react-native/ReactCommon/inspector/LegacyDebuggerAgent.cpp
Alexander Blom 27f504e9e3 Add Console agent
Summary: Adds the Console agent which we hook from our console polyfill. It captures the stack and strips the frames of the polyfill.

Reviewed By: davidaurelio

Differential Revision: D4021502

fbshipit-source-id: 49cb700a139270485b7595e85e52d50c9a620db6
2016-11-02 12:29:15 -07:00

45 lines
1.4 KiB
C++

// Copyright 2004-present Facebook. All Rights Reserved.
#include "LegacyDebuggerAgent.h"
#include "Util.h"
#include <JavaScriptCore/InjectedScript.h>
#include <JavaScriptCore/InjectedScriptManager.h>
#include <JavaScriptCore/JSGlobalObject.h>
namespace facebook {
namespace react {
using namespace Inspector;
LegacyDebuggerAgent::LegacyDebuggerAgent(InjectedScriptManager* injectedScriptManager, JSC::JSGlobalObject& globalObject, ConsoleAgent* consoleAgent)
: InspectorDebuggerAgent(injectedScriptManager)
, scriptDebugServer_(globalObject)
, consoleAgent_(consoleAgent) {}
void LegacyDebuggerAgent::startListeningScriptDebugServer() {
scriptDebugServer().addListener(this);
}
void LegacyDebuggerAgent::stopListeningScriptDebugServer(bool isBeingDestroyed) {
scriptDebugServer().removeListener(this, isBeingDestroyed);
}
InjectedScript LegacyDebuggerAgent::injectedScriptForEval(ErrorString* error, const int* executionContextId) {
if (executionContextId) {
*error = ASCIILiteral("Execution context id is not supported for JSContext inspection as there is only one execution context.");
return InjectedScript();
}
JSC::ExecState* exec = scriptDebugServer_.globalObject().globalExec();
return injectedScriptManager()->injectedScriptFor(exec);
}
void LegacyDebuggerAgent::breakpointActionLog(JSC::ExecState* exec, const String& message) {
consoleAgent_->log(exec, toStdString(message));
}
}
}