447 lines
13 KiB
Objective-C
447 lines
13 KiB
Objective-C
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*/
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#import "RCTImageView.h"
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#import "RCTBridge.h"
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#import "RCTConvert.h"
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#import "RCTEventDispatcher.h"
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#import "RCTImageLoader.h"
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#import "RCTImageSource.h"
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#import "RCTImageUtils.h"
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#import "RCTUtils.h"
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#import "RCTImageBlurUtils.h"
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#import "UIView+React.h"
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/**
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* Determines whether an image of `currentSize` should be reloaded for display
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* at `idealSize`.
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*/
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static BOOL RCTShouldReloadImageForSizeChange(CGSize currentSize, CGSize idealSize)
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{
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static const CGFloat upscaleThreshold = 1.2;
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static const CGFloat downscaleThreshold = 0.5;
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CGFloat widthMultiplier = idealSize.width / currentSize.width;
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CGFloat heightMultiplier = idealSize.height / currentSize.height;
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return widthMultiplier > upscaleThreshold || widthMultiplier < downscaleThreshold ||
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heightMultiplier > upscaleThreshold || heightMultiplier < downscaleThreshold;
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}
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/**
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* See RCTConvert (ImageSource). We want to send down the source as a similar
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* JSON parameter.
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*/
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static NSDictionary *onLoadParamsForSource(RCTImageSource *source)
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{
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NSDictionary *dict = @{
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@"width": @(source.size.width),
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@"height": @(source.size.height),
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@"url": source.request.URL.absoluteString,
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};
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return @{ @"source": dict };
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}
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@interface RCTImageView ()
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@property (nonatomic, copy) RCTDirectEventBlock onLoadStart;
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@property (nonatomic, copy) RCTDirectEventBlock onProgress;
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@property (nonatomic, copy) RCTDirectEventBlock onError;
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@property (nonatomic, copy) RCTDirectEventBlock onPartialLoad;
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@property (nonatomic, copy) RCTDirectEventBlock onLoad;
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@property (nonatomic, copy) RCTDirectEventBlock onLoadEnd;
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@end
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@implementation RCTImageView
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{
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__weak RCTBridge *_bridge;
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// The image source that's currently displayed
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RCTImageSource *_imageSource;
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// The image source that's being loaded from the network
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RCTImageSource *_pendingImageSource;
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// Size of the image loaded / being loaded, so we can determine when to issue
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// a reload to accomodate a changing size.
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CGSize _targetSize;
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/**
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* A block that can be invoked to cancel the most recent call to -reloadImage,
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* if any.
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*/
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RCTImageLoaderCancellationBlock _reloadImageCancellationBlock;
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}
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- (instancetype)initWithBridge:(RCTBridge *)bridge
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{
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if ((self = [super init])) {
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_bridge = bridge;
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NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
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[center addObserver:self
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selector:@selector(clearImageIfDetached)
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name:UIApplicationDidReceiveMemoryWarningNotification
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object:nil];
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[center addObserver:self
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selector:@selector(clearImageIfDetached)
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name:UIApplicationDidEnterBackgroundNotification
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object:nil];
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}
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return self;
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}
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- (void)dealloc
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{
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[[NSNotificationCenter defaultCenter] removeObserver:self];
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}
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RCT_NOT_IMPLEMENTED(- (instancetype)init)
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- (void)updateWithImage:(UIImage *)image
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{
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if (!image) {
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super.image = nil;
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return;
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}
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// Apply rendering mode
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if (_renderingMode != image.renderingMode) {
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image = [image imageWithRenderingMode:_renderingMode];
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}
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if (_resizeMode == RCTResizeModeRepeat) {
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image = [image resizableImageWithCapInsets:_capInsets resizingMode:UIImageResizingModeTile];
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} else if (!UIEdgeInsetsEqualToEdgeInsets(UIEdgeInsetsZero, _capInsets)) {
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// Applying capInsets of 0 will switch the "resizingMode" of the image to "tile" which is undesired
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image = [image resizableImageWithCapInsets:_capInsets resizingMode:UIImageResizingModeStretch];
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}
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// Apply trilinear filtering to smooth out mis-sized images
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self.layer.minificationFilter = kCAFilterTrilinear;
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self.layer.magnificationFilter = kCAFilterTrilinear;
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super.image = image;
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}
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- (void)setImage:(UIImage *)image
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{
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image = image ?: _defaultImage;
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if (image != self.image) {
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[self updateWithImage:image];
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}
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}
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- (void)setBlurRadius:(CGFloat)blurRadius
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{
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if (blurRadius != _blurRadius) {
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_blurRadius = blurRadius;
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[self reloadImage];
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}
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}
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- (void)setCapInsets:(UIEdgeInsets)capInsets
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{
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if (!UIEdgeInsetsEqualToEdgeInsets(_capInsets, capInsets)) {
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if (UIEdgeInsetsEqualToEdgeInsets(_capInsets, UIEdgeInsetsZero) ||
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UIEdgeInsetsEqualToEdgeInsets(capInsets, UIEdgeInsetsZero)) {
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_capInsets = capInsets;
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// Need to reload image when enabling or disabling capInsets
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[self reloadImage];
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} else {
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_capInsets = capInsets;
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[self updateWithImage:self.image];
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}
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}
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}
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- (void)setRenderingMode:(UIImageRenderingMode)renderingMode
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{
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if (_renderingMode != renderingMode) {
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_renderingMode = renderingMode;
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[self updateWithImage:self.image];
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}
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}
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- (void)setImageSources:(NSArray<RCTImageSource *> *)imageSources
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{
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if (![imageSources isEqual:_imageSources]) {
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_imageSources = [imageSources copy];
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[self reloadImage];
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}
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}
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- (void)setResizeMode:(RCTResizeMode)resizeMode
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{
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if (_resizeMode != resizeMode) {
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_resizeMode = resizeMode;
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if (_resizeMode == RCTResizeModeRepeat) {
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// Repeat resize mode is handled by the UIImage. Use scale to fill
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// so the repeated image fills the UIImageView.
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self.contentMode = UIViewContentModeScaleToFill;
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} else {
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self.contentMode = (UIViewContentMode)resizeMode;
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}
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if ([self shouldReloadImageSourceAfterResize]) {
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[self reloadImage];
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}
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}
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}
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- (void)cancelImageLoad
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{
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RCTImageLoaderCancellationBlock previousCancellationBlock = _reloadImageCancellationBlock;
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if (previousCancellationBlock) {
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previousCancellationBlock();
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_reloadImageCancellationBlock = nil;
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}
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_pendingImageSource = nil;
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}
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- (void)clearImage
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{
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[self cancelImageLoad];
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[self.layer removeAnimationForKey:@"contents"];
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self.image = nil;
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_imageSource = nil;
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}
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- (void)clearImageIfDetached
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{
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if (!self.window) {
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[self clearImage];
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}
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}
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- (BOOL)hasMultipleSources
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{
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return _imageSources.count > 1;
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}
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- (RCTImageSource *)imageSourceForSize:(CGSize)size
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{
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if (![self hasMultipleSources]) {
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return _imageSources.firstObject;
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}
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// Need to wait for layout pass before deciding.
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if (CGSizeEqualToSize(size, CGSizeZero)) {
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return nil;
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}
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const CGFloat scale = RCTScreenScale();
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const CGFloat targetImagePixels = size.width * size.height * scale * scale;
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RCTImageSource *bestSource = nil;
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CGFloat bestFit = CGFLOAT_MAX;
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for (RCTImageSource *source in _imageSources) {
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CGSize imgSize = source.size;
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const CGFloat imagePixels =
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imgSize.width * imgSize.height * source.scale * source.scale;
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const CGFloat fit = ABS(1 - (imagePixels / targetImagePixels));
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if (fit < bestFit) {
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bestFit = fit;
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bestSource = source;
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}
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}
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return bestSource;
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}
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- (BOOL)shouldReloadImageSourceAfterResize
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{
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// If capInsets are set, image doesn't need reloading when resized
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return UIEdgeInsetsEqualToEdgeInsets(_capInsets, UIEdgeInsetsZero);
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}
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- (BOOL)shouldChangeImageSource
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{
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// We need to reload if the desired image source is different from the current image
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// source AND the image load that's pending
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RCTImageSource *desiredImageSource = [self imageSourceForSize:self.frame.size];
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return ![desiredImageSource isEqual:_imageSource] &&
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![desiredImageSource isEqual:_pendingImageSource];
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}
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- (void)reloadImage
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{
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[self cancelImageLoad];
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RCTImageSource *source = [self imageSourceForSize:self.frame.size];
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_pendingImageSource = source;
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if (source && self.frame.size.width > 0 && self.frame.size.height > 0) {
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if (_onLoadStart) {
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_onLoadStart(nil);
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}
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RCTImageLoaderProgressBlock progressHandler = nil;
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if (_onProgress) {
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progressHandler = ^(int64_t loaded, int64_t total) {
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self->_onProgress(@{
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@"loaded": @((double)loaded),
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@"total": @((double)total),
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});
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};
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}
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__weak RCTImageView *weakSelf = self;
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RCTImageLoaderPartialLoadBlock partialLoadHandler = ^(UIImage *image) {
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[weakSelf imageLoaderLoadedImage:image error:nil forImageSource:source partial:YES];
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};
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CGSize imageSize = self.bounds.size;
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CGFloat imageScale = RCTScreenScale();
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if (!UIEdgeInsetsEqualToEdgeInsets(_capInsets, UIEdgeInsetsZero)) {
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// Don't resize images that use capInsets
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imageSize = CGSizeZero;
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imageScale = source.scale;
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}
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RCTImageLoaderCompletionBlock completionHandler = ^(NSError *error, UIImage *loadedImage) {
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[weakSelf imageLoaderLoadedImage:loadedImage error:error forImageSource:source partial:NO];
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};
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_reloadImageCancellationBlock =
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[_bridge.imageLoader loadImageWithURLRequest:source.request
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size:imageSize
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scale:imageScale
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clipped:NO
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resizeMode:_resizeMode
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progressBlock:progressHandler
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partialLoadBlock:partialLoadHandler
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completionBlock:completionHandler];
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} else {
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[self clearImage];
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}
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}
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- (void)imageLoaderLoadedImage:(UIImage *)loadedImage error:(NSError *)error forImageSource:(RCTImageSource *)source partial:(BOOL)isPartialLoad
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{
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if (![source isEqual:_pendingImageSource]) {
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// Bail out if source has changed since we started loading
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return;
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}
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if (error) {
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if (_onError) {
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_onError(@{ @"error": error.localizedDescription });
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}
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if (_onLoadEnd) {
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_onLoadEnd(nil);
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}
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return;
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}
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void (^setImageBlock)(UIImage *) = ^(UIImage *image) {
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if (!isPartialLoad) {
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self->_imageSource = source;
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self->_pendingImageSource = nil;
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}
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if (image.reactKeyframeAnimation) {
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[self.layer addAnimation:image.reactKeyframeAnimation forKey:@"contents"];
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} else {
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[self.layer removeAnimationForKey:@"contents"];
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self.image = image;
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}
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if (isPartialLoad) {
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if (self->_onPartialLoad) {
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self->_onPartialLoad(nil);
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}
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} else {
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if (self->_onLoad) {
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self->_onLoad(onLoadParamsForSource(source));
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}
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if (self->_onLoadEnd) {
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self->_onLoadEnd(nil);
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}
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}
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};
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if (_blurRadius > __FLT_EPSILON__) {
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// Blur on a background thread to avoid blocking interaction
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dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
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UIImage *blurredImage = RCTBlurredImageWithRadius(loadedImage, self->_blurRadius);
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RCTExecuteOnMainQueue(^{
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setImageBlock(blurredImage);
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});
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});
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} else {
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// No blur, so try to set the image on the main thread synchronously to minimize image
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// flashing. (For instance, if this view gets attached to a window, then -didMoveToWindow
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// calls -reloadImage, and we want to set the image synchronously if possible so that the
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// image property is set in the same CATransaction that attaches this view to the window.)
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RCTExecuteOnMainQueue(^{
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setImageBlock(loadedImage);
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});
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}
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}
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- (void)reactSetFrame:(CGRect)frame
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{
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[super reactSetFrame:frame];
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// If we didn't load an image yet, or the new frame triggers a different image source
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// to be loaded, reload to swap to the proper image source.
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if ([self shouldChangeImageSource]) {
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_targetSize = frame.size;
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[self reloadImage];
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} else if ([self shouldReloadImageSourceAfterResize]) {
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CGSize imageSize = self.image.size;
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CGFloat imageScale = self.image.scale;
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CGSize idealSize = RCTTargetSize(imageSize, imageScale, frame.size, RCTScreenScale(),
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(RCTResizeMode)self.contentMode, YES);
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// Don't reload if the current image or target image size is close enough
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if (!RCTShouldReloadImageForSizeChange(imageSize, idealSize) ||
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!RCTShouldReloadImageForSizeChange(_targetSize, idealSize)) {
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return;
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}
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// Don't reload if the current image size is the maximum size of the image source
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CGSize imageSourceSize = _imageSource.size;
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if (imageSize.width * imageScale == imageSourceSize.width * _imageSource.scale &&
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imageSize.height * imageScale == imageSourceSize.height * _imageSource.scale) {
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return;
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}
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RCTLogInfo(@"Reloading image %@ as size %@", _imageSource.request.URL.absoluteString, NSStringFromCGSize(idealSize));
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// If the existing image or an image being loaded are not the right
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// size, reload the asset in case there is a better size available.
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_targetSize = idealSize;
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[self reloadImage];
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}
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}
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- (void)didMoveToWindow
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{
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[super didMoveToWindow];
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if (!self.window) {
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// Cancel loading the image if we've moved offscreen. In addition to helping
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// prioritise image requests that are actually on-screen, this removes
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// requests that have gotten "stuck" from the queue, unblocking other images
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// from loading.
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[self cancelImageLoad];
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} else if ([self shouldChangeImageSource]) {
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[self reloadImage];
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}
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}
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@end
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