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2d1fabbab2
Summary: @public On Android, a color can be represented as 32 bits integer, so there is no need to instantiate complex color objects and then pass them as shared pointers. Hense instead of using shared_ptr, we use a simple wrapper class which provides a pointer-like interface. Reviewed By: mdvacca Differential Revision: D8742014 fbshipit-source-id: 14109b61fd84a34989538a15bc6fe4e2a8ce83a6
81 lines
2.3 KiB
C++
81 lines
2.3 KiB
C++
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <limits>
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#include <fabric/attributedstring/primitives.h>
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#include <fabric/core/LayoutPrimitives.h>
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#include <fabric/core/ReactPrimitives.h>
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#include <fabric/debug/DebugStringConvertible.h>
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#include <fabric/graphics/Color.h>
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#include <fabric/graphics/Geometry.h>
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#include <folly/Optional.h>
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namespace facebook {
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namespace react {
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class TextAttributes;
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using SharedTextAttributes = std::shared_ptr<const TextAttributes>;
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class TextAttributes:
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public DebugStringConvertible {
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public:
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#pragma mark - Fields
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// Color
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SharedColor foregroundColor {};
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SharedColor backgroundColor {};
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Float opacity {std::numeric_limits<Float>::quiet_NaN()};
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// Font
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std::string fontFamily {""};
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Float fontSize {std::numeric_limits<Float>::quiet_NaN()};
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Float fontSizeMultiplier {std::numeric_limits<Float>::quiet_NaN()};
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folly::Optional<FontWeight> fontWeight {};
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folly::Optional<FontStyle> fontStyle {};
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folly::Optional<FontVariant> fontVariant {};
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folly::Optional<bool> allowFontScaling {};
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Float letterSpacing {std::numeric_limits<Float>::quiet_NaN()};
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// Paragraph Styles
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Float lineHeight {std::numeric_limits<Float>::quiet_NaN()};
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folly::Optional<TextAlignment> alignment {};
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folly::Optional<WritingDirection> baseWritingDirection {};
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// Decoration
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SharedColor textDecorationColor {};
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folly::Optional<TextDecorationLineType> textDecorationLineType {};
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folly::Optional<TextDecorationLineStyle> textDecorationLineStyle {};
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folly::Optional<TextDecorationLinePattern> textDecorationLinePattern {};
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// Shadow
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// TODO: Use `Point` type instead of `Size` for `textShadowOffset` attribute.
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folly::Optional<Size> textShadowOffset {};
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Float textShadowRadius {std::numeric_limits<Float>::quiet_NaN()};
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SharedColor textShadowColor {};
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// Special
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folly::Optional<bool> isHighlighted {};
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folly::Optional<LayoutDirection> layoutDirection {};
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#pragma mark - Operations
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void apply(TextAttributes textAttributes);
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#pragma mark - DebugStringConvertible
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SharedDebugStringConvertibleList getDebugProps() const override;
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};
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} // namespace react
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} // namespace facebook
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