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Summary: @public After reading about move-semantic and rvalue refs I realized that we (I) definitely overuse `auto &&` (aka universal reference) construction. Even if this is harmless, does not look good and idiomatic. Whenever I used that from a semantical point of view I always meant "I need an alias for this" which is actually "read-only reference" which is `const auto &`. This is also fit good to our policy where "everything is const (immutable) by default". Hence I change that to how it should be. Reviewed By: fkgozali Differential Revision: D8475637 fbshipit-source-id: 0a691ededa0e798db8ffa053bff0f400913ab7b8
60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "BaseTextShadowNode.h"
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#include <fabric/debug/DebugStringConvertibleItem.h>
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#include "RawTextShadowNode.h"
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#include "RawTextProps.h"
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#include "TextShadowNode.h"
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#include "TextProps.h"
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namespace facebook {
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namespace react {
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AttributedString BaseTextShadowNode::getAttributedString(
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const TextAttributes &textAttributes,
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const SharedShadowNodeSharedList &childNodes
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) const {
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// TODO: Implement caching.
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AttributedString attributedString;
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for (const auto &childNode : *childNodes) {
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// RawShadowNode
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SharedRawTextShadowNode rawTextShadowNode = std::dynamic_pointer_cast<const RawTextShadowNode>(childNode);
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if (rawTextShadowNode) {
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AttributedString::Fragment fragment;
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fragment.string = rawTextShadowNode->getProps()->text;
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fragment.textAttributes = textAttributes;
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attributedString.appendFragment(fragment);
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continue;
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}
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// TextShadowNode
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SharedTextShadowNode textShadowNode = std::dynamic_pointer_cast<const TextShadowNode>(childNode);
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if (textShadowNode) {
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TextAttributes localTextAttributes = textAttributes;
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localTextAttributes.apply(textShadowNode->getProps()->textAttributes);
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attributedString.appendAttributedString(textShadowNode->getAttributedString(localTextAttributes, textShadowNode->getChildren()));
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continue;
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}
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// Any other kind of ShadowNode
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AttributedString::Fragment fragment;
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fragment.shadowNode = childNode;
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fragment.textAttributes = textAttributes;
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attributedString.appendFragment(fragment);
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}
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return attributedString;
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}
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} // namespace react
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} // namespace facebook
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