35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
// Copyright 2004-present Facebook. All Rights Reserved.
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#pragma once
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#include <folly/dynamic.h>
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#include <folly/FBVector.h>
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#include <memory>
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namespace facebook {
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namespace react {
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class ShadowNode;
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typedef std::shared_ptr<const ShadowNode> ShadowNodeRef;
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typedef folly::fbvector<const ShadowNodeRef> ShadowNodeSet;
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typedef std::shared_ptr<const ShadowNodeSet> ShadowNodeSetRef;
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class FabricUIManager {
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public:
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FabricUIManager();
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ShadowNodeRef createNode(int reactTag, std::string viewName, int rootTag, folly::dynamic props, void *instanceHandle);
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ShadowNodeRef cloneNode(const ShadowNodeRef &node);
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ShadowNodeRef cloneNodeWithNewChildren(const ShadowNodeRef &node);
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ShadowNodeRef cloneNodeWithNewProps(const ShadowNodeRef &node, folly::dynamic props);
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ShadowNodeRef cloneNodeWithNewChildrenAndProps(const ShadowNodeRef &node, folly::dynamic newProps);
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void appendChild(const ShadowNodeRef &parentNode, const ShadowNodeRef &childNode);
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ShadowNodeSetRef createChildSet(int rootTag);
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void appendChildToSet(const ShadowNodeSetRef &childSet, const ShadowNodeRef &childNode);
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void completeRoot(int rootTag);
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};
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}}
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