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368388bfc8
Summary: LocalData might be used to communicate some infomation between `ShadowNode`s and native component views. We will use it soon to store (and transmit to mounting layer) prepared for rendering attributed text in Text component. Reviewed By: mdvacca Differential Revision: D7738582 fbshipit-source-id: 1ead23ffd105cce0b3d9aeb9fc1d0df47673be50
37 lines
863 B
C++
37 lines
863 B
C++
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <fabric/core/Sealable.h>
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#include <fabric/debug/DebugStringConvertible.h>
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namespace facebook {
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namespace react {
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class LocalData;
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using SharedLocalData = std::shared_ptr<const LocalData>;
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/*
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* Abstract class for any kind of concrete pieces of local data specific for
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* some kinds of `ShadowNode`s.
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* LocalData might be used to communicate some infomation between `ShadowNode`s
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* and native component views.
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* All `LocalData` objects *must* be immutable (sealed) when they became
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* a part of the shadow tree.
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*/
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class LocalData:
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public Sealable,
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public DebugStringConvertible {
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// Nothing.
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};
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} // namespace react
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} // namespace facebook
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