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- [ReactNative] Remove pushNotification prop from renderApplication | Eric Vicenti - [react_native] Stub VibrationIOS on Android | Andy Street - [ReactNative] Simplify and test interpolators | Christopher Chedeau - [ReactNative] Increase timeout for obj-c tests | Christopher Chedeau - [ReactNative] Updated RKText to new UIManager system | Nick Lockwood - [ReactNative] Unforked RCTShadowView, moved RKTextView into FBReactKitTextModule | Nick Lockwood - [ReactKit] Remove NativeModulesDeprecated | Spencer Ahrens - [ReactNative] Allow single callbacks in NativeModules | Spencer Ahrens - [ReactNative] s/RK/RCT in OSS | Spencer Ahrens - [ReactNative] Cleanup StyleSheet API | Christopher Chedeau - [RCTVibration] Basic Vibration API | Christopher Chedeau - [React Native] Prevent crash in redbox code with two thrown errors | Ben Alpert - [ReactNative] unbreak Android | Andrew Rasmussen
33 lines
774 B
JavaScript
33 lines
774 B
JavaScript
/**
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* Copyright 2004-present Facebook. All Rights Reserved.
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*
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* @providesModule VibrationIOS
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*/
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'use strict';
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var {RCTVibration} = require('NativeModules');
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var invariant = require('invariant');
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/**
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* The Vibration API is exposed at `VibrationIOS.vibrate()`. On iOS, calling this
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* function will trigger a one second vibration. The vibration is asynchronous
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* so this method will return immediately.
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*
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* There will be no effect on devices that do not support Vibration, eg. the iOS
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* simulator.
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*
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* Vibration patterns are currently unsupported.
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*/
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var VibrationIOS = {
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vibrate: function() {
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invariant(
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arguments[0] === undefined,
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'Vibration patterns not supported.'
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);
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RCTVibration.vibrate();
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}
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};
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module.exports = VibrationIOS;
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