsChanged?: ?(info: {
viewableItems: Array<ViewToken>,
changed: Array<ViewToken>,
}) => void,
/**
* Set this true while waiting for new data from a refresh.
*/
refreshing?: ?boolean,
/**
* A native optimization that removes clipped subviews (those outside the parent) from the view
* hierarchy to offload work from the native rendering system. They are still kept around so no
* memory is saved and state is preserved.
*/
removeClippedSubviews?: boolean,
/**
* Render a custom scroll component, e.g. with a differently styled `RefreshControl`.
*/
renderScrollComponent: (props: Object) => React.Element<any>,
shouldItemUpdate: (
props: {item: Item, index: number},
nextProps: {item: Item, index: number}
) => boolean,
/**
* Amount of time between low-pri item render batches, e.g. for rendering items quite a ways off
* screen. Similar fill rate/responsiveness tradeoff as `maxToRenderPerBatch`.
*/
updateCellsBatchingPeriod: number,
viewabilityConfig?: ViewabilityConfig,
/**
* Determines the maximum number of items rendered outside of the visible area, in units of
* visible lengths. So if your list fills the screen, then `windowSize={21}` (the default) will
* render the visible screen area plus up to 10 screens above and 10 below the viewport. Reducing
* this number will reduce memory consumption and may improve performance, but will increase the
* chance that fast scrolling may reveal momentary blank areas of unrendered content.
*/
windowSize: number,
};
export type Props = RequiredProps & OptionalProps;
let _usedIndexForKey = false;
type State = {first: number, last: number};
/**
* Base implementation for the more convenient [`<FlatList>`](/react-native/docs/flatlist.html)
* and [`<SectionList>`](/react-native/docs/sectionlist.html) components, which are also better
* documented. In general, this should only really be used if you need more flexibility than
* `FlatList` provides, e.g. for use with immutable data instead of plain arrays.
*
* Virtualization massively improves memory consumption and performance of large lists by
* maintaining a finite render window of active items and replacing all items outside of the render
* window with appropriately sized blank space. The window adapts to scrolling behavior, and items
* are rendered incrementally with low-pri (after any running interactions) if they are far from the
* visible area, or with hi-pri otherwise to minimize the potential of seeing blank space.
*
* Some caveats:
*
* - Internal state is not preserved when content scrolls out of the render window. Make sure all
* your data is captured in the item data or external stores like Flux, Redux, or Relay.
* - This is a `PureComponent` which means that it will not re-render if `props` remain shallow-
* equal. Make sure that everything your `renderItem` function depends on is passed as a prop that
* is not `===` after updates, otherwise your UI may not update on changes. This includes the
* `data` prop and parent component state.
* - In order to constrain memory and enable smooth scrolling, content is rendered asynchronously
* offscreen. This means it's possible to scroll faster than the fill rate ands momentarily see
* blank content. This is a tradeoff that can be adjusted to suit the needs of each application,
* and we are working on improving it behind the scenes.
* - By default, the list looks for a `key` prop on each item and uses that for the React key.
* Alternatively, you can provide a custom `keyExtractor` prop.
*
* NOTE: `LayoutAnimation` and sticky section headers both have bugs when used with this and are
* therefore not officially supported yet.
*
* NOTE: `removeClippedSubviews` might not be necessary and may cause bugs. If you see issues with
* content not rendering, try disabling it, and we may change the default there.
*/
class VirtualizedList extends React.PureComponent<OptionalProps, Props, State> {
props: Props;
// scrollToEnd may be janky without getItemLayout prop
scrollToEnd(params?: ?{animated?: ?boolean}) {
const animated = params ? params.animated : true;
const veryLast = this.props.getItemCount(this.props.data) - 1;
const frame = this._getFrameMetricsApprox(veryLast);
const offset = frame.offset + frame.length + this._footerLength -
this._scrollMetrics.visibleLength;
this._scrollRef.scrollTo(
this.props.horizontal ? {x: offset, animated} : {y: offset, animated}
);
}
// scrollToIndex may be janky without getItemLayout prop
scrollToIndex(params: {animated?: ?boolean, index: number, viewPosition?: number}) {
const {data, horizontal, getItemCount, getItemLayout} = this.props;
const {animated, index, viewPosition} = params;
invariant(
index >= 0 && index < getItemCount(data),
`scrollToIndex out of range: ${index} vs ${getItemCount(data) - 1}`,
);
invariant(
getItemLayout || index < this._highestMeasuredFrameIndex,
'scrollToIndex should be used in conjunction with getItemLayout, ' +
'otherwise there is no way to know the location of an arbitrary index.',
);
const frame = this._getFrameMetricsApprox(index);
const offset = Math.max(
0,
frame.offset - (viewPosition || 0) * (this._scrollMetrics.visibleLength - frame.length),
);
this._scrollRef.scrollTo(horizontal ? {x: offset, animated} : {y: offset, animated});
}
// scrollToItem may be janky without getItemLayout prop. Required linear scan through items -
// use scrollToIndex instead if possible.
scrollToItem(params: {animated?: ?boolean, item: Item, viewPosition?: number}) {
const {item} = params;
const {data, getItem, getItemCount} = this.props;
const itemCount = getItemCount(data);
for (let index = 0; index < itemCount; index++) {
if (getItem(data, index) === item) {
this.scrollToIndex({...params, index});
break;
}
}
}
scrollToOffset(params: {animated?: ?boolean, offset: number}) {
const {animated, offset} = params;
this._scrollRef.scrollTo(
this.props.horizontal ? {x: offset, animated} : {y: offset, animated}
);
}
recordInteraction() {
this._viewabilityHelper.recordInteraction();
this._updateViewableItems(this.props.data);
}
getScrollableNode() {
if (this._scrollRef && this._scrollRef.getScrollableNode) {
return this._scrollRef.getScrollableNode();
} else {
return ReactNative.findNodeHandle(this._scrollRef);
}
}
static defaultProps = {
disableVirtualization: false,
getItem: (data: any, index: number) => data[index],
getItemCount: (data: any) => data ? data.length : 0,
horizontal: false,
initialNumToRender: 10,
keyExtractor: (item: Item, index: number) => {
if (item.key != null) {
return item.key;
}
_usedIndexForKey = true;
return String(index);
},
maxToRenderPerBatch: 10,
onEndReached: () => {},
onEndReachedThreshold: 2, // multiples of length
removeClippedSubviews: true,
renderScrollComponent: (props: Props) => {
if (props.onRefresh) {
invariant(
typeof props.refreshing === 'boolean',
'`refreshing` prop must be set as a boolean in order to use `onRefresh`, but got `' +
JSON.stringify(props.refreshing) + '`',
);
return (
<ScrollView
{...props}
refreshControl={
<RefreshControl
refreshing={props.refreshing}
onRefresh={props.onRefresh}
/>
}
/>
);
} else {
return <ScrollView {...props} />;
}
},
shouldItemUpdate: (
props: {item: Item, index: number},
nextProps: {item: Item, index: number},
) => true,
updateCellsBatchingPeriod: 50,
windowSize: 21, // multiples of length
};
state: State = {
first: 0,
last: this.props.initialNumToRender,
};
constructor(props: Props) {
super(props);
invariant(
!props.onScroll || !props.onScroll.__isNative,
'Components based on VirtualizedList must be wrapped with Animated.createAnimatedComponent ' +
'to support native onScroll events with useNativeDriver',
);
this._updateCellsToRenderBatcher = new Batchinator(
this._updateCellsToRender,
this.props.updateCellsBatchingPeriod,
);
this._viewabilityHelper = new ViewabilityHelper(this.props.viewabilityConfig);
this.state = {
first: 0,
last: Math.min(this.props.getItemCount(this.props.data), this.props.initialNumToRender) - 1,
};
}
componentWillUnmount() {
this._updateViewableItems(null);
this._updateCellsToRenderBatcher.dispose();
this._viewabilityHelper.dispose();
}
componentWillReceiveProps(newProps: Props) {
const {data, getItemCount, maxToRenderPerBatch} = newProps;
// first and last could be stale (e.g. if a new, shorter items props is passed in), so we make
// sure we're rendering a reasonable range here.
this.setState({
first: Math.max(0, Math.min(this.state.first, getItemCount(data) - 1 - maxToRenderPerBatch)),
last: Math.max(0, Math.min(this.state.last, getItemCount(data) - 1)),
});
this._updateCellsToRenderBatcher.schedule();
}
_pushCells(
cells: Array<Object>,
stickyHeaderIndices: Array<number>,
stickyIndicesFromProps: Set<number>,
first: number,
last: number,
) {
const {ItemSeparatorComponent, data, getItem, getItemCount, keyExtractor} = this.props;
const stickyOffset = this.props.ListHeaderComponent ? 1 : 0;
const end = getItemCount(data) - 1;
last = Math.min(end, last);
for (let ii = first; ii <= last; ii++) {
const item = getItem(data, ii);
invariant(item, 'No item for index ' + ii);
const key = keyExtractor(item, ii);
if (stickyIndicesFromProps.has(ii + stickyOffset)) {
stickyHeaderIndices.push(cells.length);
}
cells.push(
<CellRenderer
cellKey={key}
index={ii}
item={item}
key={key}
onLayout={(e) => this._onCellLayout(e, key, ii)}
onUnmount={this._onCellUnmount}
parentProps={this.props}
/>
);
if (ItemSeparatorComponent && ii < end) {
cells.push(<ItemSeparatorComponent key={'sep' + ii}/>);
}
}
}
render() {
const {ListFooterComponent, ListHeaderComponent} = this.props;
const {data, disableVirtualization, horizontal} = this.props;
const cells = [];
const stickyIndicesFromProps = new Set(this.props.stickyHeaderIndices);
const stickyHeaderIndices = [];
if (ListHeaderComponent) {
cells.push(
<View key="$header" onLayout={this._onLayoutHeader}>
<ListHeaderComponent />
</View>
);
}
const itemCount = this.props.getItemCount(data);
if (itemCount > 0) {
_usedIndexForKey = false;
const spacerKey = !horizontal ? 'height' : 'width';
const lastInitialIndex = this.props.initialNumToRender - 1;
const {first, last} = this.state;
this._pushCells(cells, stickyHeaderIndices, stickyIndicesFromProps, 0, lastInitialIndex);
const firstAfterInitial = Math.max(lastInitialIndex + 1, first);
if (!disableVirtualization && first > lastInitialIndex + 1) {
let insertedStickySpacer = false;
if (stickyIndicesFromProps.size > 0) {
const stickyOffset = ListHeaderComponent ? 1 : 0;
// See if there are any sticky headers in the virtualized space that we need to render.
for (let ii = firstAfterInitial - 1; ii > lastInitialIndex; ii--) {
if (stickyIndicesFromProps.has(ii + stickyOffset)) {
const initBlock = this._getFrameMetricsApprox(lastInitialIndex);
const stickyBlock = this._getFrameMetricsApprox(ii);
const leadSpace = stickyBlock.offset - (initBlock.offset + initBlock.length);
cells.push(
<View key="$sticky_lead" style={{[spacerKey]: leadSpace}} />
);
this._pushCells(cells, stickyHeaderIndices, stickyIndicesFromProps, ii, ii);
const trailSpace = this._getFrameMetricsApprox(first).offset -
(stickyBlock.offset + stickyBlock.length);
cells.push(
<View key="$sticky_trail" style={{[spacerKey]: trailSpace}} />
);
insertedStickySpacer = true;
break;
}
}
}
if (!insertedStickySpacer) {
const initBlock = this._getFrameMetricsApprox(lastInitialIndex);
const firstSpace = this._getFrameMetricsApprox(first).offset -
(initBlock.offset + initBlock.length);
cells.push(
<View key="$lead_spacer" style={{[spacerKey]: firstSpace}} />
);
}
}
this._pushCells(cells, stickyHeaderIndices, stickyIndicesFromProps, firstAfterInitial, last);
if (!this._hasWarned.keys && _usedIndexForKey) {
console.warn(
'VirtualizedList: missing keys for items, make sure to specify a key property on each ' +
'item or provide a custom keyExtractor.'
);
this._hasWarned.keys = true;
}
if (!disableVirtualization && last < itemCount - 1) {
const lastFrame = this._getFrameMetricsApprox(last);
// Without getItemLayout, we limit our tail spacer to the _highestMeasuredFrameIndex to
// prevent the user for hyperscrolling into un-measured area because otherwise content will
// likely jump around as it renders in above the viewport.
const end = this.props.getItemLayout ?
itemCount - 1 :
Math.min(itemCount - 1, this._highestMeasuredFrameIndex);
const endFrame = this._getFrameMetricsApprox(end);
const tailSpacerLength =
(endFrame.offset + endFrame.length) -
(lastFrame.offset + lastFrame.length);
cells.push(
<View key="$tail_spacer" style={{[spacerKey]: tailSpacerLength}} />
);
}
}
if (ListFooterComponent) {
cells.push(
<View key="$footer" onLayout={this._onLayoutFooter}>
<ListFooterComponent />
</View>
);
}
const ret = React.cloneElement(
this.props.renderScrollComponent(this.props),
{
onContentSizeChange: this._onContentSizeChange,
onLayout: this._onLayout,
onScroll: this._onScroll,
onScrollBeginDrag: this._onScrollBeginDrag,
ref: this._captureScrollRef,
scrollEventThrottle: 50, // TODO: Android support
stickyHeaderIndices,
},
cells,
);
if (this.props.debug) {
return <View style={{flex: 1}}>{ret}{this._renderDebugOverlay()}</View>;
} else {
return ret;
}
}
componentDidUpdate() {
this._updateCellsToRenderBatcher.schedule();
}
_averageCellLength = 0;
_hasWarned = {};
_highestMeasuredFrameIndex = 0;
_headerLength = 0;
_frames = {};
_footerLength = 0;
_scrollMetrics = {
visibleLength: 0, contentLength: 0, offset: 0, dt: 10, velocity: 0, timestamp: 0,
};
_scrollRef = (null: any);
_sentEndForContentLength = 0;
_totalCellLength = 0;
_totalCellsMeasured = 0;
_updateCellsToRenderBatcher: Batchinator;
_viewabilityHelper: ViewabilityHelper;
_captureScrollRef = (ref) => {
this._scrollRef = ref;
};
_onCellLayout(e, cellKey, index) {
const layout = e.nativeEvent.layout;
const next = {
offset: this._selectOffset(layout),
length: this._selectLength(layout),
index,
inLayout: true,
};
const curr = this._frames[cellKey];
if (!curr ||
next.offset !== curr.offset ||
next.length !== curr.length ||
index !== curr.index
) {
this._totalCellLength += next.length - (curr ? curr.length : 0);
this._totalCellsMeasured += (curr ? 0 : 1);
this._averageCellLength = this._totalCellLength / this._totalCellsMeasured;
this._frames[cellKey] = next;
this._highestMeasuredFrameIndex = Math.max(this._highestMeasuredFrameIndex, index);
this._updateCellsToRenderBatcher.schedule();
} else {
this._frames[cellKey].inLayout = true;
}
}
_onCellUnmount = (cellKey: string) => {
const curr = this._frames[cellKey];
if (curr) {
this._frames[cellKey] = {...curr, inLayout: false};
}
};
_onLayout = (e: Object) => {
this._scrollMetrics.visibleLength = this._selectLength(e.nativeEvent.layout);
this.props.onLayout && this.props.onLayout(e);
this._updateCellsToRenderBatcher.schedule();
};
_onLayoutFooter = (e) => {
this._footerLength = this._selectLength(e.nativeEvent.layout);
};
_onLayoutHeader = (e) => {
this._headerLength = this._selectLength(e.nativeEvent.layout);
};
_renderDebugOverlay() {
const normalize = this._scrollMetrics.visibleLength / this._scrollMetrics.contentLength;
const framesInLayout = [];
const itemCount = this.props.getItemCount(this.props.data);
for (let ii = 0; ii < itemCount; ii++) {
const frame = this._getFrameMetricsApprox(ii);
if (frame.inLayout) {
framesInLayout.push(frame);
}
}
const windowTop = this._getFrameMetricsApprox(this.state.first).offset;
const frameLast = this._getFrameMetricsApprox(this.state.last);
const windowLen = frameLast.offset + frameLast.length - windowTop;
const visTop = this._scrollMetrics.offset;
const visLen = this._scrollMetrics.visibleLength;
const baseStyle = {position: 'absolute', top: 0, right: 0};
return (
<View style={{...baseStyle, bottom: 0, width: 20, borderColor: 'blue', borderWidth: 1}}>
{framesInLayout.map((f, ii) =>
<View key={'f' + ii} style={{
...baseStyle,
left: 0,
top: f.offset * normalize,
height: f.length * normalize,
backgroundColor: 'orange',
}} />
)}
<View style={{
...baseStyle,
left: 0,
top: windowTop * normalize,
height: windowLen * normalize,
borderColor: 'green',
borderWidth: 2,
}} />
<View style={{
...baseStyle,
left: 0,
top: visTop * normalize,
height: visLen * normalize,
borderColor: 'red',
borderWidth: 2,
}} />
</View>
);
}
_selectLength(metrics: {height: number, width: number}): number {
return !this.props.horizontal ? metrics.height : metrics.width;
}
_selectOffset(metrics: {x: number, y: number}): number {
return !this.props.horizontal ? metrics.y : metrics.x;
}
_onContentSizeChange = (width: number, height: number) => {
if (this.props.onContentSizeChange) {
this.props.onContentSizeChange(width, height);
}
this._scrollMetrics.contentLength = this._selectLength({height, width});
this._updateCellsToRenderBatcher.schedule();
};
_onScroll = (e: Object) => {
if (this.props.onScroll) {
this.props.onScroll(e);
}
const timestamp = e.timeStamp;
const visibleLength = this._selectLength(e.nativeEvent.layoutMeasurement);
const contentLength = this._selectLength(e.nativeEvent.contentSize);
const offset = this._selectOffset(e.nativeEvent.contentOffset);
const dt = Math.max(1, timestamp - this._scrollMetrics.timestamp);
if (dt > 500 && this._scrollMetrics.dt > 500 && (contentLength > (5 * visibleLength)) &&
!this._hasWarned.perf) {
infoLog(
'VirtualizedList: You have a large list that is slow to update - make sure ' +
'shouldItemUpdate is implemented effectively and consider getItemLayout, PureComponent, ' +
'etc.',
{dt, prevDt: this._scrollMetrics.dt, contentLength},
);
this._hasWarned.perf = true;
}
const dOffset = offset - this._scrollMetrics.offset;
const velocity = dOffset / dt;
this._scrollMetrics = {contentLength, dt, offset, timestamp, velocity, visibleLength};
const {data, getItemCount, onEndReached, onEndReachedThreshold, windowSize} = this.props;
this._updateViewableItems(data);
if (!data) {
return;
}
const distanceFromEnd = contentLength - visibleLength - offset;
const itemCount = getItemCount(data);
if (distanceFromEnd < onEndReachedThreshold * visibleLength &&
this._scrollMetrics.contentLength !== this._sentEndForContentLength &&
this.state.last === itemCount - 1) {
// Only call onEndReached for a given content length once.
this._sentEndForContentLength = this._scrollMetrics.contentLength;
onEndReached({distanceFromEnd});
}
const {first, last} = this.state;
if ((first > 0 && velocity < 0) || (last < itemCount - 1 && velocity > 0)) {
const distanceToContentEdge = Math.min(
Math.abs(this._getFrameMetricsApprox(first).offset - offset),
Math.abs(this._getFrameMetricsApprox(last).offset - (offset + visibleLength)),
);
const hiPri = distanceToContentEdge < (windowSize * visibleLength / 4);
if (hiPri) {
// Don't worry about interactions when scrolling quickly; focus on filling content as fast
// as possible.
this._updateCellsToRenderBatcher.dispose({abort: true});
this._updateCellsToRender();
return;
}
}
this._updateCellsToRenderBatcher.schedule();
};
_onScrollBeginDrag = (e): void => {
this._viewabilityHelper.recordInteraction();
this.props.onScrollBeginDrag && this.props.onScrollBeginDrag(e);
};
_updateCellsToRender = () => {
const {data, disableVirtualization, getItemCount, onEndReachedThreshold} = this.props;
this._updateViewableItems(data);
if (!data) {
return;
}
this.setState((state) => {
let newState;
if (!disableVirtualization) {
newState = computeWindowedRenderLimits(
this.props, state, this._getFrameMetricsApprox, this._scrollMetrics,
);
} else {
const {contentLength, offset, visibleLength} = this._scrollMetrics;
const distanceFromEnd = contentLength - visibleLength - offset;
const renderAhead = distanceFromEnd < onEndReachedThreshold * visibleLength ?
this.props.maxToRenderPerBatch : 0;
newState = {
first: 0,
last: Math.min(state.last + renderAhead, getItemCount(data) - 1),
};
}
return newState;
});
};
_createViewToken = (index: number, isViewable: boolean) => {
const {data, getItem, keyExtractor} = this.props;
const item = getItem(data, index);
invariant(item, 'Missing item for index ' + index);
return {index, item, key: keyExtractor(item, index), isViewable};
};
_getFrameMetricsApprox = (index: number): {length: number, offset: number} => {
const frame = this._getFrameMetrics(index);
if (frame && frame.index === index) { // check for invalid frames due to row re-ordering
return frame;
} else {
const {getItemLayout} = this.props;
invariant(
!getItemLayout,
'Should not have to estimate frames when a measurement metrics function is provided'
);
return {
length: this._averageCellLength,
offset: this._averageCellLength * index,
};
}
};
_getFrameMetrics = (index: number): ?{length: number, offset: number, index: number} => {
const {data, getItem, getItemCount, getItemLayout, keyExtractor} = this.props;
invariant(getItemCount(data) > index, 'Tried to get frame for out of range index ' + index);
const item = getItem(data, index);
let frame = item && this._frames[keyExtractor(item, index)];
if (!frame || frame.index !== index) {
if (getItemLayout) {
frame = getItemLayout(data, index);
}
}
return frame;
};
_updateViewableItems(data: any) {
const {getItemCount, onViewableItemsChanged} = this.props;
if (!onViewableItemsChanged) {
return;
}
this._viewabilityHelper.onUpdate(
getItemCount(data),
this._scrollMetrics.offset,
this._scrollMetrics.visibleLength,
this._getFrameMetrics,
this._createViewToken,
onViewableItemsChanged,
this.state,
);
}
}
class CellRenderer extends React.Component {
props: {
cellKey: string,
index: number,
item: Item,
onLayout: (event: Object) => void, // This is extracted by ScrollViewStickyHeader
onUnmount: (cellKey: string) => void,
parentProps: {
renderItem: renderItemType,
getItemLayout?: ?Function,
shouldItemUpdate: (
props: {item: Item, index: number},
nextProps: {item: Item, index: number}
) => boolean,
},
};
componentWillUnmount() {
this.props.onUnmount(this.props.cellKey);
}
shouldComponentUpdate(nextProps, nextState) {
const curr = {item: this.props.item, index: this.props.index};
const next = {item: nextProps.item, index: nextProps.index};
return nextProps.parentProps.shouldItemUpdate(curr, next);
}
render() {
const {item, index, parentProps} = this.props;
const {renderItem, getItemLayout} = parentProps;
invariant(renderItem, 'no renderItem!');
const element = renderItem({item, index});
if (getItemLayout && !parentProps.debug) {
return element;
}
// NOTE: that when this is a sticky header, `onLayout` will get automatically extracted and
// called explicitly by `ScrollViewStickyHeader`.
return (
<View onLayout={this.props.onLayout}>
{element}
</View>
);
}
}
module.exports = VirtualizedList;