Valentin Shergin 7197aa026b Fabric: Using ShadowView instad of ShadowNode inside AttributedString
Summary:
That's generally better because:
 * Avoids exposing ShadowNode to mounting layer;
 * Enables hashing and comparing the AttributedString based on actual meaningful data (not on just a pointer to ShadowNode).

Reviewed By: mdvacca

Differential Revision: D13205230

fbshipit-source-id: 7b79c1aad97b10d81e3faa10408be61b74f815cf
2018-11-27 18:34:15 -08:00

106 lines
2.6 KiB
C++

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "AttributedString.h"
#include <react/debug/DebugStringConvertibleItem.h>
namespace facebook {
namespace react {
using Fragment = AttributedString::Fragment;
using Fragments = AttributedString::Fragments;
#pragma mark - Fragment
bool Fragment::operator==(const Fragment &rhs) const {
return std::tie(string, textAttributes, shadowView, parentShadowView) ==
std::tie(
rhs.string,
rhs.textAttributes,
rhs.shadowView,
rhs.parentShadowView);
}
bool Fragment::operator!=(const Fragment &rhs) const {
return !(*this == rhs);
}
#pragma mark - AttributedString
void AttributedString::appendFragment(const Fragment &fragment) {
ensureUnsealed();
fragments_.push_back(fragment);
}
void AttributedString::prependFragment(const Fragment &fragment) {
ensureUnsealed();
fragments_.insert(fragments_.begin(), fragment);
}
void AttributedString::appendAttributedString(
const AttributedString &attributedString) {
ensureUnsealed();
fragments_.insert(
fragments_.end(),
attributedString.fragments_.begin(),
attributedString.fragments_.end());
}
void AttributedString::prependAttributedString(
const AttributedString &attributedString) {
ensureUnsealed();
fragments_.insert(
fragments_.begin(),
attributedString.fragments_.begin(),
attributedString.fragments_.end());
}
const std::vector<Fragment> &AttributedString::getFragments() const {
return fragments_;
}
std::string AttributedString::getString() const {
auto string = std::string{};
for (const auto &fragment : fragments_) {
string += fragment.string;
}
return string;
}
bool AttributedString::operator==(const AttributedString &rhs) const {
return fragments_ == rhs.fragments_;
}
bool AttributedString::operator!=(const AttributedString &rhs) const {
return !(*this == rhs);
}
#pragma mark - DebugStringConvertible
#if RN_DEBUG_STRING_CONVERTIBLE
SharedDebugStringConvertibleList AttributedString::getDebugChildren() const {
auto list = SharedDebugStringConvertibleList{};
for (auto &&fragment : fragments_) {
auto propsList =
fragment.textAttributes.DebugStringConvertible::getDebugProps();
list.push_back(std::make_shared<DebugStringConvertibleItem>(
"Fragment",
fragment.string,
SharedDebugStringConvertibleList(),
propsList));
}
return list;
}
#endif
} // namespace react
} // namespace facebook