75 lines
2.2 KiB
JavaScript
75 lines
2.2 KiB
JavaScript
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @format
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*/
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'use strict';
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/**
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* Takes in a parsed simulator list and a desired name, and returns an object with the matching simulator.
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*
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* If the simulatorName argument is null, we'll go into default mode and return the currently booted simulator, or if
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* none is booted, it will be the first in the list.
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*
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* @param Object simulators a parsed list from `xcrun simctl list --json devices` command
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* @param String|null simulatorName the string with the name of desired simulator. If null, it will use the currently
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* booted simulator, or if none are booted, the first in the list.
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* @returns {Object} {udid, name, version}
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*/
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function findMatchingSimulator(simulators, simulatorName) {
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if (!simulators.devices) {
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return null;
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}
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const devices = simulators.devices;
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var match;
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for (let version in devices) {
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// Making sure the version of the simulator is an iOS or tvOS (Removes Apple Watch, etc)
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if (!version.startsWith('iOS') && !version.startsWith('tvOS')) {
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continue;
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}
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for (let i in devices[version]) {
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let simulator = devices[version][i];
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// Skipping non-available simulator
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if (simulator.availability !== '(available)') {
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continue;
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}
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let booted = simulator.state === 'Booted';
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if (booted && simulatorName === null) {
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return {
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udid: simulator.udid,
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name: simulator.name,
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booted,
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version,
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};
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}
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if (simulator.name === simulatorName && !match) {
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match = {
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udid: simulator.udid,
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name: simulator.name,
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booted,
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version,
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};
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}
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// Keeps track of the first available simulator for use if we can't find one above.
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if (simulatorName === null && !match) {
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match = {
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udid: simulator.udid,
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name: simulator.name,
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booted,
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version,
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};
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}
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}
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}
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if (match) {
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return match;
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}
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return null;
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}
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module.exports = findMatchingSimulator;
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